drm/tegra: dc: Properly cleanup overlay planes

The first overlay plane can leak if initialization of the second overlay
plane fails. Fix this by properly destroying the first overlay plane on
error.

Suggested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This commit is contained in:
Thierry Reding 2018-01-08 16:16:06 +01:00
parent 89f6501825
commit 8f62142e49
1 changed files with 11 additions and 7 deletions

View File

@ -937,20 +937,24 @@ static struct drm_plane *tegra_dc_add_shared_planes(struct drm_device *drm,
static struct drm_plane *tegra_dc_add_planes(struct drm_device *drm,
struct tegra_dc *dc)
{
struct drm_plane *plane, *primary;
struct drm_plane *planes[2], *primary;
unsigned int i;
int err;
primary = tegra_primary_plane_create(drm, dc);
if (IS_ERR(primary))
return primary;
for (i = 0; i < 2; i++) {
plane = tegra_dc_overlay_plane_create(drm, dc, 1 + i);
if (IS_ERR(plane)) {
/* XXX tegra_plane_destroy() */
drm_plane_cleanup(primary);
kfree(primary);
return plane;
planes[i] = tegra_dc_overlay_plane_create(drm, dc, 1 + i);
if (IS_ERR(planes[i])) {
err = PTR_ERR(planes[i]);
while (i--)
tegra_plane_funcs.destroy(planes[i]);
tegra_plane_funcs.destroy(primary);
return ERR_PTR(err);
}
}