kobject: Improve docs for kobject_add/del
There is currently some confusion on how to wind back kobject_init_and_add() during the error paths in code that uses this function. Add documentation to kobject_add() and kobject_del() to help clarify the usage. Signed-off-by: Tobin C. Harding <tobin@kernel.org> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -406,15 +406,19 @@ static __printf(3, 0) int kobject_add_varg(struct kobject *kobj,
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* is assigned to the kobject, then the kobject will be located in the
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* root of the sysfs tree.
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*
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* If this function returns an error, kobject_put() must be called to
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* properly clean up the memory associated with the object.
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* Under no instance should the kobject that is passed to this function
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* be directly freed with a call to kfree(), that can leak memory.
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*
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* Note, no "add" uevent will be created with this call, the caller should set
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* up all of the necessary sysfs files for the object and then call
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* kobject_uevent() with the UEVENT_ADD parameter to ensure that
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* userspace is properly notified of this kobject's creation.
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*
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* Return: If this function returns an error, kobject_put() must be
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* called to properly clean up the memory associated with the
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* object. Under no instance should the kobject that is passed
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* to this function be directly freed with a call to kfree(),
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* that can leak memory.
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*
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* If this call returns successfully and you later need to unwind
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* kobject_add() for the error path you should call kobject_del().
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*/
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int kobject_add(struct kobject *kobj, struct kobject *parent,
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const char *fmt, ...)
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@ -589,6 +593,9 @@ EXPORT_SYMBOL_GPL(kobject_move);
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/**
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* kobject_del - unlink kobject from hierarchy.
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* @kobj: object.
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*
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* This is the function that should be called to delete an object
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* successfully added via kobject_add().
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*/
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void kobject_del(struct kobject *kobj)
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{
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