drm/nouveau/imem: use object accessor function for suspend/resume
Very much not ideal, but this will be improved later. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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@ -138,51 +138,4 @@ nv_call(void *obj, u32 mthd, u32 data)
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{
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return nv_exec(obj, mthd, &data, sizeof(data));
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}
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static inline u8
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nv_ro08(void *obj, u64 addr)
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{
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u8 data = nv_ofuncs(obj)->rd08(obj, addr);
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return data;
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}
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static inline u16
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nv_ro16(void *obj, u64 addr)
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{
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u16 data = nv_ofuncs(obj)->rd16(obj, addr);
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return data;
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}
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static inline u32
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nv_ro32(void *obj, u64 addr)
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{
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u32 data = nv_ofuncs(obj)->rd32(obj, addr);
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return data;
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}
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static inline void
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nv_wo08(void *obj, u64 addr, u8 data)
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{
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nv_ofuncs(obj)->wr08(obj, addr, data);
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}
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static inline void
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nv_wo16(void *obj, u64 addr, u16 data)
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{
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nv_ofuncs(obj)->wr16(obj, addr, data);
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}
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static inline void
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nv_wo32(void *obj, u64 addr, u32 data)
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{
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nv_ofuncs(obj)->wr32(obj, addr, data);
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}
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static inline u32
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nv_mo32(void *obj, u64 addr, u32 mask, u32 data)
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{
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u32 temp = nv_ro32(obj, addr);
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nv_wo32(obj, addr, (temp & ~mask) | data);
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return temp;
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}
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#endif
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@ -3,7 +3,7 @@
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#include <core/subdev.h>
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struct nvkm_instobj {
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struct nvkm_object base;
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struct nvkm_object object;
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struct list_head head;
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u32 *suspend;
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u64 addr;
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@ -39,7 +39,7 @@ _nvkm_instobj_dtor(struct nvkm_object *object)
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list_del(&iobj->head);
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mutex_unlock(&nv_subdev(imem)->mutex);
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return nvkm_object_destroy(&iobj->base);
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return nvkm_object_destroy(&iobj->object);
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}
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int
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@ -92,8 +92,10 @@ _nvkm_instmem_fini(struct nvkm_object *object, bool suspend)
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break;
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}
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for (i = 0; i < iobj->size; i += 4)
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iobj->suspend[i / 4] = nv_ro32(iobj, i);
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for (i = 0; i < iobj->size; i += 4) {
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nvkm_object_rd32(&iobj->object, i, (u32 *)
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&iobj->suspend[i/4]);
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}
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}
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mutex_unlock(&imem->subdev.mutex);
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if (ret)
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@ -117,8 +119,10 @@ _nvkm_instmem_init(struct nvkm_object *object)
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mutex_lock(&imem->subdev.mutex);
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list_for_each_entry(iobj, &imem->list, head) {
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if (iobj->suspend) {
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for (i = 0; i < iobj->size; i += 4)
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nv_wo32(iobj, i, iobj->suspend[i / 4]);
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for (i = 0; i < iobj->size; i += 4) {
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nvkm_object_wr32(&iobj->object, i, *(u32 *)
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&iobj->suspend[i/4]);
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}
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vfree(iobj->suspend);
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iobj->suspend = NULL;
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}
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