GPU-DRM-Savage: Use memdup_user() rather than duplicating
Reuse existing functionality from memdup_user() instead of keeping duplicate source code. This issue was detected by using the Coccinelle software. Signed-off-by: Markus Elfring <elfring@users.sourceforge.net> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/021efa32-c259-e799-a80e-630972291815@users.sourceforge.net
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@ -1001,15 +1001,9 @@ int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_
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cmdbuf->cmd_addr = kcmd_addr;
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}
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if (cmdbuf->vb_size) {
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kvb_addr = kmalloc(cmdbuf->vb_size, GFP_KERNEL);
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if (kvb_addr == NULL) {
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ret = -ENOMEM;
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goto done;
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}
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if (copy_from_user(kvb_addr, cmdbuf->vb_addr,
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cmdbuf->vb_size)) {
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ret = -EFAULT;
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kvb_addr = memdup_user(cmdbuf->vb_addr, cmdbuf->vb_size);
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if (IS_ERR(kvb_addr)) {
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ret = PTR_ERR(kvb_addr);
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goto done;
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}
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cmdbuf->vb_addr = kvb_addr;
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