drm/i915: Repeat eviction search after idling the GPU

With the advent of hw context support, we gained some objects that are
pinned for the duration of their request. That is we can make aperture
space available by idling the GPU and in the process performing a
context switch back to the always-pinned default context. As such, we
should not conclude that there is no space in the aperture for the
current object until we have unpinned any such context objects.

Note that we also have the problem of outstanding pageflips preventing
eviction of their framebuffer objects to resolve.

Testcase: igt/gem_ctx_exec/eviction
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72507
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: lu hua <huax.lu@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Chris Wilson 2013-12-09 10:37:24 +00:00 committed by Daniel Vetter
parent acc240d41e
commit ad071acb53
1 changed files with 11 additions and 3 deletions

View File

@ -88,6 +88,7 @@ i915_gem_evict_something(struct drm_device *dev, struct i915_address_space *vm,
} else
drm_mm_init_scan(&vm->mm, min_size, alignment, cache_level);
search_again:
/* First see if there is a large enough contiguous idle region... */
list_for_each_entry(vma, &vm->inactive_list, mm_list) {
if (mark_free(vma, &unwind_list))
@ -115,10 +116,17 @@ i915_gem_evict_something(struct drm_device *dev, struct i915_address_space *vm,
list_del_init(&vma->exec_list);
}
/* We expect the caller to unpin, evict all and try again, or give up.
* So calling i915_gem_evict_vm() is unnecessary.
/* Can we unpin some objects such as idle hw contents,
* or pending flips?
*/
return -ENOSPC;
ret = nonblocking ? -ENOSPC : i915_gpu_idle(dev);
if (ret)
return ret;
/* Only idle the GPU and repeat the search once */
i915_gem_retire_requests(dev);
nonblocking = true;
goto search_again;
found:
/* drm_mm doesn't allow any other other operations while