drm/amd/powerplay: fix mclk in high clock for baffin

Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Rex Zhu 2016-03-15 14:39:12 +08:00 committed by Alex Deucher
parent b2d9614318
commit b4c6f99ee7
1 changed files with 4 additions and 6 deletions

View File

@ -1377,13 +1377,14 @@ static int polaris10_populate_all_memory_levels(struct pp_hwmgr *hwmgr)
result = polaris10_populate_single_memory_level(hwmgr,
dpm_table->mclk_table.dpm_levels[i].value,
&levels[i]);
if (i == dpm_table->mclk_table.count - 1) {
levels[i].DisplayWatermark = PPSMC_DISPLAY_WATERMARK_HIGH;
levels[i].EnabledForActivity = 1;
}
if (result)
return result;
}
/* Only enable level 0 for now. */
levels[0].EnabledForActivity = 1;
/* in order to prevent MC activity from stutter mode to push DPM up.
* the UVD change complements this by putting the MCLK in
* a higher state by default such that we are not effected by
@ -1396,9 +1397,6 @@ static int polaris10_populate_all_memory_levels(struct pp_hwmgr *hwmgr)
(uint8_t)dpm_table->mclk_table.count;
data->dpm_level_enable_mask.mclk_dpm_enable_mask =
phm_get_dpm_level_enable_mask_value(&dpm_table->mclk_table);
/* set highest level watermark to high */
levels[dpm_table->mclk_table.count - 1].DisplayWatermark =
PPSMC_DISPLAY_WATERMARK_HIGH;
/* level count will send to smc once at init smc table and never change */
result = polaris10_copy_bytes_to_smc(hwmgr->smumgr, array, (uint8_t *)levels,