ath9k: Fix issues with WoW enable
This patch addresses several issues with the ath9k_hw_wow_enable() routine: * The usage of set/clr variables is removed. Writing the required values to registers is cleaner. * The shift value of 28 for the contention window field in AR_WOW_PATTERN is incorrect, change it to 27. * Disabling Keep Alive needs to be done based on the LINK_CHANGE option. This is done unconditionally now, fix this. * The workaround for the D1/D3 issue is required only for AR9462. * The bitfield for enabling pattern matching for packets less than 256 bytes has expanded for new chips, handle this accordingly. * General cleanup. Signed-off-by: Sujith Manoharan <c_manoha@qca.qualcomm.com> Signed-off-by: Kalle Valo <kvalo@codeaurora.org>
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@ -222,14 +222,9 @@ EXPORT_SYMBOL(ath9k_hw_wow_wakeup);
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void ath9k_hw_wow_enable(struct ath_hw *ah, u32 pattern_enable)
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{
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u32 wow_event_mask;
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u32 keep_alive, magic_pattern, host_pm_ctrl;
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u32 set, clr;
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/*
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* wow_event_mask is a mask to the AR_WOW_PATTERN register to
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* indicate which WoW events we have enabled. The WoW events
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* are from the 'pattern_enable' in this function and
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* 'pattern_count' of ath9k_hw_wow_apply_pattern()
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*/
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wow_event_mask = ah->wow.wow_event_mask;
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/*
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@ -249,152 +244,154 @@ void ath9k_hw_wow_enable(struct ath_hw *ah, u32 pattern_enable)
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}
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/*
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* set the power states appropriately and enable PME
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*/
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set = AR_PMCTRL_HOST_PME_EN | AR_PMCTRL_PWR_PM_CTRL_ENA |
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AR_PMCTRL_AUX_PWR_DET | AR_PMCTRL_WOW_PME_CLR;
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/*
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* set and clear WOW_PME_CLEAR registers for the chip
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* AR_PMCTRL_HOST_PME_EN - Override PME enable in configuration
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* space and allow MAC to generate WoW anyway.
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*
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* AR_PMCTRL_PWR_PM_CTRL_ENA - ???
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*
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* AR_PMCTRL_AUX_PWR_DET - PCI core SYS_AUX_PWR_DET signal,
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* needs to be set for WoW in PCI mode.
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*
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* AR_PMCTRL_WOW_PME_CLR - WoW Clear Signal going to the MAC.
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*
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* Set the power states appropriately and enable PME.
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*
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* Set and clear WOW_PME_CLEAR for the chip
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* to generate next wow signal.
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*/
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REG_SET_BIT(ah, AR_PCIE_PM_CTRL, set);
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clr = AR_PMCTRL_WOW_PME_CLR;
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REG_CLR_BIT(ah, AR_PCIE_PM_CTRL, clr);
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REG_SET_BIT(ah, AR_PCIE_PM_CTRL, AR_PMCTRL_HOST_PME_EN |
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AR_PMCTRL_PWR_PM_CTRL_ENA |
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AR_PMCTRL_AUX_PWR_DET |
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AR_PMCTRL_WOW_PME_CLR);
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REG_CLR_BIT(ah, AR_PCIE_PM_CTRL, AR_PMCTRL_WOW_PME_CLR);
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/*
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* Setup for:
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* - beacon misses
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* - magic pattern
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* - keep alive timeout
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* - pattern matching
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* Random Backoff.
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*
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* 31:28 in AR_WOW_PATTERN : Indicates the number of bits used in the
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* contention window. For value N,
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* the random backoff will be selected between
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* 0 and (2 ^ N) - 1.
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*/
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REG_SET_BIT(ah, AR_WOW_PATTERN,
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AR_WOW_BACK_OFF_SHIFT(AR_WOW_PAT_BACKOFF));
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/*
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* Program default values for pattern backoff, aifs/slot/KAL count,
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* beacon miss timeout, KAL timeout, etc.
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* AIFS time, Slot time, Keep Alive count.
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*/
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REG_SET_BIT(ah, AR_WOW_COUNT, AR_WOW_AIFS_CNT(AR_WOW_CNT_AIFS_CNT) |
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AR_WOW_SLOT_CNT(AR_WOW_CNT_SLOT_CNT) |
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AR_WOW_KEEP_ALIVE_CNT(AR_WOW_CNT_KA_CNT));
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/*
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* Beacon timeout.
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*/
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set = AR_WOW_BACK_OFF_SHIFT(AR_WOW_PAT_BACKOFF);
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REG_SET_BIT(ah, AR_WOW_PATTERN, set);
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set = AR_WOW_AIFS_CNT(AR_WOW_CNT_AIFS_CNT) |
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AR_WOW_SLOT_CNT(AR_WOW_CNT_SLOT_CNT) |
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AR_WOW_KEEP_ALIVE_CNT(AR_WOW_CNT_KA_CNT);
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REG_SET_BIT(ah, AR_WOW_COUNT, set);
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if (pattern_enable & AH_WOW_BEACON_MISS)
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set = AR_WOW_BEACON_TIMO;
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/* We are not using beacon miss, program a large value */
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REG_WRITE(ah, AR_WOW_BCN_TIMO, AR_WOW_BEACON_TIMO);
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else
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set = AR_WOW_BEACON_TIMO_MAX;
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REG_WRITE(ah, AR_WOW_BCN_TIMO, set);
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REG_WRITE(ah, AR_WOW_BCN_TIMO, AR_WOW_BEACON_TIMO_MAX);
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/*
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* Keep alive timo in ms except AR9280
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* Keep alive timeout in ms.
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*/
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if (!pattern_enable)
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set = AR_WOW_KEEP_ALIVE_NEVER;
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REG_WRITE(ah, AR_WOW_KEEP_ALIVE_TIMO, AR_WOW_KEEP_ALIVE_NEVER);
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else
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set = KAL_TIMEOUT * 32;
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REG_WRITE(ah, AR_WOW_KEEP_ALIVE_TIMO, set);
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REG_WRITE(ah, AR_WOW_KEEP_ALIVE_TIMO, KAL_TIMEOUT * 32);
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/*
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* Keep alive delay in us. based on 'power on clock',
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* therefore in usec
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* Keep alive delay in us.
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*/
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set = KAL_DELAY * 1000;
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REG_WRITE(ah, AR_WOW_KEEP_ALIVE_DELAY, set);
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REG_WRITE(ah, AR_WOW_KEEP_ALIVE_DELAY, KAL_DELAY * 1000);
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/*
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* Create keep alive pattern to respond to beacons
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* Create keep alive pattern to respond to beacons.
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*/
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ath9k_wow_create_keep_alive_pattern(ah);
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/*
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* Configure MAC WoW Registers
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* Configure keep alive register.
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*/
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set = 0;
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keep_alive = REG_READ(ah, AR_WOW_KEEP_ALIVE);
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/* Send keep alive timeouts anyway */
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clr = AR_WOW_KEEP_ALIVE_AUTO_DIS;
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keep_alive &= ~AR_WOW_KEEP_ALIVE_AUTO_DIS;
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if (pattern_enable & AH_WOW_LINK_CHANGE)
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if (pattern_enable & AH_WOW_LINK_CHANGE) {
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keep_alive &= ~AR_WOW_KEEP_ALIVE_FAIL_DIS;
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wow_event_mask |= AR_WOW_KEEP_ALIVE_FAIL;
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else
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set = AR_WOW_KEEP_ALIVE_FAIL_DIS;
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} else {
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keep_alive |= AR_WOW_KEEP_ALIVE_FAIL_DIS;
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}
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set = AR_WOW_KEEP_ALIVE_FAIL_DIS;
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REG_RMW(ah, AR_WOW_KEEP_ALIVE, set, clr);
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REG_WRITE(ah, AR_WOW_KEEP_ALIVE, keep_alive);
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/*
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* we are relying on a bmiss failure. ensure we have
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* enough threshold to prevent false positives
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* We are relying on a bmiss failure, ensure we have
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* enough threshold to prevent false positives.
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*/
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REG_RMW_FIELD(ah, AR_RSSI_THR, AR_RSSI_THR_BM_THR,
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AR_WOW_BMISSTHRESHOLD);
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set = 0;
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clr = 0;
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if (pattern_enable & AH_WOW_BEACON_MISS) {
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set = AR_WOW_BEACON_FAIL_EN;
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wow_event_mask |= AR_WOW_BEACON_FAIL;
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REG_SET_BIT(ah, AR_WOW_BCN_EN, AR_WOW_BEACON_FAIL_EN);
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} else {
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clr = AR_WOW_BEACON_FAIL_EN;
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REG_CLR_BIT(ah, AR_WOW_BCN_EN, AR_WOW_BEACON_FAIL_EN);
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}
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REG_RMW(ah, AR_WOW_BCN_EN, set, clr);
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set = 0;
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clr = 0;
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/*
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* Enable the magic packet registers
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* Enable the magic packet registers.
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*/
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magic_pattern = REG_READ(ah, AR_WOW_PATTERN);
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magic_pattern |= AR_WOW_MAC_INTR_EN;
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if (pattern_enable & AH_WOW_MAGIC_PATTERN_EN) {
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set = AR_WOW_MAGIC_EN;
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magic_pattern |= AR_WOW_MAGIC_EN;
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wow_event_mask |= AR_WOW_MAGIC_PAT_FOUND;
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} else {
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clr = AR_WOW_MAGIC_EN;
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magic_pattern &= ~AR_WOW_MAGIC_EN;
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}
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set |= AR_WOW_MAC_INTR_EN;
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REG_RMW(ah, AR_WOW_PATTERN, set, clr);
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REG_WRITE(ah, AR_WOW_PATTERN, magic_pattern);
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/*
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* Enable pattern matching for packets which are less
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* than 256 bytes.
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*/
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REG_WRITE(ah, AR_WOW_PATTERN_MATCH_LT_256B,
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AR_WOW_PATTERN_SUPPORTED);
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/*
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* Set the power states appropriately and enable PME
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* Set the power states appropriately and enable PME.
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*/
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clr = 0;
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set = AR_PMCTRL_PWR_STATE_D1D3 | AR_PMCTRL_HOST_PME_EN |
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AR_PMCTRL_PWR_PM_CTRL_ENA;
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host_pm_ctrl = REG_READ(ah, AR_PCIE_PM_CTRL);
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host_pm_ctrl |= AR_PMCTRL_PWR_STATE_D1D3 |
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AR_PMCTRL_HOST_PME_EN |
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AR_PMCTRL_PWR_PM_CTRL_ENA;
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host_pm_ctrl &= ~AR_PCIE_PM_CTRL_ENA;
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clr = AR_PCIE_PM_CTRL_ENA;
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REG_RMW(ah, AR_PCIE_PM_CTRL, set, clr);
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if (AR_SREV_9462(ah)) {
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/*
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* This is needed to prevent the chip waking up
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* the host within 3-4 seconds with certain
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* platform/BIOS.
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*/
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host_pm_ctrl &= ~AR_PMCTRL_PWR_STATE_D1D3;
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host_pm_ctrl |= AR_PMCTRL_PWR_STATE_D1D3_REAL;
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}
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REG_WRITE(ah, AR_PCIE_PM_CTRL, host_pm_ctrl);
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/*
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* this is needed to prevent the chip waking up
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* the host within 3-4 seconds with certain
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* platform/BIOS. The fix is to enable
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* D1 & D3 to match original definition and
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* also match the OTP value. Anyway this
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* is more related to SW WOW.
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* Enable sequence number generation when asleep.
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*/
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clr = AR_PMCTRL_PWR_STATE_D1D3;
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REG_CLR_BIT(ah, AR_PCIE_PM_CTRL, clr);
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set = AR_PMCTRL_PWR_STATE_D1D3_REAL;
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REG_SET_BIT(ah, AR_PCIE_PM_CTRL, set);
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REG_CLR_BIT(ah, AR_STA_ID1, AR_STA_ID1_PRESERVE_SEQNUM);
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/* to bring down WOW power low margin */
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set = BIT(13);
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REG_SET_BIT(ah, AR_PCIE_PHY_REG3, set);
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/* To bring down WOW power low margin */
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REG_SET_BIT(ah, AR_PCIE_PHY_REG3, BIT(13));
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/* HW WoW */
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clr = BIT(5);
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REG_CLR_BIT(ah, AR_PCU_MISC_MODE3, clr);
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REG_CLR_BIT(ah, AR_PCU_MISC_MODE3, BIT(5));
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ath9k_hw_set_powermode_wow_sleep(ah);
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ah->wow.wow_event_mask = wow_event_mask;
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@ -199,7 +199,7 @@
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#define KAL_NUM_DESC_WORDS 12
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#define KAL_ANTENNA_MODE 1
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#define KAL_TO_DS 1
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#define KAL_DELAY 4 /*delay of 4ms between 2 KAL frames */
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#define KAL_DELAY 4 /* delay of 4ms between 2 KAL frames */
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#define KAL_TIMEOUT 900
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#define MAX_PATTERN_SIZE 256
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@ -68,7 +68,7 @@
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#define AR_CLR_MAC_INTERRUPT 0x20
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#define AR_CLR_KA_INTERRUPT 0x40
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#define AR_WOW_BACK_OFF_SHIFT(x) ((x & 0xf) << 28) /* in usecs */
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#define AR_WOW_BACK_OFF_SHIFT(x) ((x & 0xf) << 27) /* in usecs */
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#define AR_WOW_MAC_INTR_EN 0x00040000
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#define AR_WOW_MAGIC_EN 0x00010000
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#define AR_WOW_PATTERN_EN(x) (x & 0xff)
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@ -113,7 +113,8 @@
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#define AR_WOW_KA_DESC_WORD2 0xe000
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#define AR_WOW_TB_PATTERN(i) (0xe100 + (i << 8))
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#define AR_WOW_TB_MASK(i) (0xec00 + (i << 5))
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#define AR_WOW_PATTERN_SUPPORTED 0xff
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#define AR_WOW_PATTERN_SUPPORTED_LEGACY 0xff
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#define AR_WOW_PATTERN_SUPPORTED 0xffff
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#define AR_WOW_LENGTH_MAX 0xff
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#define AR_WOW_LEN1_SHIFT(_i) ((0x3 - ((_i) & 0x3)) << 0x3)
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#define AR_WOW_LENGTH1_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN1_SHIFT(_i))
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