drm/amdgpu: validate user GEM object size
When creating frame buffer, userspace may request to attach to a previously allocated GEM object that is smaller than what GPU requires. Validation must be done to prevent out-of-bound DMA, otherwise it could be exploited to reveal sensitive data. This fix is not done in a common code path because individual driver might have different requirement. Cc: stable@vger.kernel.org # v4.2+ Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Signed-off-by: Yu Zhao <yuzhao@google.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -531,6 +531,7 @@ amdgpu_display_user_framebuffer_create(struct drm_device *dev,
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struct drm_gem_object *obj;
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struct amdgpu_framebuffer *amdgpu_fb;
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int ret;
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int height;
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struct amdgpu_device *adev = dev->dev_private;
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int cpp = drm_format_plane_cpp(mode_cmd->pixel_format, 0);
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int pitch = mode_cmd->pitches[0] / cpp;
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@ -555,6 +556,13 @@ amdgpu_display_user_framebuffer_create(struct drm_device *dev,
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return ERR_PTR(-EINVAL);
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}
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height = ALIGN(mode_cmd->height, 8);
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if (obj->size < pitch * height) {
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DRM_DEBUG_KMS("Invalid GEM size: expecting >= %d but got %zu\n",
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pitch * height, obj->size);
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return ERR_PTR(-EINVAL);
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}
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amdgpu_fb = kzalloc(sizeof(*amdgpu_fb), GFP_KERNEL);
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if (amdgpu_fb == NULL) {
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drm_gem_object_put_unlocked(obj);
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