drm/amd/powerplay: Adjust the position of data size initial
Put the initial part close to memory allocate, it will make code more clear. Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -549,7 +549,6 @@ int smu7_init(struct pp_smumgr *smumgr)
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smu_data = (struct smu7_smumgr *)(smumgr->backend);
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smu_data->header_buffer.data_size =
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((sizeof(struct SMU_DRAMData_TOC) / 4096) + 1) * 4096;
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smu_data->smu_buffer.data_size = 200*4096;
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/* Allocate FW image data structure and header buffer and
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* send the header buffer address to SMU */
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@ -575,6 +574,7 @@ int smu7_init(struct pp_smumgr *smumgr)
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if (cgs_is_virtualization_enabled(smumgr->device))
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return 0;
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smu_data->smu_buffer.data_size = 200*4096;
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smu_allocate_memory(smumgr->device,
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smu_data->smu_buffer.data_size,
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CGS_GPU_MEM_TYPE__VISIBLE_CONTIG_FB,
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