drm/i915: Make the sprite formats const
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -1052,7 +1052,7 @@ int intel_plane_restore(struct drm_plane *plane)
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plane->state->src_w, plane->state->src_h);
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}
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static uint32_t ilk_plane_formats[] = {
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static const uint32_t ilk_plane_formats[] = {
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DRM_FORMAT_XRGB8888,
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DRM_FORMAT_YUYV,
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DRM_FORMAT_YVYU,
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@ -1060,7 +1060,7 @@ static uint32_t ilk_plane_formats[] = {
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DRM_FORMAT_VYUY,
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};
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static uint32_t snb_plane_formats[] = {
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static const uint32_t snb_plane_formats[] = {
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DRM_FORMAT_XBGR8888,
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DRM_FORMAT_XRGB8888,
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DRM_FORMAT_YUYV,
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@ -1069,7 +1069,7 @@ static uint32_t snb_plane_formats[] = {
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DRM_FORMAT_VYUY,
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};
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static uint32_t vlv_plane_formats[] = {
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static const uint32_t vlv_plane_formats[] = {
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DRM_FORMAT_RGB565,
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DRM_FORMAT_ABGR8888,
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DRM_FORMAT_ARGB8888,
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