media: rcar-vin: use scratch buffer and always run in continuous mode
Instead of switching capture mode depending on how many buffers are available use a scratch buffer and always run in continuous mode. By using a scratch buffer the responsiveness of the capture loop is increased as it can keep running even if there are no buffers available from userspace. As soon as a userspace queues a buffer it is inserted into the capture loop and returned as soon as it is filled. This is a improvement on the previous logic where the whole capture loop was stopped and switched to single capture mode if userspace did not feed the VIN driver buffers at the same time it consumed them. To make matters worse it was difficult for the driver to reenter continuous mode if it entered single mode even if userspace started to queue buffers faster. This resulted in suboptimal performance where if userspace where delayed for a short period the ongoing capture would be slowed down and run in single mode until the capturing process where restarted. An additional effect of this change is that the capture logic can be made much simple as we know that continuous mode will always be used. Signed-off-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo+renesas@jmondi.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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@ -168,12 +168,8 @@ static int rvin_setup(struct rvin_dev *vin)
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break;
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case V4L2_FIELD_ALTERNATE:
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case V4L2_FIELD_NONE:
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if (vin->continuous) {
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vnmc = VNMC_IM_ODD_EVEN;
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progressive = true;
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} else {
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vnmc = VNMC_IM_ODD;
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}
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vnmc = VNMC_IM_ODD_EVEN;
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progressive = true;
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break;
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default:
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vnmc = VNMC_IM_ODD;
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@ -298,14 +294,6 @@ static bool rvin_capture_active(struct rvin_dev *vin)
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return rvin_read(vin, VNMS_REG) & VNMS_CA;
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}
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static int rvin_get_active_slot(struct rvin_dev *vin, u32 vnms)
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{
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if (vin->continuous)
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return (vnms & VNMS_FBS_MASK) >> VNMS_FBS_SHIFT;
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return 0;
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}
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static enum v4l2_field rvin_get_active_field(struct rvin_dev *vin, u32 vnms)
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{
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if (vin->format.field == V4L2_FIELD_ALTERNATE) {
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@ -344,76 +332,47 @@ static void rvin_set_slot_addr(struct rvin_dev *vin, int slot, dma_addr_t addr)
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rvin_write(vin, offset, VNMB_REG(slot));
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}
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/* Moves a buffer from the queue to the HW slots */
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static bool rvin_fill_hw_slot(struct rvin_dev *vin, int slot)
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/*
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* Moves a buffer from the queue to the HW slot. If no buffer is
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* available use the scratch buffer. The scratch buffer is never
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* returned to userspace, its only function is to enable the capture
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* loop to keep running.
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*/
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static void rvin_fill_hw_slot(struct rvin_dev *vin, int slot)
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{
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struct rvin_buffer *buf;
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struct vb2_v4l2_buffer *vbuf;
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dma_addr_t phys_addr_top;
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dma_addr_t phys_addr;
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if (vin->queue_buf[slot] != NULL)
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return true;
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if (list_empty(&vin->buf_list))
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return false;
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/* A already populated slot shall never be overwritten. */
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if (WARN_ON(vin->queue_buf[slot] != NULL))
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return;
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vin_dbg(vin, "Filling HW slot: %d\n", slot);
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/* Keep track of buffer we give to HW */
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buf = list_entry(vin->buf_list.next, struct rvin_buffer, list);
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vbuf = &buf->vb;
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list_del_init(to_buf_list(vbuf));
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vin->queue_buf[slot] = vbuf;
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if (list_empty(&vin->buf_list)) {
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vin->queue_buf[slot] = NULL;
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phys_addr = vin->scratch_phys;
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} else {
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/* Keep track of buffer we give to HW */
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buf = list_entry(vin->buf_list.next, struct rvin_buffer, list);
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vbuf = &buf->vb;
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list_del_init(to_buf_list(vbuf));
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vin->queue_buf[slot] = vbuf;
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/* Setup DMA */
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phys_addr_top = vb2_dma_contig_plane_dma_addr(&vbuf->vb2_buf, 0);
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rvin_set_slot_addr(vin, slot, phys_addr_top);
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/* Setup DMA */
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phys_addr = vb2_dma_contig_plane_dma_addr(&vbuf->vb2_buf, 0);
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}
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return true;
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}
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static bool rvin_fill_hw(struct rvin_dev *vin)
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{
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int slot, limit;
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limit = vin->continuous ? HW_BUFFER_NUM : 1;
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for (slot = 0; slot < limit; slot++)
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if (!rvin_fill_hw_slot(vin, slot))
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return false;
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return true;
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}
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static void rvin_capture_on(struct rvin_dev *vin)
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{
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vin_dbg(vin, "Capture on in %s mode\n",
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vin->continuous ? "continuous" : "single");
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if (vin->continuous)
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/* Continuous Frame Capture Mode */
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rvin_write(vin, VNFC_C_FRAME, VNFC_REG);
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else
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/* Single Frame Capture Mode */
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rvin_write(vin, VNFC_S_FRAME, VNFC_REG);
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rvin_set_slot_addr(vin, slot, phys_addr);
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}
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static int rvin_capture_start(struct rvin_dev *vin)
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{
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struct rvin_buffer *buf, *node;
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int bufs, ret;
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int slot, ret;
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/* Count number of free buffers */
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bufs = 0;
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list_for_each_entry_safe(buf, node, &vin->buf_list, list)
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bufs++;
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/* Continuous capture requires more buffers then there are HW slots */
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vin->continuous = bufs > HW_BUFFER_NUM;
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if (!rvin_fill_hw(vin)) {
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vin_err(vin, "HW not ready to start, not enough buffers available\n");
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return -EINVAL;
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}
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for (slot = 0; slot < HW_BUFFER_NUM; slot++)
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rvin_fill_hw_slot(vin, slot);
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rvin_crop_scale_comp(vin);
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@ -421,7 +380,10 @@ static int rvin_capture_start(struct rvin_dev *vin)
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if (ret)
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return ret;
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rvin_capture_on(vin);
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vin_dbg(vin, "Starting to capture\n");
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/* Continuous Frame Capture Mode */
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rvin_write(vin, VNFC_C_FRAME, VNFC_REG);
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vin->state = RUNNING;
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@ -904,7 +866,7 @@ static irqreturn_t rvin_irq(int irq, void *data)
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struct rvin_dev *vin = data;
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u32 int_status, vnms;
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int slot;
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unsigned int i, sequence, handled = 0;
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unsigned int handled = 0;
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unsigned long flags;
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spin_lock_irqsave(&vin->qlock, flags);
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@ -930,65 +892,25 @@ static irqreturn_t rvin_irq(int irq, void *data)
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/* Prepare for capture and update state */
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vnms = rvin_read(vin, VNMS_REG);
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slot = rvin_get_active_slot(vin, vnms);
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sequence = vin->sequence++;
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vin_dbg(vin, "IRQ %02d: %d\tbuf0: %c buf1: %c buf2: %c\tmore: %d\n",
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sequence, slot,
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slot == 0 ? 'x' : vin->queue_buf[0] != NULL ? '1' : '0',
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slot == 1 ? 'x' : vin->queue_buf[1] != NULL ? '1' : '0',
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slot == 2 ? 'x' : vin->queue_buf[2] != NULL ? '1' : '0',
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!list_empty(&vin->buf_list));
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/* HW have written to a slot that is not prepared we are in trouble */
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if (WARN_ON((vin->queue_buf[slot] == NULL)))
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goto done;
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slot = (vnms & VNMS_FBS_MASK) >> VNMS_FBS_SHIFT;
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/* Capture frame */
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vin->queue_buf[slot]->field = rvin_get_active_field(vin, vnms);
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vin->queue_buf[slot]->sequence = sequence;
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vin->queue_buf[slot]->vb2_buf.timestamp = ktime_get_ns();
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vb2_buffer_done(&vin->queue_buf[slot]->vb2_buf, VB2_BUF_STATE_DONE);
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vin->queue_buf[slot] = NULL;
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if (vin->queue_buf[slot]) {
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vin->queue_buf[slot]->field = rvin_get_active_field(vin, vnms);
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vin->queue_buf[slot]->sequence = vin->sequence;
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vin->queue_buf[slot]->vb2_buf.timestamp = ktime_get_ns();
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vb2_buffer_done(&vin->queue_buf[slot]->vb2_buf,
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VB2_BUF_STATE_DONE);
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vin->queue_buf[slot] = NULL;
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} else {
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/* Scratch buffer was used, dropping frame. */
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vin_dbg(vin, "Dropping frame %u\n", vin->sequence);
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}
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vin->sequence++;
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/* Prepare for next frame */
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if (!rvin_fill_hw(vin)) {
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/*
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* Can't supply HW with new buffers fast enough. Halt
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* capture until more buffers are available.
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*/
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vin->state = STALLED;
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/*
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* The continuous capturing requires an explicit stop
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* operation when there is no buffer to be set into
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* the VnMBm registers.
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*/
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if (vin->continuous) {
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rvin_capture_stop(vin);
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vin_dbg(vin, "IRQ %02d: hw not ready stop\n", sequence);
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/* Maybe we can continue in single capture mode */
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for (i = 0; i < HW_BUFFER_NUM; i++) {
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if (vin->queue_buf[i]) {
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list_add(to_buf_list(vin->queue_buf[i]),
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&vin->buf_list);
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vin->queue_buf[i] = NULL;
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}
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}
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if (!list_empty(&vin->buf_list))
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rvin_capture_start(vin);
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}
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} else {
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/*
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* The single capturing requires an explicit capture
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* operation to fetch the next frame.
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*/
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if (!vin->continuous)
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rvin_capture_on(vin);
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}
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rvin_fill_hw_slot(vin, slot);
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done:
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spin_unlock_irqrestore(&vin->qlock, flags);
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@ -1059,13 +981,6 @@ static void rvin_buffer_queue(struct vb2_buffer *vb)
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list_add_tail(to_buf_list(vbuf), &vin->buf_list);
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/*
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* If capture is stalled add buffer to HW and restart
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* capturing if HW is ready to continue.
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*/
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if (vin->state == STALLED)
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rvin_capture_start(vin);
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spin_unlock_irqrestore(&vin->qlock, flags);
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}
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@ -1208,7 +1123,7 @@ int rvin_dma_probe(struct rvin_dev *vin, int irq)
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q->ops = &rvin_qops;
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q->mem_ops = &vb2_dma_contig_memops;
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q->timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
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q->min_buffers_needed = 1;
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q->min_buffers_needed = 4;
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q->dev = vin->dev;
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ret = vb2_queue_init(q);
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@ -38,13 +38,11 @@ enum chip_id {
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/**
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* STOPPED - No operation in progress
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* RUNNING - Operation in progress have buffers
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* STALLED - No operation in progress have no buffers
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* STOPPING - Stopping operation
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*/
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enum rvin_dma_state {
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STOPPED = 0,
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RUNNING,
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STALLED,
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STOPPING,
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};
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@ -105,11 +103,10 @@ struct rvin_graph_entity {
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* @scratch: cpu address for scratch buffer
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* @scratch_phys: physical address of the scratch buffer
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*
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* @qlock: protects @queue_buf, @buf_list, @continuous, @sequence
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* @qlock: protects @queue_buf, @buf_list, @sequence
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* @state
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* @queue_buf: Keeps track of buffers given to HW slot
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* @buf_list: list of queued buffers
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* @continuous: tracks if active operation is continuous or single mode
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* @sequence: V4L2 buffers sequence number
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* @state: keeps track of operation state
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*
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@ -138,7 +135,6 @@ struct rvin_dev {
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spinlock_t qlock;
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struct vb2_v4l2_buffer *queue_buf[HW_BUFFER_NUM];
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struct list_head buf_list;
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bool continuous;
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unsigned int sequence;
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enum rvin_dma_state state;
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