drm/tegra: dpaux: Use unsigned int for register offsets

Register offsets are usually fairly small numbers, so an unsigned int is
more than enough to represent them.

Signed-off-by: Thierry Reding <treding@nvidia.com>
This commit is contained in:
Thierry Reding 2017-08-15 15:41:06 +02:00
parent 3be713be1f
commit e8ddfdcbea
1 changed files with 2 additions and 2 deletions

View File

@ -65,13 +65,13 @@ static inline struct tegra_dpaux *work_to_dpaux(struct work_struct *work)
} }
static inline u32 tegra_dpaux_readl(struct tegra_dpaux *dpaux, static inline u32 tegra_dpaux_readl(struct tegra_dpaux *dpaux,
unsigned long offset) unsigned int offset)
{ {
return readl(dpaux->regs + (offset << 2)); return readl(dpaux->regs + (offset << 2));
} }
static inline void tegra_dpaux_writel(struct tegra_dpaux *dpaux, static inline void tegra_dpaux_writel(struct tegra_dpaux *dpaux,
u32 value, unsigned long offset) u32 value, unsigned int offset)
{ {
writel(value, dpaux->regs + (offset << 2)); writel(value, dpaux->regs + (offset << 2));
} }