drm/tegra: dpaux: Use unsigned int for register offsets
Register offsets are usually fairly small numbers, so an unsigned int is more than enough to represent them. Signed-off-by: Thierry Reding <treding@nvidia.com>
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@ -65,13 +65,13 @@ static inline struct tegra_dpaux *work_to_dpaux(struct work_struct *work)
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}
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static inline u32 tegra_dpaux_readl(struct tegra_dpaux *dpaux,
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unsigned long offset)
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unsigned int offset)
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{
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return readl(dpaux->regs + (offset << 2));
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}
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static inline void tegra_dpaux_writel(struct tegra_dpaux *dpaux,
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u32 value, unsigned long offset)
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u32 value, unsigned int offset)
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{
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writel(value, dpaux->regs + (offset << 2));
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}
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