ASoC: rsnd: synchronize connection check for simple-card/audio-graph
Current rsnd driver has below function to check connection rsnd_parse_connect_simple() rsnd_parse_connect_graph() But these have different parameters. This patch synchronize these for cleanup. Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Signed-off-by: Mark Brown <broonie@kernel.org>
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@ -1032,16 +1032,13 @@ static const struct snd_soc_dai_ops rsnd_soc_dai_ops = {
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};
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static void rsnd_parse_connect_simple(struct rsnd_priv *priv,
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struct device_node *dai_np,
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int dai_i, int is_play)
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struct rsnd_dai_stream *io,
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struct device_node *dai_np)
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{
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struct device *dev = rsnd_priv_to_dev(priv);
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struct rsnd_dai *rdai = rsnd_rdai_get(priv, dai_i);
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struct rsnd_dai_stream *io = is_play ?
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&rdai->playback :
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&rdai->capture;
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struct device_node *ssiu_np = rsnd_ssiu_of_node(priv);
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struct device_node *np;
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int is_play = rsnd_io_is_play(io);
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int i, j;
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if (!ssiu_np)
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@ -1292,8 +1289,10 @@ static int rsnd_dai_probe(struct rsnd_priv *priv)
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for_each_child_of_node(dai_node, dai_np) {
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__rsnd_dai_probe(priv, dai_np, dai_i);
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if (rsnd_is_gen3(priv)) {
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rsnd_parse_connect_simple(priv, dai_np, dai_i, 1);
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rsnd_parse_connect_simple(priv, dai_np, dai_i, 0);
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struct rsnd_dai *rdai = rsnd_rdai_get(priv, dai_i);
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rsnd_parse_connect_simple(priv, &rdai->playback, dai_np);
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rsnd_parse_connect_simple(priv, &rdai->capture, dai_np);
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}
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dai_i++;
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}
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