Reduce the rxrpc_local::services list to just a pointer as we don't permit
multiple service endpoints to bind to a single transport endpoints (this is
excluded by rxrpc_lookup_local()).
The reason we don't allow this is that if you send a request to an AFS
filesystem service, it will try to talk back to your cache manager on the
port you sent from (this is how file change notifications are handled). To
prevent someone from stealing your CM callbacks, we don't let AF_RXRPC
sockets share a UDP socket if at least one of them has a service bound.
Signed-off-by: David Howells <dhowells@redhat.com>
In rxrpc_send_data_packet() make the loss-injection path return through the
same code as the transmission path so that the RTT determination is
initiated and any future timer shuffling will be done, despite the packet
having been binned.
Whilst we're at it:
(1) Add to the tx_data tracepoint an indication of whether or not we're
retransmitting a data packet.
(2) When we're deciding whether or not to request an ACK, rather than
checking if we're in fast-retransmit mode check instead if we're
retransmitting.
(3) Don't invoke the lose_skb tracepoint when losing a Tx packet as we're
not altering the sk_buff refcount nor are we just seeing it after
getting it off the Tx list.
(4) The rxrpc_skb_tx_lost note is then no longer used so remove it.
(5) rxrpc_lose_skb() no longer needs to deal with rxrpc_skb_tx_lost.
Signed-off-by: David Howells <dhowells@redhat.com>
Implement RxRPC slow-start, which is similar to RFC 5681 for TCP. A
tracepoint is added to log the state of the congestion management algorithm
and the decisions it makes.
Notes:
(1) Since we send fixed-size DATA packets (apart from the final packet in
each phase), counters and calculations are in terms of packets rather
than bytes.
(2) The ACK packet carries the equivalent of TCP SACK.
(3) The FLIGHT_SIZE calculation in RFC 5681 doesn't seem particularly
suited to SACK of a small number of packets. It seems that, almost
inevitably, by the time three 'duplicate' ACKs have been seen, we have
narrowed the loss down to one or two missing packets, and the
FLIGHT_SIZE calculation ends up as 2.
(4) In rxrpc_resend(), if there was no data that apparently needed
retransmission, we transmit a PING ACK to ask the peer to tell us what
its Rx window state is.
Signed-off-by: David Howells <dhowells@redhat.com>
If we've sent all the request data in a client call but haven't seen any
sign of the reply data yet, schedule an ACK to be sent to the server to
find out if the reply data got lost.
If the server hasn't yet hard-ACK'd the request data, we send a PING ACK to
demand a response to find out whether we need to retransmit.
If the server says it has received all of the data, we send an IDLE ACK to
tell the server that we haven't received anything in the receive phase as
yet.
To make this work, a non-immediate PING ACK must carry a delay. I've chosen
the same as the IDLE ACK for the moment.
Signed-off-by: David Howells <dhowells@redhat.com>
Generate a summary of the Tx buffer packet state when an ACK is received
for use in a later patch that does congestion management.
Signed-off-by: David Howells <dhowells@redhat.com>
Clear the ACK reason, ACK timer and resend timer when entering the client
reply phase when the first DATA packet is received. New ACKs will be
proposed once the data is queued.
The resend timer is no longer relevant and we need to cancel ACKs scheduled
to probe for a lost reply.
Signed-off-by: David Howells <dhowells@redhat.com>
Send an ACK if we haven't sent one for the last two packets we've received.
This keeps the other end apprised of where we've got to - which is
important if they're doing slow-start.
We do this in recvmsg so that we can dispatch a packet directly without the
need to wake up the background thread.
This should possibly be made configurable in future.
Signed-off-by: David Howells <dhowells@redhat.com>
Add a tracepoint to log proposed ACKs, including whether the proposal is
used to update a pending ACK or is discarded in favour of an easlier,
higher priority ACK.
Whilst we're at it, get rid of the rxrpc_acks() function and access the
name array directly. We do, however, need to validate the ACK reason
number given to trace_rxrpc_rx_ack() to make sure we don't overrun the
array.
Signed-off-by: David Howells <dhowells@redhat.com>
When the last packet of data to be transmitted on a call is queued, tx_top
is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this
leaves a race in the ACK processing side of things because the flag affects
the interpretation of tx_top and also allows us to start receiving reply
data before we've finished transmitting.
To fix this, make the following changes:
(1) rxrpc_queue_packet() now sets a marker in the annotation buffer
instead of setting the RXRPC_CALL_TX_LAST flag.
(2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the
same context as the routines that use it.
(3) rxrpc_end_tx_phase() is simplified to just shift the call state.
The Tx window must have been rotated before calling to discard the
last packet.
(4) rxrpc_receiving_reply() is added to handle the arrival of the first
DATA packet of a reply to a client call (which is an implicit ACK of
the Tx phase).
(5) The last part of rxrpc_input_ack() is reordered to perform Tx
rotation, then soft-ACK application and then to end the phase if we've
rotated the last packet. In the event of a terminal ACK, the soft-ACK
application will be skipped as nAcks should be 0.
(6) rxrpc_input_ackall() now has to rotate as well as ending the phase.
In addition:
(7) Alter the transmit tracepoint to log the rotation of the last packet.
(8) Remove the no-longer relevant queue_reqack tracepoint note. The
ACK-REQUESTED packet header flag is now set as needed when we actually
transmit the packet and may vary by retransmission.
Signed-off-by: David Howells <dhowells@redhat.com>
When a DATA packet has its initial transmission, we may need to start or
adjust the resend timer. Without this we end up relying on being sent a
NACK to initiate the resend.
Signed-off-by: David Howells <dhowells@redhat.com>
Reduce the number of ACK-Requests we set on DATA packets that we're sending
to reduce network traffic. We set the flag on odd-numbered DATA packets to
start off the RTT cache until we have at least three entries in it and then
probe once per second thereafter to keep it topped up.
This could be made tunable in future.
Note that from this point, the RXRPC_REQUEST_ACK flag is set on DATA
packets as we transmit them and not stored statically in the sk_buff.
Signed-off-by: David Howells <dhowells@redhat.com>
In addition to sending a PING ACK to gain RTT data, we can set the
RXRPC_REQUEST_ACK flag on a DATA packet and get a REQUESTED-ACK ACK. The
ACK packet contains the serial number of the packet it is in response to,
so we can look through the Tx buffer for a matching DATA packet.
This requires that the data packets be stamped with the time of
transmission as a ktime rather than having the resend_at time in jiffies.
This further requires the resend code to do the resend determination in
ktimes and convert to jiffies to set the timer.
Signed-off-by: David Howells <dhowells@redhat.com>
Send a PING ACK packet to the peer when we get a new incoming call from a
peer we don't have a record for. The PING RESPONSE ACK packet will tell us
the following about the peer:
(1) its receive window size
(2) its MTU sizes
(3) its support for jumbo DATA packets
(4) if it supports slow start (similar to RFC 5681)
(5) an estimate of the RTT
This is necessary because the peer won't normally send us an ACK until it
gets to the Rx phase and we send it a packet, but we would like to know
some of this information before we start sending packets.
A pair of tracepoints are added so that RTT determination can be observed.
Signed-off-by: David Howells <dhowells@redhat.com>
Add a function to track the average RTT for a peer. Sources of RTT data
will be added in subsequent patches.
The RTT data will be useful in the future for determining resend timeouts
and for handling the slow-start part of the Rx protocol.
Also add a pair of tracepoints, one to log transmissions to elicit a
response for RTT purposes and one to log responses that contribute RTT
data.
Signed-off-by: David Howells <dhowells@redhat.com>
Add a Tx-phase annotation for packet buffers to indicate that a buffer has
already been retransmitted. This will be used by future congestion
management. Re-retransmissions of a packet don't affect the congestion
window managment in the same way as initial retransmissions.
Signed-off-by: David Howells <dhowells@redhat.com>
Don't store the rxrpc protocol header in sk_buffs on the transmit queue,
but rather generate it on the fly and pass it to kernel_sendmsg() as a
separate iov. This reduces the amount of storage required.
Note that the security header is still stored in the sk_buff as it may get
encrypted along with the data (and doesn't change with each transmission).
Signed-off-by: David Howells <dhowells@redhat.com>
Improve sk_buff tracing within AF_RXRPC by the following means:
(1) Use an enum to note the event type rather than plain integers and use
an array of event names rather than a big multi ?: list.
(2) Distinguish Rx from Tx packets and account them separately. This
requires the call phase to be tracked so that we know what we might
find in rxtx_buffer[].
(3) Add a parameter to rxrpc_{new,see,get,free}_skb() to indicate the
event type.
(4) A pair of 'rotate' events are added to indicate packets that are about
to be rotated out of the Rx and Tx windows.
(5) A pair of 'lost' events are added, along with rxrpc_lose_skb() for
packet loss injection recording.
Signed-off-by: David Howells <dhowells@redhat.com>
Add a tracepoint to follow the insertion of a packet into the transmit
buffer, its transmission and its rotation out of the buffer.
Signed-off-by: David Howells <dhowells@redhat.com>
Add a pair of tracepoints, one to track rxrpc_connection struct ref
counting and the other to track the client connection cache state.
Signed-off-by: David Howells <dhowells@redhat.com>
Add additional call tracepoint points for noting call-connected,
call-released and connection-failed events.
Also fix one tracepoint that was using an integer instead of the
corresponding enum value as the point type.
Signed-off-by: David Howells <dhowells@redhat.com>
Print a symbolic packet type name for each valid received packet in the
trace output, not just a number.
Signed-off-by: David Howells <dhowells@redhat.com>
call->rx_winsize should be initialised to the sysctl setting and the sysctl
setting should be limited to the maximum we want to permit. Further, we
need to place this in the ACK info instead of the sysctl setting.
Furthermore, discard the idea of accepting the subpackets of a jumbo packet
that lie beyond the receive window when the first packet of the jumbo is
within the window. Just discard the excess subpackets instead. This
allows the receive window to be opened up right to the buffer size less one
for the dead slot.
Signed-off-by: David Howells <dhowells@redhat.com>
Adjust the call ref tracepoint to show references held on a call by the
kernel API separately as much as possible and add an additional trace to at
the allocation point from the preallocation buffer for an incoming call.
Note that this doesn't show the allocation of a client call for the kernel
separately at the moment.
Signed-off-by: David Howells <dhowells@redhat.com>
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
Make it possible for the data_ready handler called from the UDP transport
socket to completely instantiate an rxrpc_call structure and make it
immediately live by preallocating all the memory it might need. The idea
is to cut out the background thread usage as much as possible.
[Note that the preallocated structs are not actually used in this patch -
that will be done in a future patch.]
If insufficient resources are available in the preallocation buffers, it
will be possible to discard the DATA packet in the data_ready handler or
schedule a BUSY packet without the need to schedule an attempt at
allocation in a background thread.
To this end:
(1) Preallocate rxrpc_peer, rxrpc_connection and rxrpc_call structs to a
maximum number each of the listen backlog size. The backlog size is
limited to a maxmimum of 32. Only this many of each can be in the
preallocation buffer.
(2) For userspace sockets, the preallocation is charged initially by
listen() and will be recharged by accepting or rejecting pending
new incoming calls.
(3) For kernel services {,re,dis}charging of the preallocation buffers is
handled manually. Two notifier callbacks have to be provided before
kernel_listen() is invoked:
(a) An indication that a new call has been instantiated. This can be
used to trigger background recharging.
(b) An indication that a call is being discarded. This is used when
the socket is being released.
A function, rxrpc_kernel_charge_accept() is called by the kernel
service to preallocate a single call. It should be passed the user ID
to be used for that call and a callback to associate the rxrpc call
with the kernel service's side of the ID.
(4) Discard the preallocation when the socket is closed.
(5) Temporarily bump the refcount on the call allocated in
rxrpc_incoming_call() so that rxrpc_release_call() can ditch the
preallocation ref on service calls unconditionally. This will no
longer be necessary once the preallocation is used.
Note that this does not yet control the number of active service calls on a
client - that will come in a later patch.
A future development would be to provide a setsockopt() call that allows a
userspace server to manually charge the preallocation buffer. This would
allow user call IDs to be provided in advance and the awkward manual accept
stage to be bypassed.
Signed-off-by: David Howells <dhowells@redhat.com>
Remove the sk_buff count from the rxrpc_call struct as it's less useful
once we stop queueing sk_buffs.
Signed-off-by: David Howells <dhowells@redhat.com>
Convert the rxrpc_local::services list to an hlist so that it can be
accessed under RCU conditions more readily.
Signed-off-by: David Howells <dhowells@redhat.com>
Fix ASSERTCMP and ASSERTIFCMP to be able to handle signed values by casting
both parameters to the type of the first before comparing. Without this,
both values are cast to unsigned long, which means that checks for values
less than zero don't work.
The downside of this is that the state enum values in struct rxrpc_call and
struct rxrpc_connection can't be bitfields as __typeof__ can't handle them.
Signed-off-by: David Howells <dhowells@redhat.com>
Add a tracepoint for working out where local aborts happen. Each
tracepoint call is labelled with a 3-letter code so that they can be
distinguished - and the DATA sequence number is added too where available.
rxrpc_kernel_abort_call() also takes a 3-letter code so that AFS can
indicate the circumstances when it aborts a call.
Signed-off-by: David Howells <dhowells@redhat.com>
rxrpc_set_call_completion() returns bool, not int, so the ret variable
should match this.
rxrpc_call_completed() and __rxrpc_call_completed() should return the value
of rxrpc_set_call_completion().
Signed-off-by: David Howells <dhowells@redhat.com>
rxrpc calls shouldn't hold refs on the sock struct. This was done so that
the socket wouldn't go away whilst the call was in progress, such that the
call could reach the socket's queues.
However, we can mark the socket as requiring an RCU release and rely on the
RCU read lock.
To make this work, we do:
(1) rxrpc_release_call() removes the call's call user ID. This is now
only called from socket operations and not from the call processor:
rxrpc_accept_call() / rxrpc_kernel_accept_call()
rxrpc_reject_call() / rxrpc_kernel_reject_call()
rxrpc_kernel_end_call()
rxrpc_release_calls_on_socket()
rxrpc_recvmsg()
Though it is also called in the cleanup path of
rxrpc_accept_incoming_call() before we assign a user ID.
(2) Pass the socket pointer into rxrpc_release_call() rather than getting
it from the call so that we can get rid of uninitialised calls.
(3) Fix call processor queueing to pass a ref to the work queue and to
release that ref at the end of the processor function (or to pass it
back to the work queue if we have to requeue).
(4) Skip out of the call processor function asap if the call is complete
and don't requeue it if the call is complete.
(5) Clean up the call immediately that the refcount reaches 0 rather than
trying to defer it. Actual deallocation is deferred to RCU, however.
(6) Don't hold socket refs for allocated calls.
(7) Use the RCU read lock when queueing a message on a socket and treat
the call's socket pointer according to RCU rules and check it for
NULL.
We also need to use the RCU read lock when viewing a call through
procfs.
(8) Transmit the final ACK/ABORT to a client call in rxrpc_release_call()
if this hasn't been done yet so that we can then disconnect the call.
Once the call is disconnected, it won't have any access to the
connection struct and the UDP socket for the call work processor to be
able to send the ACK. Terminal retransmission will be handled by the
connection processor.
(9) Release all calls immediately on the closing of a socket rather than
trying to defer this. Incomplete calls will be aborted.
The call refcount model is much simplified. Refs are held on the call by:
(1) A socket's user ID tree.
(2) A socket's incoming call secureq and acceptq.
(3) A kernel service that has a call in progress.
(4) A queued call work processor. We have to take care to put any call
that we failed to queue.
(5) sk_buffs on a socket's receive queue. A future patch will get rid of
this.
Whilst we're at it, we can do:
(1) Get rid of the RXRPC_CALL_EV_RELEASE event. Release is now done
entirely from the socket routines and never from the call's processor.
(2) Get rid of the RXRPC_CALL_DEAD state. Calls now end in the
RXRPC_CALL_COMPLETE state.
(3) Get rid of the rxrpc_call::destroyer work item. Calls are now torn
down when their refcount reaches 0 and then handed over to RCU for
final cleanup.
(4) Get rid of the rxrpc_call::deadspan timer. Calls are cleaned up
immediately they're finished with and don't hang around.
Post-completion retransmission is handled by the connection processor
once the call is disconnected.
(5) Get rid of the dead call expiry setting as there's no longer a timer
to set.
(6) rxrpc_destroy_all_calls() can just check that the call list is empty.
Signed-off-by: David Howells <dhowells@redhat.com>
Cache the security index in the rxrpc_call struct so that we can get at it
even when the call has been disconnected and the connection pointer
cleared.
Signed-off-by: David Howells <dhowells@redhat.com>
Improve the call tracking tracepoint by showing more differentiation
between some of the put and get events, including:
(1) Getting and putting refs for the socket call user ID tree.
(2) Getting and putting refs for queueing and failing to queue the call
processor work item.
Note that these aren't necessarily used in this patch, but will be taken
advantage of in future patches.
An enum is added for the event subtype numbers rather than coding them
directly as decimal numbers and a table of 3-letter strings is provided
rather than a sequence of ?: operators.
Signed-off-by: David Howells <dhowells@redhat.com>
Don't expose skbs to in-kernel users, such as the AFS filesystem, but
instead provide a notification hook the indicates that a call needs
attention and another that indicates that there's a new call to be
collected.
This makes the following possibilities more achievable:
(1) Call refcounting can be made simpler if skbs don't hold refs to calls.
(2) skbs referring to non-data events will be able to be freed much sooner
rather than being queued for AFS to pick up as rxrpc_kernel_recv_data
will be able to consult the call state.
(3) We can shortcut the receive phase when a call is remotely aborted
because we don't have to go through all the packets to get to the one
cancelling the operation.
(4) It makes it easier to do encryption/decryption directly between AFS's
buffers and sk_buffs.
(5) Encryption/decryption can more easily be done in the AFS's thread
contexts - usually that of the userspace process that issued a syscall
- rather than in one of rxrpc's background threads on a workqueue.
(6) AFS will be able to wait synchronously on a call inside AF_RXRPC.
To make this work, the following interface function has been added:
int rxrpc_kernel_recv_data(
struct socket *sock, struct rxrpc_call *call,
void *buffer, size_t bufsize, size_t *_offset,
bool want_more, u32 *_abort_code);
This is the recvmsg equivalent. It allows the caller to find out about the
state of a specific call and to transfer received data into a buffer
piecemeal.
afs_extract_data() and rxrpc_kernel_recv_data() now do all the extraction
logic between them. They don't wait synchronously yet because the socket
lock needs to be dealt with.
Five interface functions have been removed:
rxrpc_kernel_is_data_last()
rxrpc_kernel_get_abort_code()
rxrpc_kernel_get_error_number()
rxrpc_kernel_free_skb()
rxrpc_kernel_data_consumed()
As a temporary hack, sk_buffs going to an in-kernel call are queued on the
rxrpc_call struct (->knlrecv_queue) rather than being handed over to the
in-kernel user. To process the queue internally, a temporary function,
temp_deliver_data() has been added. This will be replaced with common code
between the rxrpc_recvmsg() path and the kernel_rxrpc_recv_data() path in a
future patch.
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Condense the terminal states of a call state machine to a single state,
plus a separate completion type value. The value is then set, along with
error and abort code values, only when the call is transitioned to the
completion state.
Helpers are provided to simplify this.
Signed-off-by: David Howells <dhowells@redhat.com>
Improve the management and caching of client rxrpc connection objects.
From this point, client connections will be managed separately from service
connections because AF_RXRPC controls the creation and re-use of client
connections but doesn't have that luxury with service connections.
Further, there will be limits on the numbers of client connections that may
be live on a machine. No direct restriction will be placed on the number
of client calls, excepting that each client connection can support a
maximum of four concurrent calls.
Note that, for a number of reasons, we don't want to simply discard a
client connection as soon as the last call is apparently finished:
(1) Security is negotiated per-connection and the context is then shared
between all calls on that connection. The context can be negotiated
again if the connection lapses, but that involves holding up calls
whilst at least two packets are exchanged and various crypto bits are
performed - so we'd ideally like to cache it for a little while at
least.
(2) If a packet goes astray, we will need to retransmit a final ACK or
ABORT packet. To make this work, we need to keep around the
connection details for a little while.
(3) The locally held structures represent some amount of setup time, to be
weighed against their occupation of memory when idle.
To this end, the client connection cache is managed by a state machine on
each connection. There are five states:
(1) INACTIVE - The connection is not held in any list and may not have
been exposed to the world. If it has been previously exposed, it was
discarded from the idle list after expiring.
(2) WAITING - The connection is waiting for the number of client conns to
drop below the maximum capacity. Calls may be in progress upon it
from when it was active and got culled.
The connection is on the rxrpc_waiting_client_conns list which is kept
in to-be-granted order. Culled conns with waiters go to the back of
the queue just like new conns.
(3) ACTIVE - The connection has at least one call in progress upon it, it
may freely grant available channels to new calls and calls may be
waiting on it for channels to become available.
The connection is on the rxrpc_active_client_conns list which is kept
in activation order for culling purposes.
(4) CULLED - The connection got summarily culled to try and free up
capacity. Calls currently in progress on the connection are allowed
to continue, but new calls will have to wait. There can be no waiters
in this state - the conn would have to go to the WAITING state
instead.
(5) IDLE - The connection has no calls in progress upon it and must have
been exposed to the world (ie. the EXPOSED flag must be set). When it
expires, the EXPOSED flag is cleared and the connection transitions to
the INACTIVE state.
The connection is on the rxrpc_idle_client_conns list which is kept in
order of how soon they'll expire.
A connection in the ACTIVE or CULLED state must have at least one active
call upon it; if in the WAITING state it may have active calls upon it;
other states may not have active calls.
As long as a connection remains active and doesn't get culled, it may
continue to process calls - even if there are connections on the wait
queue. This simplifies things a bit and reduces the amount of checking we
need do.
There are a couple flags of relevance to the cache:
(1) EXPOSED - The connection ID got exposed to the world. If this flag is
set, an extra ref is added to the connection preventing it from being
reaped when it has no calls outstanding. This flag is cleared and the
ref dropped when a conn is discarded from the idle list.
(2) DONT_REUSE - The connection should be discarded as soon as possible and
should not be reused.
This commit also provides a number of new settings:
(*) /proc/net/rxrpc/max_client_conns
The maximum number of live client connections. Above this number, new
connections get added to the wait list and must wait for an active
conn to be culled. Culled connections can be reused, but they will go
to the back of the wait list and have to wait.
(*) /proc/net/rxrpc/reap_client_conns
If the number of desired connections exceeds the maximum above, the
active connection list will be culled until there are only this many
left in it.
(*) /proc/net/rxrpc/idle_conn_expiry
The normal expiry time for a client connection, provided there are
fewer than reap_client_conns of them around.
(*) /proc/net/rxrpc/idle_conn_fast_expiry
The expedited expiry time, used when there are more than
reap_client_conns of them around.
Note that I combined the Tx wait queue with the channel grant wait queue to
save space as only one of these should be in use at once.
Note also that, for the moment, the service connection cache still uses the
old connection management code.
Signed-off-by: David Howells <dhowells@redhat.com>
The main connection list is used for two independent purposes: primarily it
is used to find connections to reap and secondarily it is used to list
connections in procfs.
Split the procfs list out from the reap list. This allows us to stop using
the reap list for client connections when they acquire a separate
management strategy from service collections.
The client connections will not be on a management single list, and sometimes
won't be on a management list at all. This doesn't leave them floating,
however, as they will also be on an rb-tree rooted on the socket so that the
socket can find them to dispatch calls.
Signed-off-by: David Howells <dhowells@redhat.com>
Make /proc/net/rxrpc_calls safer by stashing a copy of the peer pointer in
the rxrpc_call struct and checking in the show routine that the peer
pointer, the socket pointer and the local pointer obtained from the socket
pointer aren't NULL before we use them.
Signed-off-by: David Howells <dhowells@redhat.com>
Perform terminal call ACK/ABORT retransmission in the connection processor
rather than in the call processor. With this change, once last_call is
set, no more incoming packets will be routed to the corresponding call or
any earlier calls on that channel (call IDs must only increase on a channel
on a connection).
Further, if a packet's callNumber is before the last_call ID or a packet is
aimed at successfully completed service call then that packet is discarded
and ignored.
Signed-off-by: David Howells <dhowells@redhat.com>
Calculate the serial number skew in the data_ready handler when a packet
has been received and a connection looked up. The skew is cached in the
sk_buff's priority field.
The connection highest received serial number is updated at this time also.
This can be done without locks or atomic instructions because, at this
point, the code is serialised by the socket.
This generates more accurate skew data because if the packet is offloaded
to a work queue before this is determined, more packets may come in,
bumping the highest serial number and thereby increasing the apparent skew.
This also removes some unnecessary atomic ops.
Signed-off-by: David Howells <dhowells@redhat.com>
Set the connection expiry time when a connection becomes idle rather than
doing this in rxrpc_put_connection(). This makes the put path more
efficient (it is likely to be called occasionally whilst a connection has
outstanding calls because active workqueue items needs to be given a ref).
The time is also preset in the connection allocator in case the connection
never gets used.
Signed-off-by: David Howells <dhowells@redhat.com>