This commit adds i915 driver support for the DRM mode setting APIs.
Currently, VGA, LVDS, SDVO DVI & VGA, TV and DVO LVDS outputs are
supported. HDMI, DisplayPort and additional SDVO output support will
follow.
Support for the mode setting code is controlled by the new 'modeset'
module option. A new config option, CONFIG_DRM_I915_KMS controls the
default behavior, and whether a PCI ID list is built into the module for
use by user level module utilities.
Note that if mode setting is enabled, user level drivers that access
display registers directly or that don't use the kernel graphics memory
manager will likely corrupt kernel graphics memory, disrupt output
configuration (possibly leading to hangs and/or blank displays), and
prevent panic/oops messages from appearing. So use caution when
enabling this code; be sure your user level code supports the new
interfaces.
A new SysRq key, 'g', provides emergency support for switching back to
the kernel's framebuffer console; which is useful for testing.
Co-authors: Dave Airlie <airlied@linux.ie>, Hong Liu <hong.liu@intel.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use the new core GEM object mapping code to allow GTT mapping of GEM
objects on i915. The fault handler will make sure a fence register is
allocated too, if the object in question is tiled.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This will let userland know when to submit its batchbuffers, before they get
too big to fit in the aperture.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
GEM allows the creation of persistent buffer objects accessible by the
graphics device through new ioctls for managing execution of commands on the
device. The userland API is almost entirely driver-specific to ensure that
any driver building on this model can easily map the interface to individual
driver requirements.
GEM is used by the 2d driver for managing its internal state allocations and
will be used for pixmap storage to reduce memory consumption and enable
zero-copy GLX_EXT_texture_from_pixmap, and in the 3d driver is used to enable
GL_EXT_framebuffer_object and GL_ARB_pixel_buffer_object.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
With the coming of kernel based modesetting and the memory manager stuff,
the everything in one directory approach was getting very ugly and
starting to be unmanageable.
This restructures the drm along the lines of other kernel components.
It creates a drivers/gpu/drm directory and moves the hw drivers into
subdirectores. It moves the includes into an include/drm, and
sets up the unifdef for the userspace headers we should be exporting.
Signed-off-by: Dave Airlie <airlied@redhat.com>