To make the transition in a piece-wise and bisectable way possible,
I've hijacked the ->owner_list from drm_sman. While transitioning, the
list_add was done by the driver, while the list_del was still done by
the dying sman code.
Now that we are in full control of ->owner_list, do the list_del
ourselves.
v2: Better explain the list_del trickery as suggested by Chris Wilson.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Massive indirection through a hashtable for a simple key->pointer
look-up actually just adds bloat.
v2: Drop the misleading comment noted by Chris Wilson.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Previously, drivers supporting vblank interrupt waits would run the interrupt
all the time, or all the time that any 3d client was running, preventing the
CPU from sleeping for long when the system was otherwise idle. Now, interrupts
are disabled any time that no client is waiting on a vblank event. The new
method uses vblank counters on the chipsets when the interrupts are turned
off, rather than counting interrupts, so that we can continue to present
accurate vblank numbers.
Co-author: Michel Dänzer <michel@tungstengraphics.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
With the coming of kernel based modesetting and the memory manager stuff,
the everything in one directory approach was getting very ugly and
starting to be unmanageable.
This restructures the drm along the lines of other kernel components.
It creates a drivers/gpu/drm directory and moves the hw drivers into
subdirectores. It moves the includes into an include/drm, and
sets up the unifdef for the userspace headers we should be exporting.
Signed-off-by: Dave Airlie <airlied@redhat.com>