percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
Add ps3vram driver, which exposes unused video RAM on the PS3 as a MTD
device suitable for storage or swap. Fast data transfer is achieved
using a local cache in system RAM and DMA transfers via the GPU.
Signed-off-by: Vivien Chappelier <vivien.chappelier@free.fr>
Signed-off-by: Jim Paris <jim@jtan.com>
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: David Woodhouse <David.Woodhouse@intel.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
commit 059e4938f8 ("powerpc/ps3: Add a sub-match
id to ps3_system_bus") forgot to update the module alias support:
- Add the sub-match ids to the module aliases, so udev can distinguish
between different types of sub-devices.
- Rename PS3_MODULE_ALIAS_GRAPHICS to PS3_MODULE_ALIAS_GPU_FB, as ps3fb
binds to the "FB" sub-device.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Free dynamically allocated device data structures when device registration
fails. This fixes memory leakage when the registration fails.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Add sub match id for ps3 system bus so that two different system bus
devices can be connected to a shared device.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Split the device setup code in ps3_register_repository_device() in two
routines:
1. ps3_setup_static_device(), to handle the setup of static devices in the
PS3 repository, which can be __init,
2. ps3_setup_dynamic_device(), to handle the setup of storage devices that
may appear later in the PS3 repository.
This fixes a few section mismatch warnings.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Add PS3 logical performance monitor device support to the
PS3 system-bus and platform device registration routines.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
PS3: Add repository polling loop to work around timing bug
On some firmware versions (e.g. 1.90), the storage device may not show up
in the repository immediately after receiving the notification message.
Add a small polling loop to make sure we don't miss it.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
The PS3 hypervisor has a storage device notification mechanism to wait
until a storage device is ready. Unfortunately the storage device
probing code used this mechanism in an incorrect way, needing a
polling loop and handling of devices that are not yet ready.
This change corrects this by:
- First waiting for the reception of an asynchronous notification
that a new storage device became ready,
- Then looking up the storage device in the device repository.
On shutdown, the storage probe thread is stopped and the storage
notification device is closed using a reboot notifier.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Change the PS3 bus_id and dev_id from type unsigned int to u64. These
IDs are 64-bit in the repository, and the special storage notification
device has a device ID of ULONG_MAX.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Add some more info to the PS3 storage probe debug output.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Fix probing of PS3 storage devices: in the success case, we should set
`error' to zero, not `result'.
Without this patch no storage devices are found.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Fix the PS3 storage probe logic to properly find device regions on cold
startup.
o Change the storage probe event mask from notify_device_ready
to notify_region_update.
o Improve the storage probe error handling.
o Change ps3_storage_wait_for_device() to use a temporary variable to hold
the buffer address.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Add support for storage devices to the device probe code.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Add routines to probe devices present on the system
and to register those devices with the LDM.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>