Before we use any of VRAM, we need to disable the VGA rendering
engine, this render text mode into a graphical framebuffer
for scanout, however it does this on vblank, and can end up
overwriting the GART table and r600 shader objects.
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds the r600 KMS + CS support to the Linux kernel.
The r600 TTM support is quite basic and still needs more
work esp around using interrupts, but the polled fencing
should work okay for now.
Also currently TTM is using memcpy to do VRAM moves,
the code is here to use a 3D blit to do this, but
isn't fully debugged yet.
Authors:
Alex Deucher <alexdeucher@gmail.com>
Dave Airlie <airlied@redhat.com>
Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>