musb core doesn't need to know about platform
specific details. So start moving clock
handling to platform glue layer and make
musb core agnostic about that.
Signed-off-by: Felipe Balbi <balbi@ti.com>
that structure currently only holds a device
pointer to our own platform_device and musb's
platform_device, but soon it will hold pointers
to our clock structures and glue-specific bits
and pieces.
Signed-off-by: Felipe Balbi <balbi@ti.com>
Just adding its own platform_driver, not really
using it yet.
When all HW glue layers are converted, more patches
will come to split power management code from musb_core
and move it completely to HW glue layer.
Signed-off-by: Felipe Balbi <balbi@ti.com>
preparing to a big refactor on musb code. We need
to be able to compile in all glue layers (or at
least all ARM-based ones) together and have a
working binary.
While preparing for that, we move every glue
layer to export only one symbol, which is
a struct musb_platform_ops, and make all
other functions static.
Later patches will come to allow for compiling
all glue layers together and have a working
binary.
Signed-off-by: Felipe Balbi <balbi@ti.com>