The two histogram controls will modify the layout of the
metadata, so this flag should be set.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Acked-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The HGT is a Histogram Generator Two-Dimensions. It computes a weighted
frequency histograms for hue and saturation areas over a configurable
region of the image with optional subsampling.
Signed-off-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The HGO is a Histogram Generator One-Dimension. It computes per-channel
histograms over a configurable region of the image with optional
subsampling.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Histogram generators are single-pad entities that branch as leaf nodes
at any point in the pipeline. Make sure that pipeline traversal and
routing configuration support them correctly.
Support for the actual HGO and HGT operation will come later.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The histogram common code will be used to implement support for both the
HGO and HGT histogram computation engines.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Some WPF instances, on Gen3 devices, can perform 90° rotation when
writing frames to memory. Implement support for this using the
V4L2_CID_ROTATE control.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The DRM object does not register the pipe with the WPF object. This is
used internally throughout the driver as a means of accessing the pipe.
As such this breaks operations which require access to the pipe from WPF
interrupts.
Register the pipe inside the WPF object after it has been declared as
the output.
Fixes: ff7e97c94d ("[media] v4l: vsp1: Store pipeline pointer in rwpf")
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The struct vsp1_drm references a member 'planes' which doesn't exist.
Correctly identify this documentation against the 'inputs'
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
While all VSP instances can process HSV internally, on Gen3 hardware
reading or writing HSV24 or HSV32 from/to memory causes the device to
hang. Disable those pixel formats on Gen3 hardware.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Fix all multi-line comments to comply with the kernel coding style.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The pipe->dl is used only inside vsp1_du_atomic_flush(), and can be
obtained and stored locally to simplify the code.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
With multiple inputs through the BRU it is feasible for the streams to
race each other at stream-on.
Multiple VIDIOC_STREAMON calls racing each other could have process
N-1 skipping over the pipeline setup section and then start the pipeline
early, if videobuf2 has already enqueued buffers to the driver for
process N but not called the .start_streaming() operation yet
In the case of the video pipelines, this
can present two serious issues.
1) A null-dereference if the pipe->dl is committed at the same time as
the vsp1_video_setup_pipeline() is processing
2) A hardware hang, where a display list is committed without having
called vsp1_video_setup_pipeline() first
Repair this issue, by ensuring that only the stream which configures the
pipeline is able to start it.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The RPF and WPF U/V order bits have no effect for 3-planar formats on
Gen3 hardware. Swap the U and V planes addresses manually instead in
that case.
Fixes: b915bd24a0 ("[media] v4l: vsp1: Add tri-planar memory formats support")
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
v4l2_fh_init is already done. So call the v4l2_fh_exit in error
condition before returing from the function.
Signed-off-by: Shailendra Verma <shailendra.v@samsung.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Minor tweaks to document the swap register and make the documentation
match the struct ordering
Signed-off-by: Kieran Bingham <kieran@bingham.xyz>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The interface to configure the LIF in the VSP1 requires adapting the
function prototype for any changes. This makes extending the interface
difficult.
Change the function prototype to pass a structure which can be easily
extended.
This changes the means of disabling the pipeline, by now passing a NULL
configuration rather than passing either a 0 width or height.
[Fixed kerneldoc, made vsp1_du_setup_lif() cfg argument const]
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The media_entity_pipeline_start() and media_entity_pipeline_stop()
functions are renamed as media_pipeline_start() and media_pipeline_stop(),
respectively. The reason is two-fold: the pipeline struct is, rightly,
already called media_pipeline (rather than media_entity_pipeline) and what
this really is about is a pipeline. A pipeline consists of entities ---
and, well, other objects embedded in these entities.
As the pipeline object will be in the future moved from entities to pads
in order to support multiple pipelines through a single entity, do the
renaming now.
Similarly, functions operating on struct media_entity_graph as well as the
struct itself are renamed by dropping the "entity_" part from the prefix
of the function family and the data structure. The graph traversal which
is what the functions are about is not specifically about entities only
and will operate on pads for the same reason as the media pipeline.
The patch has been generated using the following command:
git grep -l media_entity |xargs perl -i -pe '
s/media_entity_pipeline/media_pipeline/g;
s/media_entity_graph/media_graph/g'
And a few manual edits related to line start alignment and line wrapping.
Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
If the driver is built as a module, autoload won't work because the module
alias information is not filled. So user-space can't match the registered
device with the corresponding module.
Export the module alias information using the MODULE_DEVICE_TABLE() macro.
Before this patch:
$ modinfo drivers/media/platform/vsp1/vsp1.ko | grep alias
alias: vsp1
After this patch:
$ modinfo drivers/media/platform/vsp1/vsp1.ko | grep alias
alias: vsp1
alias: of:N*T*Crenesas,vsp2C*
alias: of:N*T*Crenesas,vsp2
alias: of:N*T*Crenesas,vsp1C*
alias: of:N*T*Crenesas,vsp1
Signed-off-by: Javier Martinez Canillas <javier@osg.samsung.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Support both the HSV24 and HSV32 formats. From a hardware point of view
pretend the formats are RGB, the RPF and WPF will just pass the data
through without performing any processing.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Ricardo Ribalda Delgado <ricardo.ribalda@gmail.com>
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Several multi-line comments added at the vsp1 patch series
violate the Kernel CodingStyle. Fix them.
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The VYUY format isn't supported on Gen3 hardware, disable it.
Gen2 hardware supports VYUY in practice even though the documentation
doesn't advertise it, so keep it for Gen2 devices.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The wpf_configure() function can be called both from IRQ and non-IRQ
contexts, use spin_lock_irqsave().
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Adapt vsp1_video_pipeline_run() such that it can iterate each partition
required for constructing this frame's display list chain in the event
that multiple display lists are required to process in hardware.
The first display list is held as the head list object, whilst any
following parition display lists are linked to the head by means of
vsp1_dl_list_add_chain().
Linking the chained display list headers to process using the auto start
mechanism of the hardware is performed during the vsp1_dl_list_commit().
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The partition algorithm needs to determine the capabilities of each
entity in the pipeline to identify the correct maximum partition width.
Extend the vsp1 entity operations to provide a max_width operation and
use this call to calculate the number of partitions that will be
processed by the algorithm.
Gen 2 hardware does not require multiple partitioning, and as such
will always return a single partition.
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
When display lists are linked in a chain, they will be processed
automatically by the hardware, with each list linking to the next. Only
on the last display list will the frame end interrupt be fired to mark
the completion event.
Upon frame-end, the chain will be iterated to release each display list
back to the free list.
The chained lists use case (image partitioning) can require up to 64
lists per frame in the worst case scenario, bump up the number of
preallocated lists.
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The new VSP1_ENTITY_PARAMS_PARTITION configuration parameters type
covers all registers that need to be configured for every partition.
This prepares for support of image partitioning, and replaces the
.set_memory() operation as the memory registers take different values
for every partition.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Replace the current boolean parameter (full / !full) with an explicit
enum.
- VSP1_ENTITY_PARAMS_INIT for parameters to be configured at pipeline
initialization time only (V4L2 stream on or DRM atomic update)
- VSP1_ENTITY_PARAMS_RUNTIME for all parameters that can be freely
modified at runtime (through V4L2 controls)
This will allow future extensions when implementing image partitioning
support.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The RPF cropping offset for the chroma planes is incorrectly computed,
it needs to be divided by the horizontal subsampling factor.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Cropping on the WPF sink pad restricts the left and top coordinates to
0-255. The same result can be obtained by cropping on the RPF without
any such restriction, this feature isn't useful. Disable it.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The DFE and FRE interrupts are both fired at frame completion, as each
display list processes a single frame. This won't be true anymore when
using image partitioning, switch to DFE in preparation.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The frame-end function releases and completes the buffers on the input
and output entities of the pipe before marking the pipe->state as
'STOPPED'. This introduces a race whereby with the pipe->state still
'RUNNING', a QBUF handler can commence processing a frame before the
frame_end function has completed.
In the event that this happens, a frame queued by QBUF hangs due to the
incorrect pipe->state setting which prevents vsp1_pipeline_run from
issuing a CMD_STRCMD.
By locking the entire function we prevent this from occurring, but we
also change the locking state of the buffer release code. This has been
analysed visually as acceptable, but it must be considered that this now
causes the video->irqlock to be taken under the pipe->irqlock context.
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The vsp1_pipeline_ready() and vsp1_pipeline_run() functions must be
called with the pipeline lock held, fix the resume code path.
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The subdev userspace API isn't serialized in the core, serialize access
to formats and selection rectangles in the driver.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Pipelines can only be run if all their video nodes are streaming. Commit
b4dfb9b35a ("[media] v4l: vsp1: Stop the pipeline upon the first
STREAMOFF") fixed the pipeline stop sequence, but introduced a race
condition that makes it possible to run a pipeline after stopping the
stream on a video node by queuing a buffer on the other side of the
pipeline.
Fix this by clearing the buffers ready flag when stopping the stream,
which will prevent the QBUF handler from running the pipeline.
Fixes: b4dfb9b35a ("[media] v4l: vsp1: Stop the pipeline upon the first STREAMOFF")
Reported-by: Kieran Bingham <kieran@bingham.xyz>
Tested-by: Kieran Bingham <kieran@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Add support for the R8A7792 VSP1V cores which are different from the other
gen2 VSP1 cores.
Signed-off-by: Sergei Shtylyov <sergei.shtylyov@cogentembedded.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The vsp1 driver supports tri-planar formats, but the DRM API only passes
two memory addresses. Add a third one.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Instead of hardcoding the media device model and hardware revision to
"VSP1" and 0 respectively, report the actual hardware device model and
IP version number.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Building without CONFIG_PM results in a harmless warning from
slightly incorrect #ifdef guards:
drivers/media/platform/vsp1/vsp1_drv.c:525:12: error: 'vsp1_pm_runtime_resume' defined but not used [-Werror=unused-function]
drivers/media/platform/vsp1/vsp1_drv.c:516:12: error: 'vsp1_pm_runtime_suspend' defined but not used [-Werror=unused-function]
This removes the existing #ifdef and instead marks all four
PM functions as __maybe_unused.
Fixes: 1e6af546ee ("[media] v4l: vsp1: Implement runtime PM support")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
* topic/vsp1: (36 commits)
[media] v4l: vsp1: wpf: Add flipping support
[media] v4l: vsp1: rwpf: Support runtime modification of controls
[media] v4l: vsp1: Simplify alpha propagation
[media] v4l: vsp1: clu: Support runtime modification of controls
[media] v4l: vsp1: lut: Support runtime modification of controls
[media] v4l: vsp1: Support runtime modification of controls
[media] v4l: vsp1: Add Cubic Look Up Table (CLU) support
[media] v4l: vsp1: lut: Expose configuration through a control
[media] v4l: vsp1: lut: Initialize the mutex
[media] v4l: vsp1: dl: Don't free fragments with interrupts disabled
[media] v4l: vsp1: Set entities functions
[media] v4l: vsp1: Don't create LIF entity when the userspace API is enabled
[media] v4l: vsp1: Don't register media device when userspace API is disabled
[media] v4l: vsp1: Base link creation on availability of entities
[media] media: Add video statistics computation functions
[media] media: Add video processing entity functions
[media] v4l: vsp1: sru: Fix intensity control ID
[media] v4l: vsp1: Stop the pipeline upon the first STREAMOFF
[media] v4l: vsp1: Constify operation structures
[media] v4l: vsp1: pipe: Fix typo in comment
...
Make this a proper typed array. Drop the old allocate context code since
that is no longer used.
Note that the memops functions now get a struct device pointer instead of
the struct device ** that was there initially (actually a void pointer to
a struct containing only a struct device pointer).
This code is now a lot cleaner.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Cc: Sakari Ailus <sakari.ailus@iki.fi>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Stop using alloc_ctx and just fill in the device pointer.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Acked-by: Fabien Dessenne <fabien.dessenne@st.com>
Acked-by: Benoit Parrot <bparrot@ti.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Vertical flipping is available on both Gen2 and Gen3, while horizontal
flipping is only available on Gen3.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Allow reconfiguration of the alpha value at runtime.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
We don't need to walk the pipeline when propagating the alpha value as
all the information needed for propagation is already available from the
pipeline structure.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Allow reconfiguration of the look-up table and processing mode at
runtime.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Controls are applied to the hardware in the configure operation of the
VSP entities, which is only called when starting the video stream. To
enable runtime modification of controls we need to call the configure
operations for every frame. Doing so is currently not safe, as most
parameters shouldn't be modified during streaming. Furthermore the
configure operation can sleep, preventing it from being called from the
frame completion interrupt handler for the next frame.
Fix this by adding an argument to the configure operation to tell
entities whether to perform a full configuration (as done now) or a
partial runtime configuration. In the latter case the operation will
only configure the subset of parameters related to runtime-configurable
controls, and won't be allowed to sleep when doing so.
Because partial reconfiguration can depend on parameters computed when
performing a full configuration, the core guarantees that the configure
operation will always be called with full and partial modes in that
order at stream start. Entities thus don't have to duplicate
configuration steps in the full and partial code paths.
This change affects the VSP driver core only, all entities return
immediately from the configure operation when called for a partial
runtime configuration. Entities will be modified one by one in further
commits.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The CLU processing block is a 2D/3D lookup table that converts the input
three color component data into desired three color components using a
lookup table.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>