Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Creating a range property is a common pattern, so create
a convenience function for this and use it where appropriate.
Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
[This fixes a crash on boot if the system is plugged into an HDTV so it's
probably appropriate to push even though it didn't make the window. We could
be cleverer about this but the simple version seems to be the safe one]
From: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
At the moment we cannot allocate more than stolen memory size for framebuffers.
To get around that issues we discard modes that doesn't fit. This is a temporary
solution until we can freely allocate framebuffer memory.
[Currently the framebuffer needs to be linear in kernel space due to limits
in the kernel fb layer - AC]
Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We currently don't have support for parsing SDVO mappings from BIOS so we're
guessing the bus switch parameter. This isn't working so hardcode it to a
configuration known to work on most poulsbo hardware.
Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Our current SDVO implementation is not working properly, so replace it with
a modified version of the i915. Further testing and debugging is needed to make
sure we can handle the different SDVO setups and wiring.
Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This provides the specific code for Poulsbo, some of which is also used for
the later chipsets. We support the GTT, the 2D engine (for console), and
the display setup/management. We do not support 3D or the video overlays.
In theory enough public info is available to do the video overlay work
but that represents a large task.
Framebuffer X will run nicely with this but do *NOT* use the VESA X
server at the same time as KMS. With a Dell mini 10 things like Xfce4 are
nice and usable even when compositing as the CPU has a good path to the
memory.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>