There are essentially two types of ceph messages: incoming and
outgoing. Outgoing messages are always allocated via ceph_msg_new(),
and at the time of their allocation they are not associated with any
particular connection. Incoming messages are always allocated via
ceph_con_in_msg_alloc(), and they are initially associated with the
connection from which incoming data will be placed into the message.
When an outgoing message gets sent, it becomes associated with a
connection and remains that way until the message is successfully
sent. The association of an incoming message goes away at the point
it is sent to an upper layer via a con->ops->dispatch method.
This patch implements reference counting for all ceph messages, such
that every message holds a reference (and a pointer) to a connection
if and only if it is associated with that connection (as described
above).
For background, here is an explanation of the ceph message
lifecycle, emphasizing when an association exists between a message
and a connection.
Outgoing Messages
An outgoing message is "owned" by its allocator, from the time it is
allocated in ceph_msg_new() up to the point it gets queued for
sending in ceph_con_send(). Prior to that point the message's
msg->con pointer is null; at the point it is queued for sending its
message pointer is assigned to refer to the connection. At that
time the message is inserted into a connection's out_queue list.
When a message on the out_queue list has been sent to the socket
layer to be put on the wire, it is transferred out of that list and
into the connection's out_sent list. At that point it is still owned
by the connection, and will remain so until an acknowledgement is
received from the recipient that indicates the message was
successfully transferred. When such an acknowledgement is received
(in process_ack()), the message is removed from its list (in
ceph_msg_remove()), at which point it is no longer associated with
the connection.
So basically, any time a message is on one of a connection's lists,
it is associated with that connection. Reference counting outgoing
messages can thus be done at the points a message is added to the
out_queue (in ceph_con_send()) and the point it is removed from
either its two lists (in ceph_msg_remove())--at which point its
connection pointer becomes null.
Incoming Messages
When an incoming message on a connection is getting read (in
read_partial_message()) and there is no message in con->in_msg,
a new one is allocated using ceph_con_in_msg_alloc(). At that
point the message is associated with the connection. Once that
message has been completely and successfully read, it is passed to
upper layer code using the connection's con->ops->dispatch method.
At that point the association between the message and the connection
no longer exists.
Reference counting of connections for incoming messages can be done
by taking a reference to the connection when the message gets
allocated, and releasing that reference when it gets handed off
using the dispatch method.
We should never fail to get a connection reference for a
message--the since the caller should already hold one.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
When a ceph message is queued for sending it is placed on a list of
pending messages (ceph_connection->out_queue). When they are
actually sent over the wire, they are moved from that list to
another (ceph_connection->out_sent). When acknowledgement for the
message is received, it is removed from the sent messages list.
During that entire time the message is "in the possession" of a
single ceph connection. Keep track of that connection in the
message. This will be used in the next patch (and is a helpful
bit of information for debugging anyway).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The function ceph_alloc_msg() is only used to allocate a message
that will be assigned to a connection's in_msg pointer. Rename the
function so this implied usage is more clear.
In addition, make that assignment inside the function (again, since
that's precisely what it's intended to be used for). This allows us
to return what is now provided via the passed-in address of a "skip"
variable. The return type is now Boolean to be explicit that there
are only two possible outcomes.
Make sure the result of an ->alloc_msg method call always sets the
value of *skip properly.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Move the initialization of a ceph connection's private pointer,
operations vector pointer, and peer name information into
ceph_con_init(). Rearrange the arguments so the connection pointer
is first. Hide the byte-swapping of the peer entity number inside
ceph_con_init()
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Hold off initializing a monitor client's connection until just
before it gets opened for use.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
All references to the embedded ceph_connection come from the msgr
workqueue, which is drained prior to mon_client destruction. That
means we can ignore con refcounting entirely.
Signed-off-by: Sage Weil <sage@newdream.net>
Reviewed-by: Alex Elder <elder@inktank.com>
A monitor client has a pointer to a ceph connection structure in it.
This is the only one of the three ceph client types that do it this
way; the OSD and MDS clients embed the connection into their main
structures. There is always exactly one ceph connection for a
monitor client, so there is no need to allocate it separate from the
monitor client structure.
So switch the ceph_mon_client structure to embed its
ceph_connection structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
There were a few direct calls to ceph_con_{get,put}() instead of the con
ops from osd_client.c. This is a bug since those ops aren't defined to
be ceph_con_get/put.
This breaks refcounting on the ceph_osd structs that contain the
ceph_connections, and could lead to all manner of strangeness.
The purpose of the ->get and ->put methods in a ceph connection are
to allow the connection to indicate it has a reference to something
external to the messaging system, *not* to indicate something
external has a reference to the connection.
[elder@inktank.com: added that last sentence]
Signed-off-by: Sage Weil <sage@newdream.net>
Reviewed-by: Alex Elder <elder@inktank.com>
In ceph_osdc_release_request(), a reference to the r_reply message
is dropped. But just after that, that same message is revoked if it
was in use to receive an incoming reply. Reorder these so we are
sure we hold a reference until we're actually done with the message.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Once a connection is fully initialized, it is really in a CLOSED
state, so make that explicit by setting the bit in its state field.
It is possible for a connection in NEGOTIATING state to get a
failure, leading to ceph_fault() and ultimately ceph_con_close().
Clear that bits if it is set in that case, to reflect that the
connection truly is closed and is no longer participating in a
connect sequence.
Issue a warning if ceph_con_open() is called on a connection that
is not in CLOSED state.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Pass the osd number to the create_osd() routine, and move the
initialization of fields that depend on it therein.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Start explicitly keeping track of the state of a ceph connection's
socket, separate from the state of the connection itself. Create
placeholder functions to encapsulate the state transitions.
--------
| NEW* | transient initial state
--------
| con_sock_state_init()
v
----------
| CLOSED | initialized, but no socket (and no
---------- TCP connection)
^ \
| \ con_sock_state_connecting()
| ----------------------
| \
+ con_sock_state_closed() \
|\ \
| \ \
| ----------- \
| | CLOSING | socket event; \
| ----------- await close \
| ^ |
| | |
| + con_sock_state_closing() |
| / \ |
| / --------------- |
| / \ v
| / --------------
| / -----------------| CONNECTING | socket created, TCP
| | / -------------- connect initiated
| | | con_sock_state_connected()
| | v
-------------
| CONNECTED | TCP connection established
-------------
Make the socket state an atomic variable, reinforcing that it's a
distinct transtion with no possible "intermediate/both" states.
This is almost certainly overkill at this point, though the
transitions into CONNECTED and CLOSING state do get called via
socket callback (the rest of the transitions occur with the
connection mutex held). We can back out the atomicity later.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
A ceph_connection holds a mixture of connection state (as in "state
machine" state) and connection flags in a single "state" field. To
make the distinction more clear, define a new "flags" field and use
it rather than the "state" field to hold Boolean flag values.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
A ceph client has a pointer to a ceph messenger structure in it.
There is always exactly one ceph messenger for a ceph client, so
there is no need to allocate it separate from the ceph client
structure.
Switch the ceph_client structure to embed its ceph_messenger
structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The functions ceph_con_out_kvec_reset() and ceph_con_out_kvec_add()
are entirely private functions, so drop the "ceph_" prefix in their
name to make them slightly more wieldy.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Change the names of the three socket callback functions to make it
more obvious they're specifically associated with a connection's
socket (not the ceph connection that uses it).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
No code sets a bad_proto method in its ceph connection operations
vector, so just get rid of it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
The ceph connection state "DEAD" is never set and is therefore not
needed. Eliminate it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Usually, we are adding pg_temp entries or removing them. Occasionally they
update. In that case, osdmap_apply_incremental() was failing because the
rbtree entry already exists.
Fix by removing the existing entry before inserting a new one.
Fixes http://tracker.newdream.net/issues/2446
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
There is a race between two __unregister_request() callers: the
reply path and the ceph_osdc_wait_request(). If we get a reply
*and* the timeout expires at roughly the same time, both callers
will try to unregister the request, and the second one will do bad
things.
Simply check if the request is still already unregistered; if so,
return immediately and do nothing.
Fixes http://tracker.newdream.net/issues/2420
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Move the addition of the authorizer buffer to a connection's
out_kvec out of get_connect_authorizer() and into its caller. This
way, the caller--prepare_write_connect()--can avoid adding the
connect header to out_kvec before it has been fully initialized.
Prior to this patch, it was possible for a connect header to be
sent over the wire before the authorizer protocol or buffer length
fields were initialized. An authorizer buffer associated with that
header could also be queued to send only after the connection header
that describes it was on the wire.
Fixes http://tracker.newdream.net/issues/2424
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Change the name of prepare_connect_authorizer(). The next
patch is going to make this function no longer add anything to the
connection's out_kvec, so it will no longer fit the pattern of
the rest of the prepare_connect_*() functions.
In addition, pass the address of a variable that will hold the
authorization protocol to use. Move the assignment of that to the
connection's out_connect structure into prepare_write_connect().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Change prepare_connect_authorizer() so it returns a pointer (or
pointer-coded error).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Rather than passing a bunch of arguments to be filled in with the
content of the ceph_auth_handshake buffer now returned by the
get_authorizer method, just use the returned information in the
caller, and drop the unnecessary arguments.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Have the get_authorizer auth_client method return a ceph_auth
pointer rather than an integer, pointer-encoding any returned
error value. This is to pave the way for making use of the
returned value in an upcoming patch.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In the create_authorizer method for both the mds and osd clients,
the auth_client->ops pointer is blindly dereferenced. There is no
obvious guarantee that this pointer has been assigned. And
furthermore, even if the ops pointer is non-null there is definitely
no guarantee that the create_authorizer or destroy_authorizer
methods are defined.
Add checks in both routines to make sure they are defined (non-null)
before use. Add similar checks in a few other spots in these files
while we're at it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Make use of the new ceph_auth_handshake structure in order to reduce
the number of arguments passed to the create_authorizor method in
ceph_auth_client_ops. Use a local variable of that type as a
shorthand in the get_authorizer method definitions.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The definitions for the ceph_mds_session and ceph_osd both contain
five fields related only to "authorizers." Encapsulate those fields
into their own struct type, allowing for better isolation in some
upcoming patches.
Fix the #includes in "linux/ceph/osd_client.h" to lay out their more
complete canonical path.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In prepare_connect_authorizer(), a connection's get_authorizer
method is called but ignores its return value. This function can
return an error, so check for it and return it if that ever occurs.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Change prepare_connect_authorizer() so it returns without dropping
the connection mutex if the connection has no get_authorizer method.
Use the symbolic CEPH_AUTH_UNKNOWN instead of 0 when assigning
authorization protocols.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
prepare_write_connect() can return an error, but only one of its
callers checks for it. All the rest are in functions that already
return errors, so it should be fine to return the error if one
gets returned.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
prepare_write_connect() prepares a connect message, then sets
WRITE_PENDING on the connection. Then *after* this, it calls
prepare_connect_authorizer(), which updates the content of the
connection buffer already queued for sending. It's also possible it
will result in prepare_write_connect() returning -EAGAIN despite the
WRITE_PENDING big getting set.
Fix this by preparing the connect authorizer first, setting the
WRITE_PENDING bit only after that is done.
Partially addresses http://tracker.newdream.net/issues/2424
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In all cases, the value passed as the msgr argument to
prepare_write_connect() is just con->msgr. Just get the msgr
value from the ceph connection and drop the unneeded argument.
The only msgr passed to prepare_write_banner() is also therefore
just the one from con->msgr, so change that function to drop the
msgr argument as well.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
prepare_write_connect() has an argument indicating whether a banner
should be sent out before sending out a connection message. It's
only ever set in one of its callers, so move the code that arranges
to send the banner into that caller and drop the "include_banner"
argument from prepare_write_connect().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Reset a connection's kvec fields in the caller rather than in
prepare_write_connect(). This ends up repeating a few lines of
code but it's improving the separation between distinct operations
on the connection, which we can take advantage of later.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Move the kvec reset for a connection out of prepare_write_banner and
into its only caller.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Make the second argument to read_partial() be the ending input byte
position rather than the beginning offset it now represents. This
amounts to moving the addition "to + size" into the caller.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
read_partial() always increases whatever "to" value is supplied by
adding the requested size to it, and that's the only thing it does
with that pointed-to value.
Do that pointer advance in the caller (and then only when the
updated value will be subsequently used), and change the "to"
parameter to be an in-only and non-pointer value.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
There are two blocks of code in read_partial_message()--those that
read the header and footer of the message--that can be replaced by a
call to read_partial(). Do that.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
From Al Viro <viro@zeniv.linux.org.uk>
Al Viro noticed that we were using a non-cpu-encoded value in
a switch statement in osd_req_encode_op(). The result would
clearly not work correctly on a big-endian machine.
Signed-off-by: Alex Elder <elder@dreamhost.com>
If we get an error code from crush_do_rule(), print an error to the
console.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Fix the node weight lookup for tree buckets by using a correct accessor.
Reflects ceph.git commit d287ade5bcbdca82a3aef145b92924cf1e856733.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
These were used for the ill-fated forcefeed feature. Remove them.
Reflects ceph.git commit ebdf80edfecfbd5a842b71fbe5732857994380c1.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Remove forcefeed functionality from CRUSH. This is an ugly misfeature that
is mostly useless and unused. Remove it.
Reflects ceph.git commit ed974b5000f2851207d860a651809af4a1867942.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Conflicts:
net/ceph/crush/mapper.c
Use a temporary variable here to avoid repeated array lookups and clean up
the code a bit.
This reflects ceph.git commit 6b5be27634ad307b471a5bf0db85c4f5c834885f.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
If we get a map that doesn't make sense, error out or ignore the badness
instead of BUGging out. This reflects the ceph.git commits
9895f0bff7dc68e9b49b572613d242315fb11b6c and
8ded26472058d5205803f244c2f33cb6cb10de79.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
This small adjustment reflects a change that was made in ceph.git commit
af6a9f30696c900a2a8bd7ae24e8ed15fb4964bb, about 6 months ago. An N-1
search is not exhaustive. Fixed ceph.git bug #1594.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Move various types from int -> __u32 (or similar), and add const as
appropriate.
This reflects changes that have been present in the userland implementation
for some time.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
This was an ill-conceived feature that has been removed from Ceph. Do
this gracefully:
- reject attempts to specify a preferred_osd via the ioctl
- stop exposing this information via virtual xattrs
- always fill in -1 for requests, in case we talk to an older server
- don't calculate preferred_osd placements/pgids
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>