If we switch clock events to timer 3 we will have more bits to
use and can sleep longer when using NO_HZ.
Tested-by: H Hartley Sweeten <hsweeten@visionengravers.com>
Reviewed-by: H Hartley Sweeten <hsweeten@visionengravers.com>
Signed-off-by: Linus Walleij <linus.walleij@linaro.org>
The timer has no business using __raw accessors, in this case
the readl/writel makes perfect sense as the changes really need
to hit these registers before we continue.
Tested-by: H Hartley Sweeten <hsweeten@visionengravers.com>
Reviewed-by: H Hartley Sweeten <hsweeten@visionengravers.com>
Signed-off-by: Linus Walleij <linus.walleij@linaro.org>
This switches the EP93xx to use GENERIC_CLOCKEVENTS and
CLKSRC_MMIO. Also implements a sched_clock() hook.
Tested on the SIM.ONE. Use only oneshot events.
Tested-by: H Hartley Sweeten <hsweeten@visionengravers.com>
Reviewed-by: H Hartley Sweeten <hsweeten@visionengravers.com>
Signed-off-by: Linus Walleij <linus.walleij@linaro.org>
This breaks the timer code out of the core file in preparation
for refactoring.
Tested-by: H Hartley Sweeten <hsweeten@visionengravers.com>
Reviewed-by: H Hartley Sweeten <hsweeten@visionengravers.com>
Signed-off-by: Linus Walleij <linus.walleij@linaro.org>