This adds the support for ESSID scanning
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
As the driver has the standard way to handle PSK, deprecate the old
interface.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
With the new WEXT flags, the PS3 wireless driver can tell the user space that
it would do handle 4-way handshake by itself and needs the PSK without private
ioctls.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
As the bounce buffer is allocaetd dynamically, kill the static bounce buffer.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
Allocate the bouce buffer for the wireless command dynamically.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
Signed-off-by: Daniel Walker <dwalker@mvista.com>
Acked-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
Signed-off-by: Daniel Walker <dwalker@mvista.com>
Acked-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
This fixes the bug that the I/O buffer is not freed at the driver removal.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
This fixes the bug that the driver would try to over-scan the memory
if the sum of the length field of every IEs does not match the length
returned from the hypervisor.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
From version 2.20 of the PS3 system software, the hypervisor allows
the guest OSes to specify separate cipher for group and pairwise.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
The gelic driver uses two net interfaces, one for ethernet and the
other for wireless. They share same MAC address and use 'eth' prefix
for the name.
As udev uses the MAC address to check uniqueness, this is
somewhat problematic. So change the prefix of the network interface
name for the wireless so that udev can have an easy way to distinguish
interfaces.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
Some implementations of the hidden SSID APs emit beacons which have the zero
length SSID information element instead of SSID padded by null (\0) characters.
If the firmware of the PS3 wireless hardware meets these beacons, it abandons parsing
IEs. Thus guest OSes get the invalid scan information for the AP.
To work around this, ignore these scan informations from the list.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
Link the net_device structure of the wireless part to the
corresponding device structure.
Without this, the sysfs node for this net_device would not have
'device' link.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Acked-by: Dan Williams <dcbw@redhat.com>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Acked-by: Dan Williams <dcbw@redhat.com>
Acked-by: John W. Linville <linville@tuxdriver.com>
Signed-off-by: Jeff Garzik <jeff@garzik.org>