Using NIPQUAD() with NIPQUAD_FMT, %d.%d.%d.%d or %u.%u.%u.%u
can be replaced with %pI4
Signed-off-by: Harvey Harrison <harvey.harrison@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Corey Minyard found a race added in commit 271b72c7fa
(udp: RCU handling for Unicast packets.)
"If the socket is moved from one list to another list in-between the
time the hash is calculated and the next field is accessed, and the
socket has moved to the end of the new list, the traversal will not
complete properly on the list it should have, since the socket will
be on the end of the new list and there's not a way to tell it's on a
new list and restart the list traversal. I think that this can be
solved by pre-fetching the "next" field (with proper barriers) before
checking the hash."
This patch corrects this problem, introducing a new
sk_for_each_rcu_safenext() macro.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch mimics commit 57413ebc4e
(tcp: calculate tcp_mem based on low memory instead of all memory)
The udp_mem array which contains limits on the total amount of memory
used by UDP sockets is calculated based on nr_all_pages. On a 32 bits
x86 system, we should base this on the number of lowmem pages.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Goals are :
1) Optimizing handling of incoming Unicast UDP frames, so that no memory
writes should happen in the fast path.
Note: Multicasts and broadcasts still will need to take a lock,
because doing a full lockless lookup in this case is difficult.
2) No expensive operations in the socket bind/unhash phases :
- No expensive synchronize_rcu() calls.
- No added rcu_head in socket structure, increasing memory needs,
but more important, forcing us to use call_rcu() calls,
that have the bad property of making sockets structure cold.
(rcu grace period between socket freeing and its potential reuse
make this socket being cold in CPU cache).
David did a previous patch using call_rcu() and noticed a 20%
impact on TCP connection rates.
Quoting Cristopher Lameter :
"Right. That results in cacheline cooldown. You'd want to recycle
the object as they are cache hot on a per cpu basis. That is screwed
up by the delayed regular rcu processing. We have seen multiple
regressions due to cacheline cooldown.
The only choice in cacheline hot sensitive areas is to deal with the
complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU."
- Because udp sockets are allocated from dedicated kmem_cache,
use of SLAB_DESTROY_BY_RCU can help here.
Theory of operation :
---------------------
As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()),
special attention must be taken by readers and writers.
Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed,
reused, inserted in a different chain or in worst case in the same chain
while readers could do lookups in the same time.
In order to avoid loops, a reader must check each socket found in a chain
really belongs to the chain the reader was traversing. If it finds a
mismatch, lookup must start again at the begining. This *restart* loop
is the reason we had to use rdlock for the multicast case, because
we dont want to send same message several times to the same socket.
We use RCU only for fast path.
Thus, /proc/net/udp still takes spinlocks.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
UDP sockets are hashed in a 128 slots hash table.
This hash table is protected by *one* rwlock.
This rwlock is readlocked each time an incoming UDP message is handled.
This rwlock is writelocked each time a socket must be inserted in
hash table (bind time), or deleted from this table (close time)
This is not scalable on SMP machines :
1) Even in read mode, lock() and unlock() are atomic operations and
must dirty a contended cache line, shared by all cpus.
2) A writer might be starved if many readers are 'in flight'. This can
happen on a machine with some NIC receiving many UDP messages. User
process can be delayed a long time at socket creation/dismantle time.
This patch prepares RCU migration, by introducing 'struct udp_table
and struct udp_hslot', and using one spinlock per chain, to reduce
contention on central rwlock.
Introducing one spinlock per chain reduces latencies, for port
randomization on heavily loaded UDP servers. This also speedup
bindings to specific ports.
udp_lib_unhash() was uninlined, becoming to big.
Some cleanups were done to ease review of following patch
(RCUification of UDP Unicast lookups)
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Clean up the various different email addresses of mine listed in the code
to a single current and valid address. As Dave says his network merges
for 2.6.28 are now done this seems a good point to send them in where
they won't risk disrupting real changes.
Signed-off-by: Alan Cox <alan@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
While looking at UDP port randomization, I noticed it
was litle bit pessimistic, not looking at type of sockets
(IPV6/IPV4) and not looking at bound addresses if any.
We should perform same tests than when binding to a
specific port.
This permits a cleanup of udp_lib_get_port()
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Current UDP port allocation is suboptimal.
We select the shortest chain to chose a port (out of 512)
that will hash in this shortest chain.
First, it can lead to give not so ramdom ports and ease
give attackers more opportunities to break the system.
Second, it can consume a lot of CPU to scan all table
in order to find the shortest chain.
Third, in some pathological cases we can fail to find
a free port even if they are plenty of them.
This patch zap the search for a short chain and only
use one random seed. Problem of getting long chains
should be addressed in another way, since we can
obtain long chains with non random ports.
Based on a report and patch from Vitaly Mayatskikh
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Use the socket cached in the skb if it's present.
Signed-off-by: KOVACS Krisztian <hidden@sch.bme.hu>
Acked-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
To be able to use the cached socket reference in the skb during input
processing we add a new set of lookup functions that receive the skb on
their argument list.
Signed-off-by: KOVACS Krisztian <hidden@sch.bme.hu>
Acked-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The iptables tproxy code has to be able to do UDP socket hash lookups,
so we have to provide an exported lookup function for this purpose.
Signed-off-by: KOVACS Krisztian <hidden@sch.bme.hu>
Signed-off-by: David S. Miller <davem@davemloft.net>
The previous patch in response to the recursive locking on IPsec
reception is broken as it tries to drop the BH socket lock while in
user context.
This patch fixes it by shrinking the section protected by the
socket lock to sock_queue_rcv_skb only. The only reason we added
the lock is for the accounting which happens in that function.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
The socket lock is there to protect the normal UDP receive path.
Encapsulation UDP sockets don't need that protection. In fact
the locking is deadly for them as they may contain another UDP
packet within, possibly with the same addresses.
Also the nested bit was copied from TCP. TCP needs it because
of accept(2) spawning sockets. This simply doesn't apply to UDP
so I've removed it.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch clamps the cscov setsockopt values to a maximum of 0xFFFF.
Setsockopt values greater than 0xffff can cause an unwanted
wrap-around. Further, IPv6 jumbograms are not supported (RFC 3838,
3.5), so that values greater than 0xffff are not even useful.
Further changes: fixed a typo in the documentation.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
Some places, that deal with IP statistics already have where to
get a struct net from, but use it directly, without declaring
a separate variable on the stack.
So, save this net on the stack for future IP_XXX_STATS macros.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Some places, that deal with ICMP statistics already have where
to get a struct net from, but use it directly, without declaring
a separate variable on the stack.
Since I will need this net soon, I declare a struct net on the
stack and use it in the existing places in a separate patch not
to spoil the future ones.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Two special cases here - one is rxrpc - I put init_net there
explicitly, since we haven't touched this part yet. The second
place is in __udp4_lib_rcv - we already have a struct net there,
but I have to move its initialization above to make it ready
at the "drop" label.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Acked-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Nothing special - all the places already have a struct sock
at hands, so use the sock_net() net.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Acked-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
In commits 33c732c361 ([IPV4]: Add raw
drops counter) and a92aa318b4 ([IPV6]:
Add raw drops counter), Wang Chen added raw drops counter for
/proc/net/raw & /proc/net/raw6
This patch adds this capability to UDP sockets too (/proc/net/udp &
/proc/net/udp6).
This means that 'RcvbufErrors' errors found in /proc/net/snmp can be also
be examined for each udp socket.
# grep Udp: /proc/net/snmp
Udp: InDatagrams NoPorts InErrors OutDatagrams RcvbufErrors SndbufErrors
Udp: 23971006 75 899420 16390693 146348 0
# cat /proc/net/udp
sl local_address rem_address st tx_queue rx_queue tr tm->when retrnsmt ---
uid timeout inode ref pointer drops
75: 00000000:02CB 00000000:0000 07 00000000:00000000 00:00000000 00000000 ---
0 0 2358 2 ffff81082a538c80 0
111: 00000000:006F 00000000:0000 07 00000000:00000000 00:00000000 00000000 ---
0 0 2286 2 ffff81042dd35c80 146348
In this example, only port 111 (0x006F) was flooded by messages that
user program could not read fast enough. 146348 messages were lost.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Every caller already has this one. The new argument is currently
unused, but this will be fixed shortly.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
They both calculate the hash chain, but currently do not have
a struct net pointer, so pass one there via additional argument,
all the more so their callers already have such.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently the chain to store a UDP socket is calculated with
simple (x & (UDP_HTABLE_SIZE - 1)). But taking net into account
would make this calculation a bit more complex, so moving it into
a function would help.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Change struct proto destroy function pointer to return void. Noticed
by Al Viro.
Signed-off-by: Brian Haley <brian.haley@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch removes CVS keywords that weren't updated for a long time
from comments.
Signed-off-by: Adrian Bunk <bunk@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
IPv6 UDP sockets wth IPv4 mapped address use udp_sendmsg to send the data
actually. In this case ip_flush_pending_frames should be called instead
of ip6_flush_pending_frames.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
The check for PDE->data != NULL becomes useless after the replacement
of proc_net_fops_create with proc_create_data.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Plan C: we can follow the Al Viro's proposal about %n like in this patch.
The same applies to udp, fib (the /proc/net/route file), rt_cache and
sctp debug. This is minus ~150-200 bytes for each.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This counter is about to become per-proto-and-per-net, so we'll need
two arguments to determine which cell in this "table" to work with.
All the places, but proc already pass proper net to it - proc will be
tuned a bit later.
Some indentation with spaces in proc files is done to keep the file
coding style consistent.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Replace seq_open with seq_open_net and remove udp_seq_release
completely. seq_release_net will do this job just fine.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
No need to create seq_operations for each instance of 'netstat'.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
udp_proc_register/udp_proc_unregister are called with a static pointer only.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
An uppercut - do not use the pcounter on struct proto.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Acked-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Introduce an inline net_eq() to compare two namespaces.
Without CONFIG_NET_NS, since no namespace other than &init_net
exists, it is always 1.
We do not need to convert 1) inline vs inline and
2) inline vs &init_net comparisons.
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Introduce per-sock inlines: sock_net(), sock_net_set()
and per-inet_timewait_sock inlines: twsk_net(), twsk_net_set().
Without CONFIG_NET_NS, no namespace other than &init_net exists.
Let's explicitly define them to help compiler optimizations.
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Introduce per-net_device inlines: dev_net(), dev_net_set().
Without CONFIG_NET_NS, no namespace other than &init_net exists.
Let's explicitly define them to help compiler optimizations.
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Replace all the reast of the init_net with a proper net on the socket
layer.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
After the commit a91275eff4 ([NETNS][IPV6]
udp - make proc handle the network namespace) it is now possible to make
this file present in newly created namespaces.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
After this we have only udp_lib_get_port to get the port and two
stubs for ipv4 and ipv6. No difference in udp and udplite except
for initialized h.udp_hash member.
I tried to find a graceful way to drop the only difference between
udp_v4_get_port and udp_v6_get_port (i.e. the rcv_saddr comparison
routine), but adding one more callback on the struct proto didn't
appear such :( Maybe later.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Commits f40c81 ([NETNS][IPV4] tcp - make proc handle the network
namespaces) and a91275 ([NETNS][IPV6] udp - make proc handle the
network namespace) both introduced bad checks on sockets and tw
buckets to belong to proper net namespace.
I.e. when checking for socket to belong to given net and family the
do {
sk = sk_next(sk);
} while (sk && sk->sk_net != net && sk->sk_family != family);
constructions were used. This is wrong, since as soon as the
sk->sk_net fits the net the socket is immediately returned, even if it
belongs to other family.
As the result four /proc/net/(udp|tcp)[6] entries show wrong info.
The udp6 entry even oopses when dereferencing inet6_sk(sk) pointer:
static void udp6_sock_seq_show(struct seq_file *seq, struct sock *sp, int bucket)
{
...
struct ipv6_pinfo *np = inet6_sk(sp);
...
dest = &np->daddr; /* will be NULL for AF_INET sockets */
...
seq_printf(...
dest->s6_addr32[0], dest->s6_addr32[1],
dest->s6_addr32[2], dest->s6_addr32[3],
...
Fix it by converting && to ||.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Acked-by: Daniel Lezcano <dlezcano@fr.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The proc init/exit functions take a new network namespace parameter in
order to register/unregister /proc/net/udp6 for a namespace.
Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch makes the common udp proc functions to take care of which
socket they should show taking into account the namespace it belongs.
Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This reverts commit db1ed684f6 ("[IPV6]
UDP: Rename IPv6 UDP files."), commit
8be8af8fa4 ("[IPV4] UDP: Move
IPv4-specific bits to other file.") and commit
e898d4db27 ("[UDP]: Allow users to
configure UDP-Lite.").
First, udplite is of such small cost, and it is a core protocol just
like TCP and normal UDP are.
We spent enormous amounts of effort to make udplite share as much code
with core UDP as possible. All of that work is less valuable if we're
just going to slap a config option on udplite support.
It is also causing build failures, as reported on linux-next, showing
that the changeset was not tested very well. In fact, this is the
second build failure resulting from the udplite change.
Finally, the config options provided was a bool, instead of a modular
option. Meaning the udplite code does not even get build tested
by allmodconfig builds, and furthermore the user is not presented
with a reasonable modular build option which is particularly needed
by distribution vendors.
Signed-off-by: David S. Miller <davem@davemloft.net>
Add the net parameter to udp_get_port family of calls and
udp_lookup one and use it to filter sockets.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Needed to propagate it down to the __ip_route_output_key.
Signed_off_by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
1) Cleanups (all functions are prefixed by sock_prot_inuse)
sock_prot_inc_use(prot) -> sock_prot_inuse_add(prot,-1)
sock_prot_dec_use(prot) -> sock_prot_inuse_add(prot,-1)
sock_prot_inuse() -> sock_prot_inuse_get()
New functions :
sock_prot_inuse_init() and sock_prot_inuse_free() to abstract pcounter use.
2) if CONFIG_PROC_FS=n, we can zap 'inuse' member from "struct proto",
since nobody wants to read the inuse value.
This saves 1372 bytes on i386/SMP and some cpu cycles.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add __acquires() and __releases() annotations to suppress some sparse
warnings.
example of warnings :
net/ipv4/udp.c:1555:14: warning: context imbalance in 'udp_seq_start' - wrong
count at exit
net/ipv4/udp.c:1571:13: warning: context imbalance in 'udp_seq_stop' -
unexpected unlock
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now that external users may increment the counters directly, we need
to ensure that udp_stats_in6 is always available. Otherwise we'd
either have to requrie the external users to be built as modules or
ipv6 to be built-in.
This isn't too bad because udp_stats_in6 is just a pair of pointers
plus an EXPORT, e.g., just 40 (16 + 24) bytes on x86-64.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
The previous move of the the UDP inDatagrams counter caused each
peek of the same packet to be counted separately. This may be
undesirable.
This patch fixes this by adding a bit to sk_buff to record whether
this packet has already been seen through skb_recv_datagram. We
then only increment the counter when the packet is seen for the
first time.
The only dodgy part is the fact that skb_recv_datagram doesn't have
a good way of returning this new bit of information. So I've added
a new function __skb_recv_datagram that does return this and made
skb_recv_datagram a wrapper around it.
The plan is to eventually replace all uses of skb_recv_datagram with
this new function at which time it can be renamed its proper name.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
The previous move of the the UDP inDatagrams counter caused the
counting of encapsulated packets, SUNRPC data (as opposed to call)
packets and RXRPC packets to go missing.
This patch restores all of these.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently it is possible for two processes to peek on the same socket
and end up incrementing the error counter twice for the same packet.
This patch fixes it by making skb_kill_datagram return whether it
succeeded in unlinking the packet and only incrementing the counter
if it did.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
System calls should be USER. So change the BH to USER for
UDP*_INC_STATS_BH().
Signed-off-by: Wang Chen <wangchen@cn.fujitsu.com>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Since we have macro IS_UDPLITE, we can use it.
Signed-off-by: Wang Chen <wangchen@cn.fujitsu.com>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Thanks dave, herbert, gerrit, andi and other people for your
discussion about this problem.
UdpInDatagrams can be confusing because it counts packets that
might be dropped later.
Move UdpInDatagrams into recvmsg() as allowed by the RFC.
Signed-off-by: Wang Chen <wangchen@cn.fujitsu.com>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Trivial patch to make "tcp,udp,udplite,raw" protocols uses the fast
"inuse sockets" infrastructure
Each protocol use then a static percpu var, instead of a dynamic one.
This saves some ram and some cpu cycles
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
UDP currently uses skb->dev->ifindex which may provide the wrong
information when the socket bound to a specific interface.
This patch makes inet_iif() accessible to UDP and makes UDP use it.
The scenario we are trying to fix is when a client is running on
the same system and the server and both client and server bind to
a non-loopback device.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Acked-by: David L Stevens <dlstevens@us.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is a justifying patch for Stephen's patches. Stephen's patches
disallows using a port range of one single port and brakes the meaning
of the 'remaining' variable, in some places it has different meaning.
My patch gives back the sense of 'remaining' variable. It should mean
how many ports are remaining and nothing else. Also my patch allows
using a single port.
I sure we must be able to use mentioned port range, this does not
restricted by documentation and does not brake current behavior.
usefull links:
Patches posted by Stephen Hemminger
http://marc.info/?l=linux-netdev&m=119206106218187&w=2http://marc.info/?l=linux-netdev&m=119206109918235&w=2
Andrew Morton's comment
http://marc.info/?l=linux-kernel&m=119248225007737&w=2
1. Allows using a port range of one single port.
2. Gives back sense of 'remaining' variable.
Signed-off-by: Anton Arapov <aarapov@redhat.com>
Acked-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Expansion of original idea from Denis V. Lunev <den@openvz.org>
Add robustness and locking to the local_port_range sysctl.
1. Enforce that low < high when setting.
2. Use seqlock to ensure atomic update.
The locking might seem like overkill, but there are
cases where sysadmin might want to change value in the
middle of a DoS attack.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch makes /proc/net per network namespace. It modifies the global
variables proc_net and proc_net_stat to be per network namespace.
The proc_net file helpers are modified to take a network namespace argument,
and all of their callers are fixed to pass &init_net for that argument.
This ensures that all of the /proc/net files are only visible and
usable in the initial network namespace until the code behind them
has been updated to be handle multiple network namespaces.
Making /proc/net per namespace is necessary as at least some files
in /proc/net depend upon the set of network devices which is per
network namespace, and even more files in /proc/net have contents
that are relevant to a single network namespace.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch causes UDP port allocation to be randomized like TCP.
The earlier code would always choose same port (ie first empty list).
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Rémi Denis-Courmont wrote:
> Right. By the way, shouldn't "len" rather be signed in there?
>
> unsigned int len;
>
> /* if we're overly short, let UDP handle it */
> len = skb->len - sizeof(struct udphdr);
> if (len <= 0)
> goto udp;
It should, but the < 0 case can't happen since __udp4_lib_rcv
already makes sure that we have at least a complete UDP header.
Anyways, this patch fixes it.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
This cleanup fell out after adding L2TP support where a new encap_rcv
funcptr was added to struct udp_sock. Have XFRM use the new encap_rcv
funcptr, which allows us to move the XFRM encap code from udp.c into
xfrm4_input.c.
Make xfrm4_rcv_encap() static since it is no longer called externally.
Signed-off-by: James Chapman <jchapman@katalix.com>
Acked-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch adds a new UDP_ENCAP_L2TPINUDP encapsulation type for UDP
sockets. When a UDP socket's encap_type is UDP_ENCAP_L2TPINUDP, the
skb is delivered to a function pointed to by the udp_sock's
encap_rcv funcptr. If the skb isn't wanted by L2TP, it returns >0, which
causes it to be passed through to UDP.
Include padding to put the new encap_rcv field on a 4-byte boundary.
Previously, the only user of UDP encap sockets was ESP, so when
CONFIG_XFRM was not defined, some of the encap code was compiled
out. This patch changes that. As a result, udp_encap_rcv() will
now do a little more work when CONFIG_XFRM is not defined.
Signed-off-by: James Chapman <jchapman@katalix.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This reverts changesets:
6aaf47fa48b7b5f487abde34ed91c4fc038410b4
There are still some correctness issues recently
discovered which do not have a known fix that doesn't
involve doing a full hash table scan on port bind.
So revert for now.
Signed-off-by: David S. Miller <davem@davemloft.net>
__udp_lib_port_inuse() cannot make direct references to
inet_sk(sk)->rcv_saddr as that is ipv4 specific state and
this code is used by ipv6 too.
Use an operations vector to solve this, and this also paves
the way for ipv6 support for non-wild saddr hashing in UDP.
Signed-off-by: David S. Miller <davem@davemloft.net>
When allocating local ports, do not allow a bind to a port
with a specific local address when a bind to that port with
a wildcard local address already exists.
Noticed by Linus.
Signed-off-by: David S. Miller <davem@davemloft.net>
I accidently applied an earlier version of Eric Dumazet's patch, from
March 21st. His version from March 30th didn't have these bugs, so
this just interdiffs to the correct patch.
Signed-off-by: David S. Miller <davem@davemloft.net>
Some people want to have many UDP sockets, binded to a single port but
many different addresses. We currently hash all those sockets into a
single chain. Processing of incoming packets is very expensive,
because the whole chain must be examined to find the best match.
I chose in this patch to hash UDP sockets with a hash function that
take into account both their port number and address : This has a
drawback because we need two lookups : one with a given address, one
with a wildcard (null) address.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a transmitted packet is looped back directly, CHECKSUM_PARTIAL
maps to the semantics of CHECKSUM_UNNECESSARY. Therefore we should
treat it as such in the stack.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
The skb transport pointer is currently used to specify the start
of the checksum region for transmit checksum offload. Unfortunately,
the same pointer is also used during receive side processing.
This creates a problem when we want to retransmit a received
packet with partial checksums since the skb transport pointer
would be overwritten.
This patch solves this problem by creating a new 16-bit csum_start
offset value to replace the skb transport header for the purpose
of checksums. This offset is calculated from skb->head so that
it does not have to change when skb->data changes.
No extra space is required since csum_offset itself fits within
a 16-bit word so we can use the other 16 bits for csum_start.
For backwards compatibility, just before we push a packet with
partial checksums off into the device driver, we set the skb
transport header to what it would have been under the old scheme.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the quite common 'skb->h.raw - skb->data' sequence.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the common, open coded 'skb->h.raw = skb->data' operation, so that we can
later turn skb->h.raw into a offset, reducing the size of struct sk_buff in
64bit land while possibly keeping it as a pointer on 32bit.
This one touches just the most simple cases:
skb->h.raw = skb->data;
skb->h.raw = {skb_push|[__]skb_pull}()
The next ones will handle the slightly more "complex" cases.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
A couple of functions are exported or used indirectly
so it is pointless to mark them as inline.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Fix whitespace around keywords.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch eliminates some duplicate code for the verification of
receive checksums between UDP-Lite and UDP. It does this by
introducing __skb_checksum_complete_head which is identical to
__skb_checksum_complete_head apart from the fact that it takes
a length parameter rather than computing the first skb->len bytes.
As a result UDP-Lite will be able to use hardware checksum offload
for packets which do not use partial coverage checksums. It also
means that UDP-Lite loopback no longer does unnecessary checksum
verification.
If any NICs start support UDP-Lite this would also start working
automatically.
This patch removes the assumption that msg_flags has MSG_TRUNC clear
upon entry in recvmsg.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>