Commit 094f9a54e3 ("drm/i915: Fix __wait_seqno to use true infinite
timeouts") added support for __wait_seqno to detect missing interrupts and
go around them by polling. As there is also timeout detection in
__wait_seqno, the polling and timeout detection were done with the same
timer.
When there has been missed interrupts and polling is needed, the timer is
set to trigger in (now + 1) jiffies in future, instead of the caller
specified timeout.
Now when io_schedule() returns, we calculate the jiffies left to timeout
using the timer expiration value. As the current jiffies is now bound to be
always equal or greater than the expiration value, the timeout_jiffies will
become zero or negative and we return -ETIME to caller even tho the
timeout was never reached.
Fix this by decoupling timeout calculation from timer expiration.
v2: Commit message with some sense in it (Chris Wilson)
v3: add parenthesis on timeout_expire calculation
v4: don't read jiffies without timeout (Chris Wilson)
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html