Clearing bit 5 of CACHE_MODE_0 is necessary to prevent GPU hangs in
OpenGL programs such as Google MapsGL, Google Earth, and gzdoom when
using separate stencil buffers. Without it, the GPU tries to use the
LRA eviction policy, which isn't supported. This was supposed to be off
by default, but seems to be on for many machines.
This cannot be done in gen6_init_clock_gating with most of the other
workaround bits; the render ring needs to exist. Otherwise, the
register write gets dropped on the floor (one printk will show it
changed, but a second printk immediately following shows the value
reverts to the old one).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47535
Cc: stable@vger.kernel.org
Cc: Rob Castle <futuredub@gmail.com>
Cc: Eric Appleman <erappleman@gmail.com>
Cc: aaron667@gmx.net
Cc: Keith Packard <keithp@keithp.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html