Jesse's initial patch commit said:
"At panic time (i.e. when oops_in_progress is set) we should try a bit
harder to update the screen and make sure output gets to the VT, since
some drivers are capable of flipping back to it.
So make sure we try to unblank and update the display if called from a
panic context."
I've enhanced this to add a flag to the vc that console layer can set to
indicate they want this behaviour to occur. This also adds support to
fbcon for that flag and adds an fb flag for drivers to indicate they want
to use the support. It enables this for KMS drivers.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Acked-by: James Simmons <jsimmons@infradead.org>
Cc: Alan Cox <alan@lxorguk.ukuu.org.uk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html