502 lines
13 KiB
C
502 lines
13 KiB
C
/*
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* Copyright (C) 2007 Oracle. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License v2 as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 021110-1307, USA.
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*/
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#include <linux/kthread.h>
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#include <linux/list.h>
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#include <linux/spinlock.h>
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#include <linux/freezer.h>
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#include "async-thread.h"
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#define WORK_QUEUED_BIT 0
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#define WORK_DONE_BIT 1
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#define WORK_ORDER_DONE_BIT 2
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#define WORK_HIGH_PRIO_BIT 3
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/*
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* container for the kthread task pointer and the list of pending work
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* One of these is allocated per thread.
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*/
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struct btrfs_worker_thread {
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/* pool we belong to */
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struct btrfs_workers *workers;
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/* list of struct btrfs_work that are waiting for service */
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struct list_head pending;
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struct list_head prio_pending;
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/* list of worker threads from struct btrfs_workers */
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struct list_head worker_list;
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/* kthread */
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struct task_struct *task;
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/* number of things on the pending list */
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atomic_t num_pending;
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unsigned long sequence;
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/* protects the pending list. */
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spinlock_t lock;
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/* set to non-zero when this thread is already awake and kicking */
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int working;
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/* are we currently idle */
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int idle;
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};
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/*
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* helper function to move a thread onto the idle list after it
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* has finished some requests.
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*/
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static void check_idle_worker(struct btrfs_worker_thread *worker)
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{
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if (!worker->idle && atomic_read(&worker->num_pending) <
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worker->workers->idle_thresh / 2) {
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unsigned long flags;
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spin_lock_irqsave(&worker->workers->lock, flags);
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worker->idle = 1;
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list_move(&worker->worker_list, &worker->workers->idle_list);
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spin_unlock_irqrestore(&worker->workers->lock, flags);
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}
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}
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/*
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* helper function to move a thread off the idle list after new
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* pending work is added.
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*/
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static void check_busy_worker(struct btrfs_worker_thread *worker)
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{
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if (worker->idle && atomic_read(&worker->num_pending) >=
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worker->workers->idle_thresh) {
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unsigned long flags;
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spin_lock_irqsave(&worker->workers->lock, flags);
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worker->idle = 0;
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list_move_tail(&worker->worker_list,
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&worker->workers->worker_list);
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spin_unlock_irqrestore(&worker->workers->lock, flags);
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}
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}
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static noinline int run_ordered_completions(struct btrfs_workers *workers,
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struct btrfs_work *work)
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{
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unsigned long flags;
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if (!workers->ordered)
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return 0;
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set_bit(WORK_DONE_BIT, &work->flags);
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spin_lock_irqsave(&workers->lock, flags);
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while (1) {
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if (!list_empty(&workers->prio_order_list)) {
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work = list_entry(workers->prio_order_list.next,
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struct btrfs_work, order_list);
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} else if (!list_empty(&workers->order_list)) {
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work = list_entry(workers->order_list.next,
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struct btrfs_work, order_list);
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} else {
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break;
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}
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if (!test_bit(WORK_DONE_BIT, &work->flags))
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break;
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/* we are going to call the ordered done function, but
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* we leave the work item on the list as a barrier so
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* that later work items that are done don't have their
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* functions called before this one returns
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*/
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if (test_and_set_bit(WORK_ORDER_DONE_BIT, &work->flags))
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break;
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spin_unlock_irqrestore(&workers->lock, flags);
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work->ordered_func(work);
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/* now take the lock again and call the freeing code */
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spin_lock_irqsave(&workers->lock, flags);
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list_del(&work->order_list);
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work->ordered_free(work);
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}
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spin_unlock_irqrestore(&workers->lock, flags);
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return 0;
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}
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/*
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* main loop for servicing work items
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*/
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static int worker_loop(void *arg)
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{
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struct btrfs_worker_thread *worker = arg;
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struct list_head *cur;
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struct btrfs_work *work;
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do {
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spin_lock_irq(&worker->lock);
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again_locked:
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while (1) {
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if (!list_empty(&worker->prio_pending))
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cur = worker->prio_pending.next;
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else if (!list_empty(&worker->pending))
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cur = worker->pending.next;
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else
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break;
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work = list_entry(cur, struct btrfs_work, list);
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list_del(&work->list);
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clear_bit(WORK_QUEUED_BIT, &work->flags);
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work->worker = worker;
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spin_unlock_irq(&worker->lock);
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work->func(work);
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atomic_dec(&worker->num_pending);
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/*
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* unless this is an ordered work queue,
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* 'work' was probably freed by func above.
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*/
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run_ordered_completions(worker->workers, work);
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spin_lock_irq(&worker->lock);
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check_idle_worker(worker);
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}
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if (freezing(current)) {
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worker->working = 0;
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spin_unlock_irq(&worker->lock);
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refrigerator();
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} else {
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spin_unlock_irq(&worker->lock);
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if (!kthread_should_stop()) {
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cpu_relax();
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/*
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* we've dropped the lock, did someone else
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* jump_in?
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*/
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smp_mb();
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if (!list_empty(&worker->pending) ||
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!list_empty(&worker->prio_pending))
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continue;
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/*
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* this short schedule allows more work to
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* come in without the queue functions
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* needing to go through wake_up_process()
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*
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* worker->working is still 1, so nobody
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* is going to try and wake us up
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*/
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schedule_timeout(1);
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smp_mb();
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if (!list_empty(&worker->pending) ||
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!list_empty(&worker->prio_pending))
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continue;
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if (kthread_should_stop())
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break;
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/* still no more work?, sleep for real */
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spin_lock_irq(&worker->lock);
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set_current_state(TASK_INTERRUPTIBLE);
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if (!list_empty(&worker->pending) ||
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!list_empty(&worker->prio_pending))
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goto again_locked;
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/*
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* this makes sure we get a wakeup when someone
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* adds something new to the queue
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*/
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worker->working = 0;
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spin_unlock_irq(&worker->lock);
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if (!kthread_should_stop())
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schedule();
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}
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__set_current_state(TASK_RUNNING);
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}
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} while (!kthread_should_stop());
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return 0;
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}
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/*
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* this will wait for all the worker threads to shutdown
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*/
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int btrfs_stop_workers(struct btrfs_workers *workers)
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{
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struct list_head *cur;
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struct btrfs_worker_thread *worker;
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list_splice_init(&workers->idle_list, &workers->worker_list);
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while (!list_empty(&workers->worker_list)) {
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cur = workers->worker_list.next;
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worker = list_entry(cur, struct btrfs_worker_thread,
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worker_list);
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kthread_stop(worker->task);
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list_del(&worker->worker_list);
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kfree(worker);
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}
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return 0;
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}
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/*
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* simple init on struct btrfs_workers
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*/
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void btrfs_init_workers(struct btrfs_workers *workers, char *name, int max)
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{
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workers->num_workers = 0;
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INIT_LIST_HEAD(&workers->worker_list);
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INIT_LIST_HEAD(&workers->idle_list);
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INIT_LIST_HEAD(&workers->order_list);
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INIT_LIST_HEAD(&workers->prio_order_list);
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spin_lock_init(&workers->lock);
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workers->max_workers = max;
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workers->idle_thresh = 32;
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workers->name = name;
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workers->ordered = 0;
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}
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/*
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* starts new worker threads. This does not enforce the max worker
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* count in case you need to temporarily go past it.
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*/
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int btrfs_start_workers(struct btrfs_workers *workers, int num_workers)
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{
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struct btrfs_worker_thread *worker;
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int ret = 0;
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int i;
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for (i = 0; i < num_workers; i++) {
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worker = kzalloc(sizeof(*worker), GFP_NOFS);
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if (!worker) {
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ret = -ENOMEM;
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goto fail;
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}
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INIT_LIST_HEAD(&worker->pending);
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INIT_LIST_HEAD(&worker->prio_pending);
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INIT_LIST_HEAD(&worker->worker_list);
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spin_lock_init(&worker->lock);
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atomic_set(&worker->num_pending, 0);
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worker->workers = workers;
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worker->task = kthread_run(worker_loop, worker,
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"btrfs-%s-%d", workers->name,
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workers->num_workers + i);
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if (IS_ERR(worker->task)) {
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kfree(worker);
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ret = PTR_ERR(worker->task);
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goto fail;
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}
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spin_lock_irq(&workers->lock);
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list_add_tail(&worker->worker_list, &workers->idle_list);
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worker->idle = 1;
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workers->num_workers++;
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spin_unlock_irq(&workers->lock);
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}
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return 0;
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fail:
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btrfs_stop_workers(workers);
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return ret;
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}
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/*
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* run through the list and find a worker thread that doesn't have a lot
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* to do right now. This can return null if we aren't yet at the thread
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* count limit and all of the threads are busy.
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*/
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static struct btrfs_worker_thread *next_worker(struct btrfs_workers *workers)
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{
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struct btrfs_worker_thread *worker;
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struct list_head *next;
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int enforce_min = workers->num_workers < workers->max_workers;
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/*
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* if we find an idle thread, don't move it to the end of the
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* idle list. This improves the chance that the next submission
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* will reuse the same thread, and maybe catch it while it is still
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* working
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*/
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if (!list_empty(&workers->idle_list)) {
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next = workers->idle_list.next;
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worker = list_entry(next, struct btrfs_worker_thread,
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worker_list);
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return worker;
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}
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if (enforce_min || list_empty(&workers->worker_list))
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return NULL;
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/*
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* if we pick a busy task, move the task to the end of the list.
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* hopefully this will keep things somewhat evenly balanced.
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* Do the move in batches based on the sequence number. This groups
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* requests submitted at roughly the same time onto the same worker.
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*/
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next = workers->worker_list.next;
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worker = list_entry(next, struct btrfs_worker_thread, worker_list);
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atomic_inc(&worker->num_pending);
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worker->sequence++;
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if (worker->sequence % workers->idle_thresh == 0)
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list_move_tail(next, &workers->worker_list);
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return worker;
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}
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/*
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* selects a worker thread to take the next job. This will either find
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* an idle worker, start a new worker up to the max count, or just return
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* one of the existing busy workers.
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*/
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static struct btrfs_worker_thread *find_worker(struct btrfs_workers *workers)
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{
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struct btrfs_worker_thread *worker;
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unsigned long flags;
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again:
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spin_lock_irqsave(&workers->lock, flags);
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worker = next_worker(workers);
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spin_unlock_irqrestore(&workers->lock, flags);
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if (!worker) {
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spin_lock_irqsave(&workers->lock, flags);
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if (workers->num_workers >= workers->max_workers) {
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struct list_head *fallback = NULL;
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/*
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* we have failed to find any workers, just
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* return the force one
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*/
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if (!list_empty(&workers->worker_list))
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fallback = workers->worker_list.next;
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if (!list_empty(&workers->idle_list))
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fallback = workers->idle_list.next;
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BUG_ON(!fallback);
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worker = list_entry(fallback,
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struct btrfs_worker_thread, worker_list);
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spin_unlock_irqrestore(&workers->lock, flags);
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} else {
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spin_unlock_irqrestore(&workers->lock, flags);
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/* we're below the limit, start another worker */
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btrfs_start_workers(workers, 1);
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goto again;
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}
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}
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return worker;
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}
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/*
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* btrfs_requeue_work just puts the work item back on the tail of the list
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* it was taken from. It is intended for use with long running work functions
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* that make some progress and want to give the cpu up for others.
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*/
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int btrfs_requeue_work(struct btrfs_work *work)
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{
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struct btrfs_worker_thread *worker = work->worker;
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unsigned long flags;
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int wake = 0;
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if (test_and_set_bit(WORK_QUEUED_BIT, &work->flags))
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goto out;
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spin_lock_irqsave(&worker->lock, flags);
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if (test_bit(WORK_HIGH_PRIO_BIT, &work->flags))
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list_add_tail(&work->list, &worker->prio_pending);
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else
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list_add_tail(&work->list, &worker->pending);
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atomic_inc(&worker->num_pending);
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/* by definition we're busy, take ourselves off the idle
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* list
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*/
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if (worker->idle) {
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spin_lock_irqsave(&worker->workers->lock, flags);
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worker->idle = 0;
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list_move_tail(&worker->worker_list,
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&worker->workers->worker_list);
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spin_unlock_irqrestore(&worker->workers->lock, flags);
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}
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if (!worker->working) {
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wake = 1;
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worker->working = 1;
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}
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spin_unlock_irqrestore(&worker->lock, flags);
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if (wake)
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wake_up_process(worker->task);
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out:
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return 0;
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}
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void btrfs_set_work_high_prio(struct btrfs_work *work)
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{
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set_bit(WORK_HIGH_PRIO_BIT, &work->flags);
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}
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/*
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* places a struct btrfs_work into the pending queue of one of the kthreads
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*/
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int btrfs_queue_worker(struct btrfs_workers *workers, struct btrfs_work *work)
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{
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struct btrfs_worker_thread *worker;
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unsigned long flags;
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int wake = 0;
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/* don't requeue something already on a list */
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if (test_and_set_bit(WORK_QUEUED_BIT, &work->flags))
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goto out;
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worker = find_worker(workers);
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if (workers->ordered) {
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spin_lock_irqsave(&workers->lock, flags);
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if (test_bit(WORK_HIGH_PRIO_BIT, &work->flags)) {
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list_add_tail(&work->order_list,
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&workers->prio_order_list);
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} else {
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list_add_tail(&work->order_list, &workers->order_list);
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}
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spin_unlock_irqrestore(&workers->lock, flags);
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} else {
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INIT_LIST_HEAD(&work->order_list);
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}
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spin_lock_irqsave(&worker->lock, flags);
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if (test_bit(WORK_HIGH_PRIO_BIT, &work->flags))
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list_add_tail(&work->list, &worker->prio_pending);
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else
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list_add_tail(&work->list, &worker->pending);
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atomic_inc(&worker->num_pending);
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check_busy_worker(worker);
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/*
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* avoid calling into wake_up_process if this thread has already
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* been kicked
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*/
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if (!worker->working)
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wake = 1;
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worker->working = 1;
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spin_unlock_irqrestore(&worker->lock, flags);
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if (wake)
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wake_up_process(worker->task);
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out:
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return 0;
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}
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