Pull drm fixes from Dave Airlie:
"Daniel had some fixes queued up, that were delayed, the stolen memory
ones and vga arbiter ones are quite useful, along with his usual bunch
of stuff, nothing for HSW outputs yet.
The one nouveau fix is for a regression I caused with the poweroff stuff"
* 'drm-fixes' of git://people.freedesktop.org/~airlied/linux: (30 commits)
drm/nouveau: fix oops on runtime suspend/resume
drm/i915: Delay disabling of VGA memory until vgacon->fbcon handoff is done
drm/i915: try not to lose backlight CBLV precision
drm/i915: Confine page flips to BCS on Valleyview
drm/i915: Skip stolen region initialisation if none is reserved
drm/i915: fix gpu hang vs. flip stall deadlocks
drm/i915: Hold an object reference whilst we shrink it
drm/i915: fix i9xx_crtc_clock_get for multiplied pixels
drm/i915: handle sdvo input pixel multiplier correctly again
drm/i915: fix hpd work vs. flush_work in the pageflip code deadlock
drm/i915: fix up the relocate_entry refactoring
drm/i915: Fix pipe config warnings when dealing with LVDS fixed mode
drm/i915: Don't call sg_free_table() if sg_alloc_table() fails
i915: Update VGA arbiter support for newer devices
vgaarb: Fix VGA decodes changes
vgaarb: Don't disable resources that are not owned
drm/i915: Pin pages whilst mapping the dma-buf
drm/i915: enable trickle feed on Haswell
x86: add early quirk for reserving Intel graphics stolen memory v5
drm/i915: split PCI IDs out into i915_drm.h v4
...
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html