* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tj/wq: (55 commits)
workqueue: mark init_workqueues() as early_initcall()
workqueue: explain for_each_*cwq_cpu() iterators
fscache: fix build on !CONFIG_SYSCTL
slow-work: kill it
gfs2: use workqueue instead of slow-work
drm: use workqueue instead of slow-work
cifs: use workqueue instead of slow-work
fscache: drop references to slow-work
fscache: convert operation to use workqueue instead of slow-work
fscache: convert object to use workqueue instead of slow-work
workqueue: fix how cpu number is stored in work->data
workqueue: fix mayday_mask handling on UP
workqueue: fix build problem on !CONFIG_SMP
workqueue: fix locking in retry path of maybe_create_worker()
async: use workqueue for worker pool
workqueue: remove WQ_SINGLE_CPU and use WQ_UNBOUND instead
workqueue: implement unbound workqueue
workqueue: prepare for WQ_UNBOUND implementation
libata: take advantage of cmwq and remove concurrency limitations
workqueue: fix worker management invocation without pending works
...
Fixed up conflicts in fs/cifs/* as per Tejun. Other trivial conflicts in
include/linux/workqueue.h, kernel/trace/Kconfig and kernel/workqueue.c
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html