Pull VFS updates from Al Viro,
Misc cleanups all over the place, mainly wrt /proc interfaces (switch
create_proc_entry to proc_create(), get rid of the deprecated
create_proc_read_entry() in favor of using proc_create_data() and
seq_file etc).
7kloc removed.
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/viro/vfs: (204 commits)
don't bother with deferred freeing of fdtables
proc: Move non-public stuff from linux/proc_fs.h to fs/proc/internal.h
proc: Make the PROC_I() and PDE() macros internal to procfs
proc: Supply a function to remove a proc entry by PDE
take cgroup_open() and cpuset_open() to fs/proc/base.c
ppc: Clean up scanlog
ppc: Clean up rtas_flash driver somewhat
hostap: proc: Use remove_proc_subtree()
drm: proc: Use remove_proc_subtree()
drm: proc: Use minor->index to label things, not PDE->name
drm: Constify drm_proc_list[]
zoran: Don't print proc_dir_entry data in debug
reiserfs: Don't access the proc_dir_entry in r_open(), r_start() r_show()
proc: Supply an accessor for getting the data from a PDE's parent
airo: Use remove_proc_subtree()
rtl8192u: Don't need to save device proc dir PDE
rtl8187se: Use a dir under /proc/net/r8180/
proc: Add proc_mkdir_data()
proc: Move some bits from linux/proc_fs.h to linux/{of.h,signal.h,tty.h}
proc: Move PDE_NET() to fs/proc/proc_net.c
...
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html