linux_old1/drivers/gpu/drm/vmwgfx
Maarten Lankhorst 97a875cbdf drm/ttm: remove no_wait_reserve, v3
All items on the lru list are always reservable, so this is a stupid
thing to keep. Not only that, it is used in a way which would
guarantee deadlocks if it were ever to be set to block on reserve.

This is a lot of churn, but mostly because of the removal of the
argument which can be nested arbitrarily deeply in many places.

No change of code in this patch except removal of the no_wait_reserve
argument, the previous patch removed the use of no_wait_reserve.

v2:
 - Warn if -EBUSY is returned on reservation, all objects on the list
   should be reservable. Adjusted patch slightly due to conflicts.
v3:
 - Focus on no_wait_reserve removal only.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-12-10 20:21:30 +10:00
..
Kconfig drm/vmwgfx: allow a kconfig option to choose if fbcon is enabled 2012-09-07 13:24:34 +10:00
Makefile drm/vmwgfx: Break out surface and context management to separate files 2012-11-21 07:47:08 +10:00
svga3d_reg.h vmwgfx: Update register files to latest from vmware-sdk 2011-10-05 10:17:08 +01:00
svga3d_surfacedefs.h drm/vmwgfx: Add and make use of a header for surface size calculation. 2012-11-21 07:47:09 +10:00
svga_escape.h vmwgfx: Update register files to latest from vmware-sdk 2011-10-05 10:17:08 +01:00
svga_overlay.h vmwgfx: Update register files to latest from vmware-sdk 2011-10-05 10:17:08 +01:00
svga_reg.h vmwgfx: Update register files to latest from vmware-sdk 2011-10-05 10:17:08 +01:00
svga_types.h
vmwgfx_buffer.c drm/vmwgfx: Tighten the security around buffer maps 2012-11-28 20:09:08 +10:00
vmwgfx_context.c drm/vmwgfx: Break out surface and context management to separate files 2012-11-21 07:47:08 +10:00
vmwgfx_dmabuf.c drm/ttm: remove no_wait_reserve, v3 2012-12-10 20:21:30 +10:00
vmwgfx_drv.c Merge branch 'drm-next-3.8' of git://people.freedesktop.org/~agd5f/linux into drm-next 2012-12-10 20:03:58 +10:00
vmwgfx_drv.h drm/vmwgfx: Tighten the security around buffer maps 2012-11-28 20:09:08 +10:00
vmwgfx_execbuf.c drm/ttm: remove no_wait_reserve, v3 2012-12-10 20:21:30 +10:00
vmwgfx_fb.c Prepared for main script 2012-10-03 13:45:43 -07:00
vmwgfx_fence.c drm/vmwgfx: Free user-space fence objects correctly 2012-11-28 18:36:12 +10:00
vmwgfx_fence.h vmwgfx: Move function declaration to correct header 2012-02-13 12:01:36 +00:00
vmwgfx_fifo.c UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/ 2012-10-02 18:01:07 +01:00
vmwgfx_gmr.c UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/ 2012-10-02 18:01:07 +01:00
vmwgfx_gmrid_manager.c UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/ 2012-10-02 18:01:07 +01:00
vmwgfx_ioctl.c Merge branch 'drm-next-3.8' of git://people.freedesktop.org/~agd5f/linux into drm-next 2012-12-10 20:03:58 +10:00
vmwgfx_irq.c UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/ 2012-10-02 18:01:07 +01:00
vmwgfx_kms.c vmwgfx: remove useless set memory to zero use memset() 2012-09-13 11:34:34 +10:00
vmwgfx_kms.h UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/ 2012-10-02 18:01:07 +01:00
vmwgfx_ldu.c drm/vmwgfx: drm_connector_property -> drm_object_property 2012-11-30 10:20:11 -06:00
vmwgfx_marker.c vmwgfx: Fix confusion caused by using "fence" in various places 2011-09-06 11:48:40 +01:00
vmwgfx_overlay.c drm/vmwgfx: Make overlay code not require fifo at init time 2012-11-20 16:19:50 +10:00
vmwgfx_reg.h
vmwgfx_resource.c drm/ttm: remove no_wait_reserve, v3 2012-12-10 20:21:30 +10:00
vmwgfx_resource_priv.h drm/vmwgfx: Break out surface and context management to separate files 2012-11-21 07:47:08 +10:00
vmwgfx_scrn.c drm/vmwgfx: drm_connector_property -> drm_object_property 2012-11-30 10:20:11 -06:00
vmwgfx_surface.c drm/vmwgfx: Add and make use of a header for surface size calculation. 2012-11-21 07:47:09 +10:00
vmwgfx_ttm_glue.c UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/ 2012-10-02 18:01:07 +01:00