Pull main drm updates from Dave Airlie:
"This is the main merge window request for the drm.
It's big, but jam packed will lots of features and of course 0
regressions. (okay maybe there'll be one).
Highlights:
- new KMS drivers for server GPU chipsets: ast, mgag200 and cirrus
(qemu only). These drivers use the generic modesetting drivers.
- initial prime/dma-buf support for i915, nouveau, radeon, udl and
exynos
- switcheroo audio support: so GPUs with HDMI can turn off the sound
driver without crashing stuff.
- There are some patches drifting outside drivers/gpu into x86 and
EFI for better handling of multiple video adapters in Apple Macs,
they've got correct acks except one trivial fixup.
- Core:
edid parser has better DMT and reduced blanking support,
crtc properties,
plane properties,
- Drivers:
exynos: add 2D core accel support, prime support, hdmi features
intel: more Haswell support, initial Valleyview support, more
hdmi infoframe fixes, update MAINTAINERS for Daniel, lots of
cleanups and fixes
radeon: more HDMI audio support, improved GPU lockup recovery
support, remove nested mutexes, less memory copying on PCIE, fix
bus master enable race (kexec), improved fence handling
gma500: cleanups, 1080p support, acpi fixes
nouveau: better nva3 memory reclocking, kepler accel (needs
external firmware rip), async buffer moves on nv84+ hw.
I've some more dma-buf patches that rely on the dma-buf merge for vmap
stuff, and I've a few fixes building up, but I'd decided I'd better
get rid of the main pull sooner rather than later, so the audio guys
are also unblocked."
Fix up trivial conflict due to some duplicated changes in
drivers/gpu/drm/i915/intel_ringbuffer.c
* 'drm-core-next' of git://people.freedesktop.org/~airlied/linux: (605 commits)
drm/nouveau/nvd9: Fix GPIO initialisation sequence.
drm/nouveau: Unregister switcheroo client on exit
drm/nouveau: Check dsm on switcheroo unregister
drm/nouveau: fix a minor annoyance in an output string
drm/nouveau: turn a BUG into a WARN
drm/nv50: decode PGRAPH DATA_ERROR = 0x24
drm/nouveau/disp: fix dithering not being enabled on some eDP macbooks
drm/nvd9/copy: initialise copy engine, seems to work like nvc0
drm/nvc0/ttm: use copy engines for async buffer moves
drm/nva3/ttm: use copy engine for async buffer moves
drm/nv98/ttm: add in a (disabled) crypto engine buffer copy method
drm/nv84/ttm: use crypto engine for async buffer copies
drm/nouveau/ttm: untangle code to support accelerated buffer moves
drm/nouveau/fbcon: use fence for sync, rather than notifier
drm/nv98/crypt: non-stub implementation of the engine hooks
drm/nouveau/fifo: turn all fifo modules into engine modules
drm/nv50/graph: remove ability to do interrupt-driven context switching
drm/nv50: remove manual context unload on context destruction
drm/nv50: remove execution engine context saves on suspend
drm/nv50/fifo: use hardware channel kickoff functionality
...
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html