Minor text tweak
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@ -111,7 +111,7 @@ export class GameContainer extends Component {
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_shellClickHandler(shellId: number): void {
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//We only need to check if the shell is a winning shell if it is in progress and has been shuffled
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if (!this.state.inProgress) return this.setState({ output: `Click on 'Play' to begin!`});
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if (this.state.shuffling) return this.setState({ output: `Have patience, young padawan`});
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if (this.state.shuffling) return this.setState({ output: `Wait a second, I'm still shuffling!`});
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this.setState({
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output: this.state.ballShellId === shellId ? `You won! Click 'Play' to play again` : `Better luck next time! Click 'Play' to play again`,
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inProgress: false,
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