179 lines
4.9 KiB
C++
179 lines
4.9 KiB
C++
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/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include <gazebo/gazebo_config.h>
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#include <boost/filesystem.hpp>
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#include <gtest/gtest.h>
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#include <gazebo/common/ffmpeg_inc.h>
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#include "test_config.h"
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#include "gazebo/common/AudioDecoder.hh"
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#include "gazebo/common/CommonIface.hh"
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#include "test/util.hh"
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using namespace gazebo;
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class AudioDecoder : public gazebo::testing::AutoLogFixture { };
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/////////////////////////////////////////////////
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TEST_F(AudioDecoder, FileNotSet)
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{
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common::AudioDecoder audio;
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unsigned int dataBufferSize;
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uint8_t *dataBuffer = NULL;
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EXPECT_FALSE(audio.Decode(&dataBuffer, &dataBufferSize));
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}
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/////////////////////////////////////////////////
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TEST_F(AudioDecoder, MissingFile)
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{
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common::AudioDecoder audio;
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unsigned int dataBufferSize;
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uint8_t *dataBuffer = NULL;
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EXPECT_FALSE(audio.Decode(&dataBuffer, &dataBufferSize));
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}
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/////////////////////////////////////////////////
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TEST_F(AudioDecoder, BufferSizeInvalid)
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{
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common::AudioDecoder audio;
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boost::filesystem::path path;
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common::load();
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path = PROJECT_SOURCE_PATH;
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path /= "media/audio/cheer.wav";
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EXPECT_TRUE(audio.SetFile(path.string()));
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unsigned int *dataBufferSize = NULL;
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uint8_t *dataBuffer = NULL;
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EXPECT_FALSE(audio.Decode(&dataBuffer, dataBufferSize));
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}
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/////////////////////////////////////////////////
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TEST_F(AudioDecoder, DataBuffer)
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{
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boost::filesystem::path path;
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common::AudioDecoder audio;
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common::load();
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path = PROJECT_SOURCE_PATH;
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path /= "media/audio/cheer.wav";
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EXPECT_TRUE(audio.SetFile(path.string()));
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unsigned int dataBufferSize;
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uint8_t *dataBuffer = NULL;
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EXPECT_TRUE(audio.Decode(&dataBuffer, &dataBufferSize));
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unsigned int dataBufferSize2;
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uint8_t *dataBuffer2 = new uint8_t[5];
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EXPECT_TRUE(audio.Decode(&dataBuffer2, &dataBufferSize2));
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EXPECT_EQ(dataBufferSize2, dataBufferSize);
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EXPECT_EQ(sizeof(dataBuffer), sizeof(dataBuffer2));
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}
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/////////////////////////////////////////////////
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TEST_F(AudioDecoder, NoCodec)
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{
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common::load();
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common::AudioDecoder audio;
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boost::filesystem::path path;
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path = TEST_PATH;
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path /= "/data/audio_bad_codec.mp4";
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EXPECT_FALSE(audio.SetFile(path.string()));
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}
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/////////////////////////////////////////////////
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TEST_F(AudioDecoder, CheerFile)
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{
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common::load();
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common::AudioDecoder audio;
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boost::filesystem::path path;
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// Test a bad filename
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EXPECT_FALSE(audio.SetFile("_bad_audio_filename_.wav"));
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// Test no stream info
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path = TEST_PATH;
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path /= "data/audio_bad_codec.grf";
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EXPECT_FALSE(audio.SetFile(path.string()));
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// Test a valid file without an audio stream
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path = TEST_PATH;
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path /= "data/empty_audio.mp4";
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EXPECT_FALSE(audio.SetFile(path.string()));
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unsigned int dataBufferSize;
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uint8_t *dataBuffer = NULL;
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// WAV
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{
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path = PROJECT_SOURCE_PATH;
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path /= "media/audio/cheer.wav";
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EXPECT_TRUE(audio.SetFile(path.string()));
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EXPECT_EQ(audio.GetFile(), path.string());
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EXPECT_EQ(audio.GetSampleRate(), 48000);
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audio.Decode(&dataBuffer, &dataBufferSize);
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EXPECT_EQ(dataBufferSize, 5428692u);
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}
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// OGG
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{
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path = PROJECT_SOURCE_PATH;
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path /= "media/audio/cheer.ogg";
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EXPECT_TRUE(audio.SetFile(path.string()));
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EXPECT_EQ(audio.GetFile(), path.string());
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EXPECT_EQ(audio.GetSampleRate(), 44100);
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audio.Decode(&dataBuffer, &dataBufferSize);
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// In Ubuntu trusty the buffer size double for ogg decoding.
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// This check is suitable for both older and newer versions of Ubuntu.
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EXPECT_TRUE(dataBufferSize == 4989184u ||
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dataBufferSize == 4989184u * 2u);
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}
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// MP3
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{
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path = PROJECT_SOURCE_PATH;
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path /= "media/audio/cheer.mp3";
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EXPECT_TRUE(audio.SetFile(path.string()));
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EXPECT_EQ(audio.GetFile(), path.string());
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EXPECT_EQ(audio.GetSampleRate(), 44100);
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audio.Decode(&dataBuffer, &dataBufferSize);
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// later versions of ffmpeg produces a different buffer size probably due to
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// underlying changes in the decoder. The size of the first decoded frame
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// is much smaller than all other frames.
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EXPECT_TRUE(dataBufferSize == 4995072u ||
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dataBufferSize == 4987612u ||
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dataBufferSize == 4987612u * 2);
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}
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}
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/////////////////////////////////////////////////
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int main(int argc, char **argv)
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{
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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