pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/common/SphericalCoordinates.cc

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2019-03-28 10:57:49 +08:00
/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <string>
#include <math.h>
#include "gazebo/common/Console.hh"
#include "gazebo/common/SphericalCoordinates.hh"
#include "gazebo/common/SphericalCoordinatesPrivate.hh"
using namespace gazebo;
using namespace common;
// Parameters for EARTH_WGS84 model
// wikipedia: World_Geodetic_System#A_new_World_Geodetic_System:_WGS_84
// a: Equatorial radius. Semi-major axis of the WGS84 spheroid (meters).
const double g_EarthWGS84AxisEquatorial = 6378137.0;
// b: Polar radius. Semi-minor axis of the wgs84 spheroid (meters).
const double g_EarthWGS84AxisPolar = 6356752.314245;
// if: WGS84 inverse flattening parameter (no units)
const double g_EarthWGS84Flattening = 1.0/298.257223563;
// Radius of the Earth (meters).
const double g_EarthRadius = 6371000.0;
//////////////////////////////////////////////////
SphericalCoordinates::SurfaceType SphericalCoordinates::Convert(
const std::string &_str)
{
if ("EARTH_WGS84" == _str)
return EARTH_WGS84;
gzerr << "SurfaceType string not recognized, "
<< "EARTH_WGS84 returned by default" << std::endl;
return EARTH_WGS84;
}
//////////////////////////////////////////////////
SphericalCoordinates::SphericalCoordinates()
: dataPtr(new SphericalCoordinatesPrivate)
{
this->SetSurfaceType(EARTH_WGS84);
this->SetElevationReference(0.0);
}
//////////////////////////////////////////////////
SphericalCoordinates::SphericalCoordinates(const SurfaceType _type)
: dataPtr(new SphericalCoordinatesPrivate)
{
this->SetSurfaceType(_type);
this->SetElevationReference(0.0);
}
//////////////////////////////////////////////////
SphericalCoordinates::SphericalCoordinates(const SurfaceType _type,
const ignition::math::Angle &_latitude,
const ignition::math::Angle &_longitude,
double _elevation,
const ignition::math::Angle &_heading)
: dataPtr(new SphericalCoordinatesPrivate)
{
// Set the reference and calculate ellipse parameters
this->SetSurfaceType(_type);
// Set the coordinate transform parameters
this->dataPtr->latitudeReference = _latitude;
this->dataPtr->longitudeReference = _longitude;
this->dataPtr->elevationReference = _elevation;
this->dataPtr->headingOffset = _heading;
// Generate transformation matrix
this->UpdateTransformationMatrix();
}
//////////////////////////////////////////////////
SphericalCoordinates::~SphericalCoordinates()
{
delete this->dataPtr;
this->dataPtr = NULL;
}
//////////////////////////////////////////////////
SphericalCoordinates::SurfaceType SphericalCoordinates::GetSurfaceType() const
{
return this->dataPtr->surfaceType;
}
//////////////////////////////////////////////////
ignition::math::Angle SphericalCoordinates::LatitudeReference() const
{
return this->dataPtr->latitudeReference;
}
//////////////////////////////////////////////////
ignition::math::Angle SphericalCoordinates::LongitudeReference() const
{
return this->dataPtr->longitudeReference;
}
//////////////////////////////////////////////////
double SphericalCoordinates::GetElevationReference() const
{
return this->dataPtr->elevationReference;
}
//////////////////////////////////////////////////
ignition::math::Angle SphericalCoordinates::HeadingOffset() const
{
return this->dataPtr->headingOffset;
}
//////////////////////////////////////////////////
void SphericalCoordinates::SetSurfaceType(const SurfaceType &_type)
{
this->dataPtr->surfaceType = _type;
switch (this->dataPtr->surfaceType)
{
case EARTH_WGS84:
{
// Set the semi-major axis
this->dataPtr->ellA = g_EarthWGS84AxisEquatorial;
// Set the semi-minor axis
this->dataPtr->ellB = g_EarthWGS84AxisPolar;
// Set the flattening parameter
this->dataPtr->ellF = g_EarthWGS84Flattening;
// Set the first eccentricity ellipse parameter
// https://en.wikipedia.org/wiki/Eccentricity_(mathematics)#Ellipses
this->dataPtr->ellE = sqrt(1.0 -
std::pow(this->dataPtr->ellB, 2) / std::pow(this->dataPtr->ellA, 2));
// Set the second eccentricity ellipse parameter
// https://en.wikipedia.org/wiki/Eccentricity_(mathematics)#Ellipses
this->dataPtr->ellP = sqrt(
std::pow(this->dataPtr->ellA, 2) / std::pow(this->dataPtr->ellB, 2) -
1.0);
break;
}
default:
gzerr << "Unknown surface type[" << this->dataPtr->surfaceType << "]\n";
break;
}
}
//////////////////////////////////////////////////
void SphericalCoordinates::SetLatitudeReference(
const ignition::math::Angle &_angle)
{
this->dataPtr->latitudeReference = _angle;
this->UpdateTransformationMatrix();
}
//////////////////////////////////////////////////
void SphericalCoordinates::SetLongitudeReference(
const ignition::math::Angle &_angle)
{
this->dataPtr->longitudeReference = _angle;
this->UpdateTransformationMatrix();
}
//////////////////////////////////////////////////
void SphericalCoordinates::SetElevationReference(double _elevation)
{
this->dataPtr->elevationReference = _elevation;
this->UpdateTransformationMatrix();
}
//////////////////////////////////////////////////
void SphericalCoordinates::SetHeadingOffset(const ignition::math::Angle &_angle)
{
this->dataPtr->headingOffset.Radian(_angle.Radian());
this->UpdateTransformationMatrix();
}
//////////////////////////////////////////////////
ignition::math::Vector3d SphericalCoordinates::SphericalFromLocal(
const ignition::math::Vector3d &_xyz) const
{
ignition::math::Vector3d result =
this->PositionTransform(_xyz, LOCAL, SPHERICAL);
result.X(IGN_RTOD(result.X()));
result.Y(IGN_RTOD(result.Y()));
return result;
}
//////////////////////////////////////////////////
ignition::math::Vector3d SphericalCoordinates::LocalFromSpherical(
const ignition::math::Vector3d &_xyz) const
{
ignition::math::Vector3d result = _xyz;
result.X(IGN_DTOR(result.X()));
result.Y(IGN_DTOR(result.Y()));
return this->PositionTransform(result, SPHERICAL, LOCAL);
}
//////////////////////////////////////////////////
ignition::math::Vector3d SphericalCoordinates::GlobalFromLocal(
const ignition::math::Vector3d &_xyz) const
{
return this->VelocityTransform(_xyz, LOCAL, GLOBAL);
}
//////////////////////////////////////////////////
ignition::math::Vector3d SphericalCoordinates::LocalFromGlobal(
const ignition::math::Vector3d &_xyz) const
{
return this->VelocityTransform(_xyz, GLOBAL, LOCAL);
}
//////////////////////////////////////////////////
/// Based on Haversine formula (http://en.wikipedia.org/wiki/Haversine_formula).
double SphericalCoordinates::Distance(const ignition::math::Angle &_latA,
const ignition::math::Angle &_lonA,
const ignition::math::Angle &_latB,
const ignition::math::Angle &_lonB)
{
ignition::math::Angle dLat = _latB - _latA;
ignition::math::Angle dLon = _lonB - _lonA;
double a = sin(dLat.Radian() / 2) * sin(dLat.Radian() / 2) +
sin(dLon.Radian() / 2) * sin(dLon.Radian() / 2) *
cos(_latA.Radian()) * cos(_latB.Radian());
double c = 2 * atan2(sqrt(a), sqrt(1 - a));
double d = g_EarthRadius * c;
return d;
}
//////////////////////////////////////////////////
void SphericalCoordinates::UpdateTransformationMatrix()
{
// Cache trig results
double cosLat = cos(this->dataPtr->latitudeReference.Radian());
double sinLat = sin(this->dataPtr->latitudeReference.Radian());
double cosLon = cos(this->dataPtr->longitudeReference.Radian());
double sinLon = sin(this->dataPtr->longitudeReference.Radian());
// Create a rotation matrix that moves ECEF to GLOBAL
// http://www.navipedia.net/index.php/
// Transformations_between_ECEF_and_ENU_coordinates
this->dataPtr->rotECEFToGlobal = ignition::math::Matrix3d(
-sinLon, cosLon, 0.0,
-cosLon * sinLat, -sinLon * sinLat, cosLat,
cosLon * cosLat, sinLon * cosLat, sinLat);
// Create a rotation matrix that moves GLOBAL to ECEF
// http://www.navipedia.net/index.php/
// Transformations_between_ECEF_and_ENU_coordinates
this->dataPtr->rotGlobalToECEF = ignition::math::Matrix3d(
-sinLon, -cosLon * sinLat, cosLon * cosLat,
cosLon, -sinLon * sinLat, sinLon * cosLat,
0, cosLat, sinLat);
// Cache heading transforms -- note that we have to negate the heading in
// order to preserve backward compatibility. ie. Gazebo has traditionally
// expressed positive angle as a CLOCKWISE rotation that takes the GLOBAL
// frame to the LOCAL frame. However, right hand coordinate systems require
// this to be expressed as an ANTI-CLOCKWISE rotation. So, we negate it.
this->dataPtr->cosHea = cos(-this->dataPtr->headingOffset.Radian());
this->dataPtr->sinHea = sin(-this->dataPtr->headingOffset.Radian());
// Cache the ECEF coordinate of the origin
this->dataPtr->origin = ignition::math::Vector3d(
this->dataPtr->latitudeReference.Radian(),
this->dataPtr->longitudeReference.Radian(),
this->dataPtr->elevationReference);
this->dataPtr->origin =
this->PositionTransform(this->dataPtr->origin, SPHERICAL, ECEF);
}
/////////////////////////////////////////////////
ignition::math::Vector3d SphericalCoordinates::PositionTransform(
const ignition::math::Vector3d &_pos,
const CoordinateType &_in, const CoordinateType &_out) const
{
ignition::math::Vector3d tmp = _pos;
// Cache trig results
double cosLat = cos(_pos.X());
double sinLat = sin(_pos.X());
double cosLon = cos(_pos.Y());
double sinLon = sin(_pos.Y());
// Radius of planet curvature (meters)
double curvature = 1.0 -
this->dataPtr->ellE * this->dataPtr->ellE * sinLat * sinLat;
curvature = this->dataPtr->ellA / sqrt(curvature);
// Convert whatever arrives to a more flexible ECEF coordinate
switch (_in)
{
// East, North, Up (ENU), note no break at end of case
case LOCAL:
{
tmp.X(-_pos.X() * this->dataPtr->cosHea + _pos.Y() *
this->dataPtr->sinHea);
tmp.Y(-_pos.X() * this->dataPtr->sinHea - _pos.Y() *
this->dataPtr->cosHea);
}
case GLOBAL:
{
tmp = this->dataPtr->origin + this->dataPtr->rotGlobalToECEF * tmp;
break;
}
case SPHERICAL:
{
tmp.X((_pos.Z() + curvature) * cosLat * cosLon);
tmp.Y((_pos.Z() + curvature) * cosLat * sinLon);
tmp.Z(((this->dataPtr->ellB * this->dataPtr->ellB)/
(this->dataPtr->ellA * this->dataPtr->ellA) *
curvature + _pos.Z()) * sinLat);
break;
}
// Do nothing
case ECEF:
break;
default:
gzerr << "Invalid coordinate type[" << _in << "]\n";
return _pos;
}
// Convert ECEF to the requested output coordinate system
switch (_out)
{
case SPHERICAL:
{
// Convert from ECEF to SPHERICAL
double p = sqrt(tmp.X() * tmp.X() + tmp.Y() * tmp.Y());
double theta = atan((tmp.Z() * this->dataPtr->ellA) /
(p * this->dataPtr->ellB));
// Calculate latitude and longitude
double lat = atan(
(tmp.Z() + std::pow(this->dataPtr->ellP, 2) * this->dataPtr->ellB *
std::pow(sin(theta), 3)) /
(p - std::pow(this->dataPtr->ellE, 2) *
this->dataPtr->ellA * std::pow(cos(theta), 3)));
double lon = atan2(tmp.Y(), tmp.X());
// Recalculate radius of planet curvature at the current latitude.
double nCurvature = 1.0 - std::pow(this->dataPtr->ellE, 2) *
std::pow(sin(lat), 2);
nCurvature = this->dataPtr->ellA / sqrt(nCurvature);
tmp.X(lat);
tmp.Y(lon);
// Now calculate Z
tmp.Z(p/cos(lat) - nCurvature);
break;
}
// Convert from ECEF TO GLOBAL
case GLOBAL:
tmp = this->dataPtr->rotECEFToGlobal * (tmp - this->dataPtr->origin);
break;
// Convert from ECEF TO LOCAL
case LOCAL:
tmp = this->dataPtr->rotECEFToGlobal * (tmp - this->dataPtr->origin);
tmp = ignition::math::Vector3d(
tmp.X() * this->dataPtr->cosHea - tmp.Y() * this->dataPtr->sinHea,
tmp.X() * this->dataPtr->sinHea + tmp.Y() * this->dataPtr->cosHea,
tmp.Z());
break;
// Return ECEF (do nothing)
case ECEF:
break;
default:
gzerr << "Unknown coordinate type[" << _out << "]\n";
return _pos;
}
return tmp;
}
//////////////////////////////////////////////////
ignition::math::Vector3d SphericalCoordinates::VelocityTransform(
const ignition::math::Vector3d &_vel,
const CoordinateType &_in, const CoordinateType &_out) const
{
// Sanity check -- velocity should not be expressed in spherical coordinates
if (_in == SPHERICAL || _out == SPHERICAL)
{
gzwarn << "Spherical velocities are not supported";
return _vel;
}
// Intermediate data type
ignition::math::Vector3d tmp = _vel;
// First, convert to an ECEF vector
switch (_in)
{
// ENU (note no break at end of case)
case LOCAL:
tmp.X(-_vel.X() * this->dataPtr->cosHea + _vel.Y() *
this->dataPtr->sinHea);
tmp.Y(-_vel.X() * this->dataPtr->sinHea - _vel.Y() *
this->dataPtr->cosHea);
// spherical
case GLOBAL:
tmp = this->dataPtr->rotGlobalToECEF * tmp;
break;
// Do nothing
case ECEF:
tmp = _vel;
break;
default:
gzerr << "Unknown coordinate type[" << _in << "]\n";
return _vel;
}
// Then, convert to the request coordinate type
switch (_out)
{
// ECEF, do nothing
case ECEF:
break;
// Convert from ECEF to global
case GLOBAL:
tmp = this->dataPtr->rotECEFToGlobal * tmp;
break;
// Convert from ECEF to local
case LOCAL:
tmp = this->dataPtr->rotECEFToGlobal * tmp;
tmp = ignition::math::Vector3d(
tmp.X() * this->dataPtr->cosHea - tmp.Y() * this->dataPtr->sinHea,
tmp.X() * this->dataPtr->sinHea + tmp.Y() * this->dataPtr->cosHea,
tmp.Z());
break;
default:
gzerr << "Unknown coordinate type[" << _out << "]\n";
return _vel;
}
return tmp;
}