211 lines
7.2 KiB
C++
211 lines
7.2 KiB
C++
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/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _GAZEBO_SYSTEMPATHS_HH_
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#define _GAZEBO_SYSTEMPATHS_HH_
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#include <stdio.h>
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#define LINUX
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#ifdef _WIN32
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#include <direct.h>
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#define GetCurrentDir _getcwd
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#else
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#include <unistd.h>
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#define GetCurrentDir getcwd
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#endif
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#include <boost/filesystem.hpp>
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#include <list>
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#include <string>
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#include "gazebo/common/CommonTypes.hh"
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#include "gazebo/common/Event.hh"
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#include "gazebo/common/SingletonT.hh"
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#include "gazebo/util/system.hh"
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namespace gazebo
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{
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namespace common
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{
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/// \addtogroup gazebo_common Common
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/// \{
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/// \class SystemPaths SystemPaths.hh common/common.hh
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/// \brief Functions to handle getting system paths, keeps track of:
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/// \li SystemPaths#gazeboPaths - media paths containing
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/// worlds, models, sdf descriptions, material scripts,
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/// textures.
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/// \li SystemPaths#ogrePaths - ogre library paths.
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/// Should point to Ogre RenderSystem_GL.so et. al.
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/// \li SystemPaths#pluginPaths - plugin library paths
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/// for common::WorldPlugin
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class GZ_COMMON_VISIBLE SystemPaths : public SingletonT<SystemPaths>
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{
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/// Constructor for SystemPaths
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private: SystemPaths();
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/// \brief Get the log path
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/// \return the path
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public: std::string GetLogPath() const;
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/// \brief Get the gazebo install paths
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/// \return a list of paths
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public: const std::list<std::string> &GetGazeboPaths();
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/// \brief Get the ogre install paths
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/// \return a list of paths
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public: const std::list<std::string> &GetOgrePaths();
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/// \brief Get the plugin paths
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/// \return a list of paths
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public: const std::list<std::string> &GetPluginPaths();
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/// \brief Get the model paths
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/// \return a list of paths
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public: const std::list<std::string> &GetModelPaths();
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/// Returns the world path extension.
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/// \return Right now, it just returns "/worlds"
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public: std::string GetWorldPathExtension();
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/// Returns the default path suitable for temporary files.
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/// \return a full path name to directory.
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/// E.g.: /tmp (Linux).
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public: std::string GetTmpPath();
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/// Returns a unique temporary file for this instance of SystemPath.
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/// \return a full path name to directory.
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/// E.g.: /tmp/gazebo_234123 (Linux).
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public: std::string GetTmpInstancePath();
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/// Returns the default temporary test path.
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/// \return a full path name to directory.
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/// E.g.: /tmp/gazebo_test (Linux).
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public: std::string GetDefaultTestPath();
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/// \brief Find a file or path using a URI
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/// \param[in] _uri the uniform resource identifier
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/// \return Returns full path name to file
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public: std::string FindFileURI(const std::string &_uri);
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/// \brief Find a file in the gazebo paths
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/// \param[in] _filename Name of the file to find.
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/// \param[in] _searchLocalPath True to search in the current working
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/// directory.
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/// \return Returns full path name to file
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public: std::string FindFile(const std::string &_filename,
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bool _searchLocalPath = true);
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/// \brief Add colon delimited paths to Gazebo install
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/// \param[in] _path the directory to add
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public: void AddGazeboPaths(const std::string &_path);
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/// \brief Add colon delimited paths to modelPaths
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/// \param[in] _path the directory to add
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public: void AddModelPaths(const std::string &_path);
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/// \brief Add colon delimited paths to modelPaths and signal the update
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/// to InsertModelWidget
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/// \param[in] _path Path to be added to the current model path
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public: void AddModelPathsUpdate(const std::string &_path);
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/// \brief Add colon delimited paths to ogre install
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/// \param[in] _path the directory to add
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public: void AddOgrePaths(const std::string &_path);
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/// \brief Add colon delimited paths to plugins
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/// \param[in] _path the directory to add
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public: void AddPluginPaths(const std::string &_path);
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/// \brief clear out SystemPaths#gazeboPaths
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public: void ClearGazeboPaths();
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/// \brief clear out SystemPaths#modelPaths
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public: void ClearModelPaths();
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/// \brief clear out SystemPaths#ogrePaths
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public: void ClearOgrePaths();
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/// \brief clear out SystemPaths#pluginPaths
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public: void ClearPluginPaths();
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/// \brief add _suffix to the list of path search suffixes
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/// \param[in] _suffix The suffix to add
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public: void AddSearchPathSuffix(const std::string &_suffix);
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/// \brief re-read SystemPaths#gazeboPaths from environment variable
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private: void UpdateModelPaths();
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/// \brief re-read SystemPaths#gazeboPaths from environment variable
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private: void UpdateGazeboPaths();
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/// \brief re-read SystemPaths#pluginPaths from environment variable
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private: void UpdatePluginPaths();
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/// \brief re-read SystemPaths#ogrePaths from environment variable
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private: void UpdateOgrePaths();
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/// \brief adds a path to the list if not already present
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/// \param[in]_path the path
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/// \param[in]_list the list
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private: void InsertUnique(const std::string &_path,
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std::list<std::string> &_list);
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/// \brief Paths to installed gazebo media files
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private: std::list<std::string> gazeboPaths;
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/// \brief Paths to the ogre install
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private: std::list<std::string> ogrePaths;
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/// \brief Paths to plugins
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private: std::list<std::string> pluginPaths;
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private: std::list<std::string> suffixPaths;
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private: std::list<std::string> modelPaths;
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private: std::string logPath;
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/// \brief Event to notify InsertModelWidget that the model paths were
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/// changed.
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public: event::EventT<void (std::string)> updateModelRequest;
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/// \brief if true, call UpdateGazeboPaths() within GetGazeboPaths()
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public: bool modelPathsFromEnv;
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/// \brief if true, call UpdateGazeboPaths() within GetGazeboPaths()
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public: bool gazeboPathsFromEnv;
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/// \brief if true, call UpdatePluginPaths() within GetPluginPaths()
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public: bool pluginPathsFromEnv;
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/// \brief if true, call UpdateOgrePaths() within GetOgrePaths()
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public: bool ogrePathsFromEnv;
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private: friend class SingletonT<SystemPaths>;
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/// \brief Path to the default temporary directory
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private: boost::filesystem::path tmpPath;
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/// \brief Path to the instance temporary directory
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private: boost::filesystem::path tmpInstancePath;
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};
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/// \}
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}
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}
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#endif
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