pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/gui/TimePanel.cc

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2019-03-28 10:57:49 +08:00
/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifdef _WIN32
// Ensure that Winsock2.h is included before Windows.h, which can get
// pulled in by anybody (e.g., Boost).
#include <Winsock2.h>
#endif
#include <boost/bind.hpp>
#include <sstream>
#include "gazebo/transport/Node.hh"
#include "gazebo/gui/Actions.hh"
#include "gazebo/gui/GuiEvents.hh"
#include "gazebo/gui/GuiIface.hh"
#include "gazebo/rendering/UserCamera.hh"
#include "gazebo/gui/TimeWidget.hh"
#include "gazebo/gui/LogPlayWidget.hh"
#include "gazebo/gui/TimePanel.hh"
#include "gazebo/gui/TimePanelPrivate.hh"
using namespace gazebo;
using namespace gui;
/////////////////////////////////////////////////
TimePanel::TimePanel(QWidget *_parent)
: QWidget(_parent), dataPtr(new TimePanelPrivate)
{
this->setObjectName("timePanel");
// Time Widget
this->dataPtr->timeWidget = new TimeWidget(this);
this->dataPtr->timeWidget->setObjectName("timeWidget");
connect(this, SIGNAL(SetTimeWidgetVisible(bool)),
this->dataPtr->timeWidget, SLOT(setVisible(bool)));
// LogPlay Widget
this->dataPtr->logPlayWidget = new LogPlayWidget(this);
this->dataPtr->logPlayWidget->setObjectName("logPlayWidget");
this->dataPtr->logPlayWidget->setVisible(false);
connect(this, SIGNAL(SetLogPlayWidgetVisible(bool)),
this->dataPtr->logPlayWidget, SLOT(setVisible(bool)));
// Layout
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->addWidget(this->dataPtr->timeWidget);
mainLayout->addWidget(this->dataPtr->logPlayWidget);
this->setLayout(mainLayout);
this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
this->layout()->setContentsMargins(0, 0, 0, 0);
// Transport
this->dataPtr->node = transport::NodePtr(new transport::Node());
this->dataPtr->node->TryInit(common::Time::Maximum());
this->dataPtr->statsSub = this->dataPtr->node->Subscribe(
"~/world_stats", &TimePanel::OnStats, this);
this->dataPtr->userCmdPub =
this->dataPtr->node->Advertise<msgs::UserCmd>("~/user_cmd");
// Timer
QTimer *timer = new QTimer(this);
connect(timer, SIGNAL(timeout()), this, SLOT(Update()));
timer->start(33);
// Connections
this->dataPtr->connections.push_back(
gui::Events::ConnectFullScreen(
boost::bind(&TimePanel::OnFullScreen, this, _1)));
connect(g_playAct, SIGNAL(changed()), this, SLOT(OnPlayActionChanged()));
QShortcut *space = new QShortcut(Qt::Key_Space, this);
QObject::connect(space, SIGNAL(activated()), this, SLOT(TogglePause()));
this->dataPtr->paused = false;
}
/////////////////////////////////////////////////
void TimePanel::OnFullScreen(bool /*_value*/)
{
/*if (_value)
this->hide();
else
this->show();
*/
}
/////////////////////////////////////////////////
TimePanel::~TimePanel()
{
this->dataPtr->node.reset();
delete this->dataPtr;
this->dataPtr = NULL;
}
/////////////////////////////////////////////////
void TimePanel::OnPlayActionChanged()
{
// Tests don't see external actions
if (!g_stepAct)
return;
if (this->IsPaused())
{
g_stepAct->setToolTip("Step the world");
g_stepAct->setEnabled(true);
}
else
{
g_stepAct->setToolTip("Pause the world before stepping");
g_stepAct->setEnabled(false);
}
}
/////////////////////////////////////////////////
void TimePanel::ShowRealTimeFactor(bool _show)
{
if (this->dataPtr->timeWidget->isVisible())
this->dataPtr->timeWidget->ShowRealTimeFactor(_show);
else
gzwarn << "Time widget not visible" << std::endl;
}
/////////////////////////////////////////////////
void TimePanel::ShowRealTime(bool _show)
{
if (this->dataPtr->timeWidget->isVisible())
this->dataPtr->timeWidget->ShowRealTime(_show);
else
gzwarn << "Time widget not visible" << std::endl;
}
/////////////////////////////////////////////////
void TimePanel::ShowSimTime(bool _show)
{
if (this->dataPtr->timeWidget->isVisible())
this->dataPtr->timeWidget->ShowSimTime(_show);
else
gzwarn << "Time widget not visible" << std::endl;
}
/////////////////////////////////////////////////
void TimePanel::ShowIterations(bool _show)
{
if (this->dataPtr->timeWidget->isVisible())
this->dataPtr->timeWidget->ShowIterations(_show);
else
gzwarn << "Time widget not visible" << std::endl;
}
/////////////////////////////////////////////////
void TimePanel::ShowFPS(bool _show)
{
if (this->dataPtr->timeWidget->isVisible())
this->dataPtr->timeWidget->ShowFPS(_show);
else
gzwarn << "Time widget not visible" << std::endl;
}
/////////////////////////////////////////////////
void TimePanel::ShowStepWidget(bool _show)
{
if (this->dataPtr->timeWidget->isVisible())
this->dataPtr->timeWidget->ShowStepWidget(_show);
else
gzwarn << "Time widget not visible" << std::endl;
}
/////////////////////////////////////////////////
bool TimePanel::IsPaused() const
{
return this->dataPtr->paused;
}
/////////////////////////////////////////////////
void TimePanel::SetPaused(bool _paused)
{
this->dataPtr->paused = _paused;
if (this->dataPtr->timeWidget->isVisible())
this->dataPtr->timeWidget->SetPaused(_paused);
else if (this->dataPtr->logPlayWidget->isVisible())
this->dataPtr->logPlayWidget->SetPaused(_paused);
}
/////////////////////////////////////////////////
void TimePanel::TogglePause()
{
if (this->IsPaused())
g_playAct->trigger();
else
g_pauseAct->trigger();
}
/////////////////////////////////////////////////
void TimePanel::OnStats(ConstWorldStatisticsPtr &_msg)
{
boost::mutex::scoped_lock lock(this->dataPtr->mutex);
if (_msg->has_paused())
this->SetPaused(_msg->paused());
if (!this->isVisible())
return;
this->dataPtr->simTimes.push_back(msgs::Convert(_msg->sim_time()));
if (this->dataPtr->simTimes.size() > 20)
this->dataPtr->simTimes.pop_front();
this->dataPtr->realTimes.push_back(msgs::Convert(_msg->real_time()));
if (this->dataPtr->realTimes.size() > 20)
this->dataPtr->realTimes.pop_front();
if (_msg->has_log_playback_stats() &&
!this->dataPtr->logPlayWidget->isVisible())
{
this->SetTimeWidgetVisible(false);
this->SetLogPlayWidgetVisible(true);
gui::Events::windowMode("LogPlayback");
}
else if (!_msg->has_log_playback_stats() &&
!this->dataPtr->timeWidget->isVisible())
{
this->SetTimeWidgetVisible(true);
this->SetLogPlayWidgetVisible(false);
gui::Events::windowMode("Simulation");
}
if (this->dataPtr->timeWidget->isVisible())
{
// Set simulation time
this->dataPtr->timeWidget->EmitSetSimTime(QString::fromStdString(
msgs::Convert(_msg->sim_time()).FormattedString()));
// Set real time
this->dataPtr->timeWidget->EmitSetRealTime(QString::fromStdString(
msgs::Convert(_msg->real_time()).FormattedString()));
// Set the iterations
this->dataPtr->timeWidget->EmitSetIterations(QString::fromStdString(
boost::lexical_cast<std::string>(_msg->iterations())));
}
else if (this->dataPtr->logPlayWidget->isVisible())
{
// Set current time
this->dataPtr->logPlayWidget->EmitSetCurrentTime(
msgs::Convert(_msg->sim_time()));
// Set start time in text and in ms
this->dataPtr->logPlayWidget->EmitSetStartTime(
msgs::Convert(_msg->log_playback_stats().start_time()));
// Set end time in text and in ms
this->dataPtr->logPlayWidget->EmitSetEndTime(
msgs::Convert(_msg->log_playback_stats().end_time()));
}
}
/////////////////////////////////////////////////
void TimePanel::Update()
{
if (!this->isVisible())
return;
boost::mutex::scoped_lock lock(this->dataPtr->mutex);
// Avoid apparent race condition on start, seen on Windows.
if (!this->dataPtr->simTimes.size() || !this->dataPtr->realTimes.size())
return;
std::ostringstream percent;
common::Time simAvg, realAvg;
std::list<common::Time>::iterator simIter, realIter;
simIter = ++(this->dataPtr->simTimes.begin());
realIter = ++(this->dataPtr->realTimes.begin());
while (simIter != this->dataPtr->simTimes.end() &&
realIter != this->dataPtr->realTimes.end())
{
simAvg += ((*simIter) - this->dataPtr->simTimes.front());
realAvg += ((*realIter) - this->dataPtr->realTimes.front());
++simIter;
++realIter;
}
if (realAvg == 0)
simAvg = 0;
else
simAvg = simAvg / realAvg;
if (simAvg > 0)
percent << std::fixed << std::setprecision(2) << simAvg.Double();
else
percent << "0";
if (this->dataPtr->timeWidget->isVisible())
this->dataPtr->timeWidget->SetPercentRealTimeEdit(percent.str().c_str());
rendering::UserCameraPtr cam = gui::get_active_camera();
if (cam)
{
std::ostringstream avgFPS;
avgFPS << std::fixed << std::setprecision(2) << cam->AvgFPS();
if (this->dataPtr->timeWidget->isVisible())
{
// Set the avg fps
this->dataPtr->timeWidget->EmitSetFPS(QString::fromStdString(
boost::lexical_cast<std::string>(avgFPS.str().c_str())));
}
}
}
/////////////////////////////////////////////////
void TimePanel::OnTimeReset()
{
msgs::WorldControl msg;
msg.mutable_reset()->set_all(false);
msg.mutable_reset()->set_time_only(true);
// Register user command on server
msgs::UserCmd userCmdMsg;
userCmdMsg.set_description("Reset time");
userCmdMsg.set_type(msgs::UserCmd::WORLD_CONTROL);
userCmdMsg.mutable_world_control()->CopyFrom(msg);
this->dataPtr->userCmdPub->Publish(userCmdMsg);
}
/////////////////////////////////////////////////
void TimePanel::OnStepValueChanged(int _value)
{
emit gui::Events::inputStepSize(_value);
}