pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/rendering/CameraPrivate.hh

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/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _GAZEBO_RENDERING_CAMERAPRIVATE_HH_
#define _GAZEBO_RENDERING_CAMERAPRIVATE_HH_
#include <deque>
#include <mutex>
#include <utility>
#include <list>
#include <ignition/math/Pose3.hh>
#include "gazebo/common/PID.hh"
#include "gazebo/msgs/msgs.hh"
#include "gazebo/util/system.hh"
namespace Ogre
{
class CompositorInstance;
}
namespace gazebo
{
namespace rendering
{
/// \brief Private data for the Camera class
class GZ_RENDERING_VISIBLE CameraPrivate
{
/// \brief Visual that the camera is tracking.
public: VisualPtr trackedVisual;
/// \brief Counter used to create unique camera names.
public: static unsigned int cameraCounter;
/// \brief Deferred shading geometry buffer.
public: Ogre::CompositorInstance *dsGBufferInstance;
/// \brief Deferred shading merge compositor.
public: Ogre::CompositorInstance *dsMergeInstance;
/// \brief Deferred lighting geometry buffer.
public: Ogre::CompositorInstance *dlGBufferInstance;
/// \brief Deferred lighting merge compositor.
public: Ogre::CompositorInstance *dlMergeInstance;
/// \brief Screen space ambient occlusion compositor.
public: Ogre::CompositorInstance *ssaoInstance;
/// \brief Lens distortion model
public: DistortionPtr distortion;
/// \brief Queue of move positions.
public: std::deque<std::pair<ignition::math::Pose3d, double> >
moveToPositionQueue;
/// \brief Render period.
public: common::Time renderPeriod;
/// \brief Position PID used to track a visual smoothly.
public: common::PID trackVisualPID;
/// \brief Pitch PID used to track a visual smoothly.
public: common::PID trackVisualPitchPID;
/// \brief Yaw PID used to track a visual smoothly.
public: common::PID trackVisualYawPID;
/// \brief Communication Node
public: transport::NodePtr node;
/// \brief Subscribe to camera command topic
public: transport::SubscriberPtr cmdSub;
/// \def CameraCmdMsgs_L
/// \brief List for holding camera command messages.
typedef std::list<boost::shared_ptr<msgs::CameraCmd const> >
CameraCmdMsgs_L;
/// \brief List of camera cmd messages.
public: CameraCmdMsgs_L commandMsgs;
/// \brief Mutex to lock the various message buffers.
public: std::mutex receiveMutex;
};
}
}
#endif