pxmlw6n2f/Gazebo_Distributed_TCP/interfaces/player/OpaqueInterface.cc

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/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Desc: Opaque Interface for Player
* Author: Benjamin Kloster
* Date: 13 March 2008
*/
/**
@addtogroup player
@par Opaque Interface
*/
/* TODO
Do we need these?
- PLAYER_OPAQUE_DATA_STATE
- PLAYER_OPAQUE_CMD_DATA
- PLAYER_OPAQUE_REQ_DATA
*/
#include <math.h>
#include <iostream>
#include <boost/thread/recursive_mutex.hpp>
#include "GazeboDriver.hh"
#include "OpaqueInterface.hh"
using namespace libgazebo;
boost::recursive_mutex *OpaqueInterface::mutex = NULL;
///////////////////////////////////////////////////////////////////////////////
// Constructor
OpaqueInterface::OpaqueInterface(player_devaddr_t addr,
GazeboDriver *driver, ConfigFile *cf, int section)
: GazeboInterface(addr, driver, cf, section), iface(NULL), gz_id(NULL),
datatime(0.0)
{
/*
// Get the ID of the interface
this->gz_id = (char*) calloc(1024, sizeof(char));
strcat(this->gz_id, GazeboClient::prefixId);
strcat(this->gz_id, cf->ReadString(section, "gz_id", ""));
// Allocate a Position Interface
this->iface = new OpaqueIface();
this->datatime = -1;
if (this->mutex == NULL)
this->mutex = new boost::recursive_mutex();
*/
}
///////////////////////////////////////////////////////////////////////////////
// Destructor
OpaqueInterface::~OpaqueInterface()
{
/*
// Release this interface
delete this->iface;
*/
}
///////////////////////////////////////////////////////////////////////////////
// Handle all messages. This is called from GazeboDriver
int OpaqueInterface::ProcessMessage(QueuePointer &respQueue,
player_msghdr_t *hdr, void *data)
{
/*
boost::recursive_mutex::scoped_lock lock(*this->mutex);
if (this->iface->Lock(1))
{
// nothing yet
return 0;
}
else
this->Unsubscribe();
*/
return -1;
}
///////////////////////////////////////////////////////////////////////////////
// Update this interface, publish new info. This is
// called from GazeboDriver::Update
void OpaqueInterface::Update()
{
/*
boost::recursive_mutex::scoped_lock lock(*this->mutex);
player_opaque_data_t data;
struct timeval ts;
memset(&data, 0, sizeof(data));
if (this->iface->Lock(1))
{
// Only Update when new data is present
if (this->iface->data->head.time > this->datatime)
{
this->datatime = this->iface->data->head.time;
ts.tv_sec = (int) (this->iface->data->head.time);
ts.tv_usec = (int) (fmod(this->iface->data->head.time, 1) * 1e6);
data.data_count = this->iface->data->data_count;
data.data = this->iface->data->data;
this->driver->Publish(this->device_addr,
PLAYER_MSGTYPE_DATA,
PLAYER_OPAQUE_DATA_STATE,
(void*)&data, sizeof(data), &this->datatime);
}
this->iface->Unlock();
}
else
this->Unsubscribe();
*/
}
///////////////////////////////////////////////////////////////////////////////
// Open a SHM interface when a subscription is received. This is called from
// GazeboDriver::Subscribe
void OpaqueInterface::Subscribe()
{
/*
// Open the interface
try
{
boost::recursive_mutex::scoped_lock lock(*this->mutex);
this->iface->Open(GazeboClient::client, this->gz_id);
}
catch (std::string &e)
{
// std::ostringstream stream;
std::cout <<"Error Subscribing to Gazebo Opaque Interface\n"
<< e << "\n";
// gzthrow(stream.str());
exit(0);
}
*/
}
///////////////////////////////////////////////////////////////////////////////
// Close a SHM interface. This is called from GazeboDriver::Unsubscribe
void OpaqueInterface::Unsubscribe()
{
/*
boost::recursive_mutex::scoped_lock lock(*this->mutex);
this->iface->Close();
*/
}