pxmlw6n2f/Gazebo_Distributed_TCP/test/integration/keys_to_joints.cc

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2019-03-28 10:57:49 +08:00
/*
* Copyright (C) 2016 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "gazebo/physics/physics.hh"
#include "gazebo/test/ServerFixture.hh"
#include "gazebo/test/helper_physics_generator.hh"
#include "gazebo/transport/Publisher.hh"
using namespace gazebo;
class KeysToJoints : public ServerFixture,
public testing::WithParamInterface<const char*>
{
/// \brief Key to joint position
/// \param[in] _physicsEngine Physics engine to use.
public: void Position(const std::string &_physicsEngine);
/// \brief Key to joint velocity
/// \param[in] _physicsEngine Physics engine to use.
public: void Velocity(const std::string &_physicsEngine);
/// \brief Key to joint force
/// \param[in] _physicsEngine Physics engine to use.
public: void Force(const std::string &_physicsEngine);
/// \brief One key to many joints
/// \param[in] _physicsEngine Physics engine to use.
public: void MultipleJoints(const std::string &_physicsEngine);
};
////////////////////////////////////////////////////////////////////////
void KeysToJoints::Position(const std::string &_physicsEngine)
{
this->Load("worlds/keys_to_joints.world", false, _physicsEngine);
auto world = physics::get_world();
ASSERT_NE(world , nullptr);
auto model = world->GetModel("position_teleop");
ASSERT_NE(model, nullptr);
// Setup keyboard publisher
auto keyboardPub = this->node->Advertise<msgs::Any>("~/keyboard/keypress");
// Position teleop
auto joint = model->GetJoint("joint");
ASSERT_NE(joint, nullptr);
// Trigger key to increase position
double target = joint->GetAngle(0).Radian() + 0.05;
msgs::Any msg;
msg.set_type(msgs::Any_ValueType_INT32);
msg.set_int_value(106);
keyboardPub->Publish(msg);
int maxSleep = 50;
int sleep = 0;
while (joint->GetAngle(0).Radian() < target && sleep < maxSleep)
{
common::Time::MSleep(100);
++sleep;
}
EXPECT_GT(joint->GetAngle(0).Radian(), target);
// Trigger key to decrease position
target = joint->GetAngle(0).Radian() - 0.05;
msg.set_int_value(117);
keyboardPub->Publish(msg);
sleep = 0;
while (joint->GetAngle(0).Radian() > target && sleep < maxSleep)
{
common::Time::MSleep(100);
++sleep;
}
EXPECT_LT(joint->GetAngle(0).Radian(), target);
}
TEST_P(KeysToJoints, Position)
{
const std::string physicsEngine = GetParam();
Position(physicsEngine);
}
////////////////////////////////////////////////////////////////////////
void KeysToJoints::Velocity(const std::string &_physicsEngine)
{
this->Load("worlds/keys_to_joints.world", false, _physicsEngine);
auto world = physics::get_world();
ASSERT_NE(world , nullptr);
auto model = world->GetModel("velocity_teleop");
ASSERT_NE(model, nullptr);
// Setup keyboard publisher
auto keyboardPub = this->node->Advertise<msgs::Any>("~/keyboard/keypress");
// Velocity teleop
auto joint = model->GetJoint("joint");
ASSERT_NE(joint, nullptr);
// Trigger key to have a positive velocity
double target = 0.29;
msgs::Any msg;
msg.set_type(msgs::Any_ValueType_INT32);
msg.set_int_value(107);
keyboardPub->Publish(msg);
int maxSleep = 50;
int sleep = 0;
while (joint->GetVelocity(0) < target && sleep < maxSleep)
{
common::Time::MSleep(100);
++sleep;
}
EXPECT_GT(joint->GetVelocity(0), target);
// Trigger key to stop
double tol = 1e-5;
msg.set_int_value(105);
keyboardPub->Publish(msg);
sleep = 0;
while (std::abs(joint->GetVelocity(0)) > tol && sleep < maxSleep)
{
common::Time::MSleep(100);
++sleep;
}
EXPECT_LT(std::abs(joint->GetVelocity(0)), tol);
// Trigger key to have a negative velocity
msg.set_int_value(56);
keyboardPub->Publish(msg);
sleep = 0;
while (joint->GetVelocity(0) > -target && sleep < maxSleep)
{
common::Time::MSleep(100);
++sleep;
}
EXPECT_LT(joint->GetVelocity(0), -target);
}
TEST_P(KeysToJoints, Velocity)
{
const std::string physicsEngine = GetParam();
Velocity(physicsEngine);
}
////////////////////////////////////////////////////////////////////////
void KeysToJoints::Force(const std::string &_physicsEngine)
{
this->Load("worlds/keys_to_joints.world", false, _physicsEngine);
auto world = physics::get_world();
ASSERT_NE(world , nullptr);
auto model = world->GetModel("force_teleop");
ASSERT_NE(model, nullptr);
// Setup keyboard publisher
auto keyboardPub = this->node->Advertise<msgs::Any>("~/keyboard/keypress");
// Force teleop
auto joint = model->GetJoint("joint");
ASSERT_NE(joint, nullptr);
// Trigger key to push in positive direction
double target = joint->GetAngle(0).Radian() + 0.1;
msgs::Any msg;
msg.set_type(msgs::Any_ValueType_INT32);
msg.set_int_value(108);
keyboardPub->Publish(msg);
// DART only responds after a few clicks: issue #2091
if (_physicsEngine == "dart")
{
for (int i = 0; i < 5; ++i)
keyboardPub->Publish(msg);
}
int maxSleep = 50;
int sleep = 0;
while (joint->GetAngle(0).Radian() < target && sleep < maxSleep)
{
common::Time::MSleep(100);
++sleep;
}
EXPECT_GT(joint->GetAngle(0).Radian(), target);
// Trigger key to stop
if (_physicsEngine == "dart")
{
gzerr << "Skipping rest of test for [dart] due to issue #2091" << std::endl;
return;
}
double tol = 0.1;
msg.set_int_value(111);
keyboardPub->Publish(msg);
sleep = 0;
while (std::abs(joint->GetVelocity(0)) > tol && sleep < maxSleep)
{
common::Time::MSleep(100);
++sleep;
}
EXPECT_LT(std::abs(joint->GetVelocity(0)), tol);
}
TEST_P(KeysToJoints, Force)
{
const std::string physicsEngine = GetParam();
if (physicsEngine == "simbody")
{
gzerr << "Skipping test for ["
<< physicsEngine
<< "] due to Joint::SetForce, see issue #2092"
<< std::endl;
return;
}
if (physicsEngine == "bullet")
{
gzerr << "Skipping test for ["
<< physicsEngine
<< "] because of thread safety, see issue #2098"
<< std::endl;
return;
}
Force(physicsEngine);
}
////////////////////////////////////////////////////////////////////////
void KeysToJoints::MultipleJoints(const std::string &_physicsEngine)
{
this->Load("worlds/keys_to_joints.world", false, _physicsEngine);
auto world = physics::get_world();
ASSERT_NE(world , nullptr);
auto model = world->GetModel("multiple_teleop");
ASSERT_NE(model, nullptr);
// Setup keyboard publisher
auto keyboardPub = this->node->Advertise<msgs::Any>("~/keyboard/keypress");
// MultipleJoints teleop
auto joint2 = model->GetJoint("joint_2");
ASSERT_NE(joint2, nullptr);
auto joint3 = model->GetJoint("joint_3");
ASSERT_NE(joint3, nullptr);
// Trigger a single key which increases joint2 and decreases joint3
double target2 = joint2->GetAngle(0).Radian() + 0.05;
double target3 = joint3->GetAngle(0).Radian() - 0.05;
msgs::Any msg;
msg.set_type(msgs::Any_ValueType_INT32);
msg.set_int_value(59);
keyboardPub->Publish(msg);
int maxSleep = 50;
int sleep = 0;
while (joint2->GetAngle(0).Radian() < target2 &&
joint3->GetAngle(0).Radian() > target3 && sleep < maxSleep)
{
common::Time::MSleep(100);
++sleep;
}
EXPECT_GT(joint2->GetAngle(0).Radian(), target2);
EXPECT_LT(joint3->GetAngle(0).Radian(), target3);
}
TEST_P(KeysToJoints, MultipleJoints)
{
const std::string physicsEngine = GetParam();
MultipleJoints(physicsEngine);
}
INSTANTIATE_TEST_CASE_P(PhysicsEngines, KeysToJoints, PHYSICS_ENGINE_VALUES);
int main(int argc, char **argv)
{
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}