pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/gui/MainWindow_TEST.hh

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2019-03-28 10:57:49 +08:00
/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _MAINWINDOW_TEST_HH_
#define _MAINWINDOW_TEST_HH_
#include "gazebo/gui/QTestFixture.hh"
/// \brief A test class for the main window class.
class MainWindow_TEST : public QTestFixture
{
Q_OBJECT
/// \brief Test minimizing and maximizing MainWindow
private slots: void MinimizeMaximize();
/// \brief Test the step action state when simulation is running and paused.
private slots: void StepState();
/// \brief Test that Actions created in MainWindow get destroyed.
private slots: void ActionCreationDestruction();
/// \brief Test scene destruction on shutdown
private slots: void SceneDestruction();
/// \brief Test user camera entity selection
private slots: void Selection();
/// \brief Test user camera frames per second
private slots: void UserCameraFPS();
/// \brief Test copying and pasting a model and a light
private slots: void CopyPaste();
/// \brief Test that trigger of the view wireframe action creates an
/// appropriate request.
private slots: void Wireframe();
/// \brief Test creating a main window with non-default world
private slots: void NonDefaultWorld();
/// \brief Test moving the user camera via a joystick message.
private slots: void UserCameraJoystick();
/// \brief Test Set user camera pose via SDF
private slots: void SetUserCameraPoseSDF();
/// \brief Test that menus are created in the main window menu bar.
private slots: void MenuBar();
/// \brief Test different window modes.
private slots: void WindowModes();
/// \brief Test that the minimum size of the window is reasonable.
private slots: void MinimumSize();
};
#endif