pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/gui/SpaceNav.cc

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2019-03-28 10:57:49 +08:00
/*
* Copyright (C) 2014 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifdef _WIN32
// Ensure that Winsock2.h is included before Windows.h, which can get
// pulled in by anybody (e.g., Boost).
#include <Winsock2.h>
#endif
#include <boost/bind.hpp>
#include <gazebo/gazebo_config.h>
#ifdef HAVE_SPNAV
#include <spnav.h>
// Status is defined in X11/Xlib.h which is included by spnav.h
// protobuf define a class named Status. To avoid conflicts, remove here
// the definition of Status.
#undef Status
#endif
#include "gazebo/gui/GuiIface.hh"
#include "gazebo/gui/SpaceNavPrivate.hh"
#include "gazebo/gui/SpaceNav.hh"
using namespace gazebo;
using namespace gui;
/////////////////////////////////////////////////
// Copied from libspnav in order to prevent an error message from
// spnav_open() when spnav daemon is not running.
int spnav_test_daemon(void)
{
#ifndef _WIN32
int s;
struct sockaddr_un addr;
if ((s = socket(PF_UNIX, SOCK_STREAM, 0)) == -1)
return -1;
memset(&addr, 0, sizeof addr);
addr.sun_family = AF_UNIX;
strncpy(addr.sun_path, "/var/run/spnav.sock", sizeof(addr.sun_path));
if (connect(s, (struct sockaddr*)&addr, sizeof addr) == -1)
{
close(s);
return -1;
}
close(s);
#endif
return 0;
}
/////////////////////////////////////////////////
SpaceNav::SpaceNav()
: dataPtr(new SpaceNavPrivate)
{
}
/////////////////////////////////////////////////
SpaceNav::~SpaceNav()
{
delete this->dataPtr;
this->dataPtr = NULL;
}
/////////////////////////////////////////////////
bool SpaceNav::Load()
{
bool result = true;
// reset button settings
this->dataPtr->buttons[0] = 0;
this->dataPtr->buttons[1] = 0;
#ifdef HAVE_SPNAV
// Read whether to use spacenav in gui.ini
bool enableSpacenav = getINIProperty<bool>("spacenav.enable", true);
if (!enableSpacenav)
{
gzlog << "Spacenav functionality is disabled\n";
return result;
}
// Read deadband from [spacenav] in gui.ini
this->dataPtr->deadbandTrans.x = getINIProperty<double>(
"spacenav.deadband_x", 0.1);
this->dataPtr->deadbandTrans.y = getINIProperty<double>(
"spacenav.deadband_y", 0.1);
this->dataPtr->deadbandTrans.z = getINIProperty<double>(
"spacenav.deadband_z", 0.1);
this->dataPtr->deadbandRot.x = getINIProperty<double>(
"spacenav.deadband_rx", 0.1);
this->dataPtr->deadbandRot.y = getINIProperty<double>(
"spacenav.deadband_ry", 0.1);
this->dataPtr->deadbandRot.z = getINIProperty<double>(
"spacenav.deadband_rz", 0.1);
// Read topic from [spacenav] in gui.ini
std::string topic = getINIProperty<std::string>("spacenav.topic",
"~/user_camera/joy_twist");
// Get whether the spacename daemon exists and is running.
int daemonRunning = spnav_test_daemon();
if (daemonRunning >= 0 && spnav_open() >= 0)
{
this->dataPtr->node = transport::NodePtr(new transport::Node());
this->dataPtr->node->Init();
this->dataPtr->joyPub = this->dataPtr->node->Advertise<msgs::Joystick>(
topic);
this->dataPtr->pollThread = new boost::thread(
boost::bind(&SpaceNav::Run, this));
}
else if (daemonRunning >= 0)
{
gzerr << "Unable to open space navigator device."
<< "Please make sure you have run spacenavd as root.\n";
result = false;
}
else
{
gzlog << "No spacenav daemon found. Spacenav functionality is disabled\n";
}
#endif
return result;
}
/////////////////////////////////////////////////
void SpaceNav::Run()
{
#ifdef HAVE_SPNAV
spnav_event sev;
this->dataPtr->stop = false;
while (!this->dataPtr->stop)
{
msgs::Joystick joystickMsg;
// add button state
for (unsigned int i = 0; i < 2; ++i)
joystickMsg.add_buttons(this->dataPtr->buttons[i]);
// bool joyStale = false;
bool queueEmpty = false;
switch (spnav_poll_event(&sev))
{
// spnav_poll_event returns 0 when no event is present
case 0:
queueEmpty = true;
break;
case SPNAV_EVENT_BUTTON:
// update button press
this->dataPtr->buttons[sev.button.bnum] = sev.button.press;
joystickMsg.mutable_buttons()->Set(sev.button.bnum, sev.button.press);
this->dataPtr->joyPub->Publish(joystickMsg);
break;
case SPNAV_EVENT_MOTION:
joystickMsg.mutable_translation()->set_x(
this->Deadband(this->dataPtr->deadbandTrans.x,
sev.motion.z / SCALE));
joystickMsg.mutable_translation()->set_y(
this->Deadband(this->dataPtr->deadbandTrans.y,
-sev.motion.x / SCALE));
joystickMsg.mutable_translation()->set_z(
this->Deadband(this->dataPtr->deadbandTrans.z,
sev.motion.y / SCALE));
joystickMsg.mutable_rotation()->set_x(
this->Deadband(this->dataPtr->deadbandRot.x,
sev.motion.rz / SCALE));
joystickMsg.mutable_rotation()->set_y(
this->Deadband(this->dataPtr->deadbandRot.y,
-sev.motion.rx / SCALE));
joystickMsg.mutable_rotation()->set_z(
this->Deadband(this->dataPtr->deadbandRot.z,
sev.motion.ry / SCALE));
this->dataPtr->joyPub->Publish(joystickMsg);
break;
default:
break;
}
if (queueEmpty)
common::Time::NSleep(1000000);
}
#endif
}
/////////////////////////////////////////////////
double SpaceNav::Deadband(double _deadband, double _value) const
{
double abs = std::abs(_value);
return abs < _deadband ? 0 :
(_value - (abs/_value * _deadband)) / (1 - _deadband);
}