pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/physics/Population.cc

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2019-03-28 10:57:49 +08:00
/*
* Copyright (C) 2014 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifdef _WIN32
// Ensure that Winsock2.h is included before Windows.h, which can get
// pulled in by anybody (e.g., Boost).
#include <Winsock2.h>
#endif
#include <string>
#include <vector>
#include <boost/shared_ptr.hpp>
#include <sdf/sdf.hh>
#include "gazebo/common/Assert.hh"
#include "gazebo/common/Console.hh"
#include "gazebo/math/Kmeans.hh"
#include "gazebo/math/Pose.hh"
#include "gazebo/math/Rand.hh"
#include "gazebo/physics/Population.hh"
#include "gazebo/physics/PopulationPrivate.hh"
#include "gazebo/physics/World.hh"
using namespace gazebo;
using namespace common;
using namespace physics;
//////////////////////////////////////////////////
Population::Population(sdf::ElementPtr _sdf, boost::shared_ptr<World> _world)
: dataPtr(new PopulationPrivate)
{
this->dataPtr->world = _world;
if (_sdf->HasElement("population"))
this->dataPtr->populationElem = _sdf->GetElement("population");
}
//////////////////////////////////////////////////
Population::~Population()
{
}
//////////////////////////////////////////////////
bool Population::PopulateAll()
{
GZ_ASSERT(this->dataPtr->populationElem, "<population> SDF element is NULL");
sdf::ElementPtr popElem = this->dataPtr->populationElem;
bool result = true;
// Iterate through all the population elements in the sdf.
while (popElem)
{
if (!this->PopulateOne(popElem))
result = false;
popElem = popElem->GetNextElement("population");
}
return result;
}
//////////////////////////////////////////////////
bool Population::PopulateOne(const sdf::ElementPtr _population)
{
std::vector<math::Vector3> objects;
PopulationParams params;
GZ_ASSERT(_population, "'_population' parameter is NULL");
if (!this->ParseSdf(_population, params))
return false;
// Generate the set of poses based on the region and distribution.
if (params.region == "box" && params.distribution == "random")
this->CreatePosesBoxRandom(params, objects);
else if (params.region == "box" && params.distribution == "uniform")
this->CreatePosesBoxUniform(params, objects);
else if (params.distribution == "grid")
this->CreatePosesBoxGrid(params, objects);
else if (params.region == "box" && params.distribution == "linear-x")
this->CreatePosesBoxLinearX(params, objects);
else if (params.region == "box" && params.distribution == "linear-y")
this->CreatePosesBoxLinearY(params, objects);
else if (params.region == "box" && params.distribution == "linear-z")
this->CreatePosesBoxLinearZ(params, objects);
else if (params.region == "cylinder" && params.distribution == "random")
this->CreatePosesCylinderRandom(params, objects);
else if (params.region == "cylinder" && params.distribution == "uniform")
this->CreatePosesCylinderUniform(params, objects);
else
{
gzerr << "Unrecognized combination of region [" << params.region << "] and "
<< "distribution [" << params.distribution << "]" << std::endl;
return false;
}
// Create an sdf containing the model description.
sdf::SDF sdf;
sdf.SetFromString("<sdf version ='1.5'>" + params.modelSdf + "</sdf>");
for (size_t i = 0; i < objects.size(); ++i)
{
math::Vector3 p(objects[i].x, objects[i].y, objects[i].z);
// Create a unique model for each clone.
std::string cloneSdf = sdf.ToString();
std::string delim = "model name='";
size_t first = cloneSdf.find(delim) + delim.size();
size_t last = cloneSdf.find("'", first);
std::string newName = params.modelName + std::string("_clone_") +
boost::lexical_cast<std::string>(i);
cloneSdf.replace(first, last - first, newName);
// Insert the <pose> element.
std::string endDelim = "'>";
first = cloneSdf.find(delim) + delim.size();
last = cloneSdf.find(endDelim, first);
std::string pose = "\n <pose>" +
boost::lexical_cast<std::string>(p.x) + " " +
boost::lexical_cast<std::string>(p.y) + " " +
boost::lexical_cast<std::string>(p.z) + " 0 0 0</pose>";
cloneSdf.insert(last + endDelim.size(), pose);
this->dataPtr->world->InsertModelString(cloneSdf);
}
return true;
}
/////////////////////////////////////////////////
bool Population::ElementFromSdf(const sdf::ElementPtr &_sdfElement,
const std::string &_element, sdf::ElementPtr &_value)
{
if (_sdfElement->HasElement(_element))
{
_value = _sdfElement->GetElement(_element);
return true;
}
gzerr << "Unable to find <" << _element << "> inside the population tag"
<< std::endl;
return false;
}
/////////////////////////////////////////////////
bool Population::ParseSdf(sdf::ElementPtr _population,
PopulationParams &_params)
{
GZ_ASSERT(_population, "'_population' parameter is NULL");
// Read the model element.
sdf::ElementPtr model;
if (!this->ElementFromSdf(_population, "model", model))
return false;
_params.modelSdf = model->ToString("");
_params.modelName = model->Get<std::string>("name");
// Read the pose.
math::Pose pose;
if (!this->ValueFromSdf(_population, "pose", _params.pose))
return false;
// Read the distribution element.
sdf::ElementPtr distribution;
if (!this->ElementFromSdf(_population, "distribution", distribution))
return false;
// Read the distribution type.
if (!this->ValueFromSdf<std::string>(distribution, "type",
_params.distribution))
{
return false;
}
if ((_params.distribution != "random") &&
(_params.distribution != "uniform") &&
(_params.distribution != "grid") &&
(_params.distribution != "linear-x") &&
(_params.distribution != "linear-y") &&
(_params.distribution != "linear-z"))
{
gzerr << "Unknown distribution type [" << _params.distribution << "]"
<< std::endl;
return false;
}
// Models evenly distributed in a 2D grid pattern.
if (_params.distribution == "grid")
{
// Read the number of rows.
if (!this->ValueFromSdf<int>(distribution, "rows", _params.rows))
return false;
// Sanity check.
if (_params.rows <= 0)
{
gzwarn << "Incorrect number of rows while populating objects ["
<< _params.rows << "]. Population ignored." << std::endl;
return false;
}
// Read the number of columns.
if (!this->ValueFromSdf<int>(distribution, "cols", _params.cols))
return false;
// Sanity check.
if (_params.cols <= 0)
{
gzwarn << "Incorrect number of columns while populating objects ["
<< _params.cols << "]. Population ignored." << std::endl;
return false;
}
// Read the <step> value used to separate each model in the grid.
if (!this->ValueFromSdf<math::Vector3>(distribution, "step", _params.step))
return false;
// Align the origin of the grid with 'pose'.
if (_params.cols % 2 == 0)
{
_params.pose.pos.x -=
(_params.step.x * (_params.cols - 2) / 2.0) + (_params.step.x / 2.0);
}
else
_params.pose.pos.x -= _params.step.x * (_params.cols - 1) / 2.0;
if (_params.rows % 2 == 0)
{
_params.pose.pos.y -=
(_params.step.y * (_params.rows - 2) / 2.0) + (_params.step.y / 2.0);
}
else
_params.pose.pos.y -= _params.step.y * (_params.rows - 1) / 2.0;
}
else
{
// Read the model_count element.
if (!this->ValueFromSdf<int>(_population, "model_count",
_params.modelCount))
{
return false;
}
// Sanity check.
if (_params.modelCount <= 0)
{
gzwarn << "Trying to populate a non positive number of models ["
<< _params.modelCount << "]. Population ignored." << std::endl;
return false;
}
// Read the region element.
if (_population->HasElement("box"))
{
sdf::ElementPtr box = _population->GetElement("box");
_params.region = "box";
// Read the size of the bounding box.
if (!this->ValueFromSdf<math::Vector3>(box, "size", _params.size))
return false;
// Sanity check.
if (_params.size.x <= 0 || _params.size.y <= 0 || _params.size.z <= 0)
{
gzwarn << "Incorrect box size while populating objects ["
<< _params.size << "]. Population ignored." << std::endl;
return false;
}
// Align the origin of the box with 'pose'.
_params.pose.pos -= _params.size / 2.0;
}
else if (_population->HasElement("cylinder"))
{
sdf::ElementPtr cylinder = _population->GetElement("cylinder");
_params.region = "cylinder";
// Read the radius of the cylinder's base.
if (!this->ValueFromSdf<double>(cylinder, "radius", _params.radius))
return false;
// Sanity check.
if (_params.radius <= 0)
{
gzwarn << "Incorrect radius value while populating objects ["
<< _params.radius << "]. Population ignored." << std::endl;
return false;
}
// Read the cylinder's length.
if (!this->ValueFromSdf<double>(cylinder, "length", _params.length))
return false;
// Sanity check.
if (_params.length <= 0)
{
gzwarn << "Incorrect length value while populating objects ["
<< _params.length << "]. Population ignored." << std::endl;
return false;
}
}
else
{
gzerr << "I have not found a valid region. 'box' or 'cylinder' are"
<< " the valid region types" << std::endl;
return false;
}
}
return true;
}
/////////////////////////////////////////////////
void Population::CreatePosesBoxRandom(const PopulationParams &_populParams,
std::vector<math::Vector3> &_poses)
{
// _poses should be empty.
GZ_ASSERT(_poses.empty(), "Output parameter '_poses' is not empty");
_poses.clear();
for (int i = 0; i < _populParams.modelCount; ++i)
{
math::Pose offset(math::Rand::GetDblUniform(0, _populParams.size.x),
math::Rand::GetDblUniform(0, _populParams.size.y),
math::Rand::GetDblUniform(0, _populParams.size.z),
0, 0, 0);
_poses.push_back((offset + _populParams.pose).pos);
}
// Check that we have generated the appropriate number of poses.
GZ_ASSERT(_populParams.modelCount == static_cast<int>(_poses.size()),
"Unexpected number of objects while generating a population");
}
/////////////////////////////////////////////////
void Population::CreatePosesBoxUniform(const PopulationParams &_populParams,
std::vector<math::Vector3> &_poses)
{
// _poses should be empty.
GZ_ASSERT(_poses.empty(), "Output parameter '_poses' is not empty");
std::vector<math::Vector3> obs;
// Step1: Sample points in a box.
double x = 0.0;
double y = 0.0;
while (y < _populParams.size.y)
{
while (x < _populParams.size.x)
{
math::Vector3 p;
p.x = x;
p.y = y;
p.z = math::Rand::GetDblUniform(0, _populParams.size.z);
obs.push_back(p);
x += .1;
}
x = 0.0;
y += .1;
}
// Step2: Cluster the sampled points in 'modelCount' clusters.
std::vector<math::Vector3> centroids;
std::vector<unsigned int> labels;
math::Kmeans kmeans(obs);
kmeans.Cluster(_populParams.modelCount, centroids, labels);
// Step3: Create the list of object positions.
_poses.clear();
for (int i = 0; i < _populParams.modelCount; ++i)
{
math::Pose p(centroids[i], math::Quaternion(0, 0, 0));
_poses.push_back((p + _populParams.pose).pos);
}
// Check that we have generated the appropriate number of poses.
GZ_ASSERT(_populParams.modelCount == static_cast<int>(_poses.size()),
"Unexpected number of objects while generating a population");
}
/////////////////////////////////////////////////
void Population::CreatePosesBoxGrid(const PopulationParams &_populParams,
std::vector<math::Vector3> &_poses)
{
// _poses should be empty.
GZ_ASSERT(_poses.empty(), "Output parameter '_poses' is not empty");
_poses.clear();
math::Pose offset = math::Pose::Zero;
for (int i = 0; i < _populParams.rows; ++i)
{
for (int j = 0; j < _populParams.cols; ++j)
{
_poses.push_back((offset + _populParams.pose).pos);
offset.pos.x += _populParams.step.x;
}
offset.pos.x = 0;
offset.pos.y += _populParams.step.y;
}
// Check that we have generated the appropriate number of poses.
GZ_ASSERT(_populParams.rows * _populParams.cols ==
static_cast<int>(_poses.size()),
"Unexpected number of objects while generating a population");
}
/////////////////////////////////////////////////
void Population::CreatePosesBoxLinearX(const PopulationParams &_populParams,
std::vector<math::Vector3> &_poses)
{
// _poses should be empty.
GZ_ASSERT(_poses.empty(), "Output parameter '_poses' is not empty");
// Evenly placed in a row along the global x-axis.
_poses.clear();
math::Pose offset = math::Pose::Zero;
offset.pos.y = _populParams.size.y / 2.0;
offset.pos.z = _populParams.size.z / 2.0;
for (int i = 0; i < _populParams.modelCount; ++i)
{
offset.pos.x =
_populParams.size.x * i / static_cast<double>(_populParams.modelCount);
_poses.push_back((offset + _populParams.pose).pos);
}
// Check that we have generated the appropriate number of poses.
GZ_ASSERT(_populParams.modelCount == static_cast<int>(_poses.size()),
"Unexpected number of objects while generating a population");
}
/////////////////////////////////////////////////
void Population::CreatePosesBoxLinearY(const PopulationParams &_populParams,
std::vector<math::Vector3> &_poses)
{
// _poses should be empty.
GZ_ASSERT(_poses.empty(), "Output parameter '_poses' is not empty");
// Evenly placed in a row along the global y-axis.
_poses.clear();
math::Pose offset = math::Pose::Zero;
offset.pos.x = _populParams.size.x / 2.0;
offset.pos.z = _populParams.size.z / 2.0;
for (int i = 0; i < _populParams.modelCount; ++i)
{
offset.pos.y =
_populParams.size.y * i / static_cast<double>(_populParams.modelCount);
_poses.push_back((offset + _populParams.pose).pos);
}
// Check that we have generated the appropriate number of poses.
GZ_ASSERT(_populParams.modelCount == static_cast<int>(_poses.size()),
"Unexpected number of objects while generating a population");
}
/////////////////////////////////////////////////
void Population::CreatePosesBoxLinearZ(const PopulationParams &_populParams,
std::vector<math::Vector3> &_poses)
{
// _poses should be empty.
GZ_ASSERT(_poses.empty(), "Output parameter '_poses' is not empty");
// Evenly placed in a row along the global z-axis.
_poses.clear();
math::Pose offset = math::Pose::Zero;
offset.pos.x = _populParams.size.x / 2.0;
offset.pos.y = _populParams.size.y / 2.0;
for (int i = 0; i < _populParams.modelCount; ++i)
{
offset.pos.z =
_populParams.size.z * i / static_cast<double>(_populParams.modelCount);
_poses.push_back((offset + _populParams.pose).pos);
}
// Check that we have generated the appropriate number of poses.
GZ_ASSERT(_populParams.modelCount == static_cast<int>(_poses.size()),
"Unexpected number of objects while generating a population");
}
/////////////////////////////////////////////////
void Population::CreatePosesCylinderRandom(const PopulationParams &_populParams,
std::vector<math::Vector3> &_poses)
{
// _poses should be empty.
GZ_ASSERT(_poses.empty(), "Output parameter '_poses' is not empty");
_poses.clear();
for (int i = 0; i < _populParams.modelCount; ++i)
{
double ang = math::Rand::GetDblUniform(0, 2 * M_PI);
double r = math::Rand::GetDblUniform(0, _populParams.radius);
math::Pose offset = math::Pose::Zero;
offset.pos.x = r * cos(ang);
offset.pos.y = r * sin(ang);
offset.pos.z = math::Rand::GetDblUniform(0, _populParams.length);
_poses.push_back((offset + _populParams.pose).pos);
}
// Check that we have generated the appropriate number of poses.
GZ_ASSERT(_populParams.modelCount == static_cast<int>(_poses.size()),
"Unexpected number of objects while generating a population");
}
/////////////////////////////////////////////////
void Population::CreatePosesCylinderUniform(
const PopulationParams &_populParams, std::vector<math::Vector3> &_poses)
{
// _poses should be empty.
GZ_ASSERT(_poses.empty(), "Output parameter '_poses' is not empty");
std::vector<math::Vector3> obs;
// Step1: Sample points in the cylinder.
unsigned int points = 10000;
for (size_t i = 0; i < points; ++i)
{
double ang = math::Rand::GetDblUniform(0, 2 * M_PI);
double r = math::Rand::GetDblUniform(0, _populParams.radius);
math::Vector3 p;
p.x = r * cos(ang);
p.y = r * sin(ang);
p.z = math::Rand::GetDblUniform(0, _populParams.length);
obs.push_back(p);
}
// Step2: Cluster the sampled points in 'modelCount' clusters.
std::vector<math::Vector3> centroids;
std::vector<unsigned int> labels;
math::Kmeans kmeans(obs);
kmeans.Cluster(_populParams.modelCount, centroids, labels);
// Step3: Create the list of object positions.
_poses.clear();
math::Pose offset = math::Pose::Zero;
for (int i = 0; i < _populParams.modelCount; ++i)
{
offset.pos = centroids[i];
_poses.push_back((offset + _populParams.pose).pos);
}
// Check that we have generated the appropriate number of poses.
GZ_ASSERT(_populParams.modelCount == static_cast<int>(_poses.size()),
"Unexpected number of objects while generating a population");
}