311 lines
9.6 KiB
C++
311 lines
9.6 KiB
C++
|
/*
|
||
|
* Copyright (C) 2015 Open Source Robotics Foundation
|
||
|
*
|
||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
* you may not use this file except in compliance with the License.
|
||
|
* You may obtain a copy of the License at
|
||
|
*
|
||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||
|
*
|
||
|
* Unless required by applicable law or agreed to in writing, software
|
||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
* See the License for the specific language governing permissions and
|
||
|
* limitations under the License.
|
||
|
*
|
||
|
*/
|
||
|
#include "gazebo/rendering/ogre_gazebo.h"
|
||
|
#include "gazebo/common/MouseEvent.hh"
|
||
|
|
||
|
#include "gazebo/rendering/Conversions.hh"
|
||
|
#include "gazebo/rendering/Scene.hh"
|
||
|
#include "gazebo/rendering/Visual.hh"
|
||
|
#include "gazebo/rendering/UserCamera.hh"
|
||
|
#include "gazebo/rendering/OrbitViewController.hh"
|
||
|
#include "gazebo/rendering/OrthoViewControllerPrivate.hh"
|
||
|
#include "gazebo/rendering/OrthoViewController.hh"
|
||
|
|
||
|
#define TYPE_STRING "ortho"
|
||
|
|
||
|
using namespace gazebo;
|
||
|
using namespace rendering;
|
||
|
|
||
|
//////////////////////////////////////////////////
|
||
|
OrthoViewController::OrthoViewController(UserCameraPtr _camera)
|
||
|
: OrbitViewController(_camera, "OrthoViewController"),
|
||
|
dataPtr(new OrthoViewControllerPrivate)
|
||
|
{
|
||
|
this->typeString = TYPE_STRING;
|
||
|
this->init = false;
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////
|
||
|
OrthoViewController::~OrthoViewController()
|
||
|
{
|
||
|
delete this->dataPtr;
|
||
|
this->dataPtr = NULL;
|
||
|
|
||
|
this->refVisual.reset();
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////
|
||
|
void OrthoViewController::Init()
|
||
|
{
|
||
|
// this will call the overloaded Init function
|
||
|
OrbitViewController::Init();
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////
|
||
|
void OrthoViewController::Init(const math::Vector3 &_focalPoint,
|
||
|
double _yaw, double _pitch)
|
||
|
{
|
||
|
// this function also gets called when camera animation is complete so make
|
||
|
// sure zoom is reset only if not yet initialized.
|
||
|
if (!this->init)
|
||
|
{
|
||
|
this->dataPtr->scale = 100;
|
||
|
this->distance = 1000.0/this->dataPtr->scale;
|
||
|
}
|
||
|
|
||
|
int width = this->camera->ViewportWidth();
|
||
|
int height = this->camera->ViewportHeight();
|
||
|
|
||
|
if (width > 0 && height > 0)
|
||
|
{
|
||
|
// set up the view projection
|
||
|
this->Zoom(1.0);
|
||
|
}
|
||
|
|
||
|
OrbitViewController::Init(_focalPoint, _yaw, _pitch);
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////
|
||
|
std::string OrthoViewController::GetTypeString()
|
||
|
{
|
||
|
return TYPE_STRING;
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////
|
||
|
void OrthoViewController::HandleMouseEvent(const common::MouseEvent &_event)
|
||
|
{
|
||
|
if (!this->enabled)
|
||
|
return;
|
||
|
|
||
|
math::Vector2i drag = _event.Pos() - _event.PrevPos();
|
||
|
|
||
|
math::Vector3 directionVec(0, 0, 0);
|
||
|
|
||
|
int width = this->camera->ViewportWidth();
|
||
|
int height = this->camera->ViewportHeight();
|
||
|
double orthoWidth = width/this->dataPtr->scale;
|
||
|
double orthoHeight = height/this->dataPtr->scale;
|
||
|
|
||
|
// If the event is the initial press of a mouse button, then update
|
||
|
// the focal point and distance.
|
||
|
if (_event.PressPos() == _event.Pos())
|
||
|
{
|
||
|
if (!this->camera->GetScene()->FirstContact(
|
||
|
this->camera, _event.PressPos(), this->focalPoint))
|
||
|
{
|
||
|
ignition::math::Vector3d origin, dir;
|
||
|
this->camera->CameraToViewportRay(
|
||
|
_event.PressPos().X(), _event.PressPos().Y(), origin, dir);
|
||
|
this->focalPoint = origin + dir * 10.0;
|
||
|
}
|
||
|
|
||
|
// pseudo distance
|
||
|
this->distance = 1000.0/this->dataPtr->scale;
|
||
|
|
||
|
this->yaw = this->camera->WorldRotation().Euler().Z();
|
||
|
this->pitch = this->camera->WorldRotation().Euler().Y();
|
||
|
}
|
||
|
|
||
|
// Turn on the reference visual.
|
||
|
this->refVisual->SetVisible(true);
|
||
|
|
||
|
// Middle mouse button or Shift + Left button is used to Orbit.
|
||
|
if (_event.Dragging() &&
|
||
|
(_event.Buttons() & common::MouseEvent::MIDDLE ||
|
||
|
(_event.Buttons() & common::MouseEvent::LEFT && _event.Shift())))
|
||
|
{
|
||
|
// Compute the delta yaw and pitch.
|
||
|
double dy = this->NormalizeYaw(drag.x * _event.MoveScale() * -0.4);
|
||
|
double dp = this->NormalizePitch(drag.y * _event.MoveScale() * 0.4);
|
||
|
|
||
|
// Limit rotation to pitch only if the "y" key is pressed.
|
||
|
if (!this->key.empty() && this->key == "y")
|
||
|
dy = 0.0;
|
||
|
// Limit rotation to yaw if the "z" key is pressed.
|
||
|
else if (!this->key.empty() && this->key == "z")
|
||
|
dp = 0.0;
|
||
|
|
||
|
this->Orbit(dy, dp);
|
||
|
}
|
||
|
// The left mouse button is used to translate the camera.
|
||
|
else if ((_event.Buttons() & common::MouseEvent::LEFT) && _event.Dragging())
|
||
|
{
|
||
|
math::Vector3 translation;
|
||
|
|
||
|
double factor = 1.0;
|
||
|
|
||
|
// The control key increases zoom speed by a factor of two.
|
||
|
if (_event.Control())
|
||
|
factor *= 2.0;
|
||
|
|
||
|
// If the "x", "y", or "z" key is pressed, then lock translation to the
|
||
|
// indicated axis.
|
||
|
if (!this->key.empty())
|
||
|
{
|
||
|
if (this->key == "x")
|
||
|
translation.Set((drag.y / static_cast<float>(height)) *
|
||
|
orthoHeight * factor, 0.0, 0.0);
|
||
|
else if (this->key == "y")
|
||
|
translation.Set(0.0, (drag.x / static_cast<float>(width)) *
|
||
|
orthoWidth * factor, 0.0);
|
||
|
else if (this->key == "z")
|
||
|
translation.Set(0.0, 0.0, (drag.y / static_cast<float>(height)) *
|
||
|
orthoHeight * factor);
|
||
|
else
|
||
|
gzerr << "Unable to handle key [" << this->key << "] in orbit view "
|
||
|
<< "controller.\n";
|
||
|
|
||
|
// Translate in the global coordinate frame
|
||
|
this->TranslateGlobal(translation);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Translate in the "y" "z" plane.
|
||
|
translation.Set(0.0,
|
||
|
(drag.x / static_cast<float>(width)) * orthoWidth * factor,
|
||
|
(drag.y / static_cast<float>(height)) * orthoHeight * factor);
|
||
|
|
||
|
// Translate in the local coordinate frame
|
||
|
this->TranslateLocal(translation);
|
||
|
}
|
||
|
}
|
||
|
// The right mouse button is used to zoom the camera.
|
||
|
else if ((_event.Buttons() & common::MouseEvent::RIGHT) && _event.Dragging())
|
||
|
{
|
||
|
double amount = 1.0 + (drag.y / static_cast<float>(height));
|
||
|
this->Zoom(amount, _event.PressPos());
|
||
|
}
|
||
|
// The scroll wheel controls zoom.
|
||
|
else if (_event.Type() == common::MouseEvent::SCROLL)
|
||
|
{
|
||
|
if (!this->camera->GetScene()->FirstContact(
|
||
|
this->camera, _event.Pos(), this->focalPoint))
|
||
|
{
|
||
|
ignition::math::Vector3d origin, dir;
|
||
|
this->camera->CameraToViewportRay(
|
||
|
_event.Pos().X(), _event.Pos().Y(), origin, dir);
|
||
|
this->focalPoint = origin + dir * 10.0;
|
||
|
}
|
||
|
|
||
|
// pseudo distance
|
||
|
this->distance = 1000.0/this->dataPtr->scale;
|
||
|
|
||
|
double factor = 1.0;
|
||
|
|
||
|
// The control key increases zoom speed by a factor of two.
|
||
|
if (_event.Control())
|
||
|
factor *= 2;
|
||
|
|
||
|
// This assumes that _event.scroll.y is -1 or +1
|
||
|
double zoomFactor = 10;
|
||
|
double amount = 1.0 + _event.Scroll().Y() * factor * _event.MoveScale()
|
||
|
* zoomFactor;
|
||
|
this->Zoom(amount, _event.Pos());
|
||
|
}
|
||
|
else
|
||
|
this->refVisual->SetVisible(false);
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////
|
||
|
void OrthoViewController::Zoom(const float _amount,
|
||
|
const math::Vector2i &_screenPos)
|
||
|
{
|
||
|
// Zoom to mouse cursor position
|
||
|
// Three step process:
|
||
|
// Translate mouse point to center of screen
|
||
|
// Zoom by changing the orthographic window size
|
||
|
// Translate back to mouse cursor position
|
||
|
|
||
|
math::Vector3 translation;
|
||
|
int width = this->camera->ViewportWidth();
|
||
|
int height = this->camera->ViewportHeight();
|
||
|
|
||
|
double orthoWidth = width / this->dataPtr->scale;
|
||
|
double orthoHeight = height / this->dataPtr->scale;
|
||
|
|
||
|
translation.Set(0.0,
|
||
|
((width/2.0 - _screenPos.x) / static_cast<float>(width))
|
||
|
* orthoWidth,
|
||
|
((height/2.0 - _screenPos.y) / static_cast<float>(height))
|
||
|
* orthoHeight);
|
||
|
this->TranslateLocal(translation);
|
||
|
|
||
|
this->dataPtr->scale /= _amount;
|
||
|
|
||
|
// build custom projection matrix from custom near and far clipping planes,
|
||
|
// had to set a negative near clippping plane to workaround a camera
|
||
|
// culling issue in orthographic view.
|
||
|
Ogre::Matrix4 proj;
|
||
|
proj = this->BuildScaledOrthoMatrix(
|
||
|
-width / this->dataPtr->scale / 2.0,
|
||
|
width / this->dataPtr->scale / 2.0,
|
||
|
-height / this->dataPtr->scale / 2.0,
|
||
|
height / this->dataPtr->scale / 2.0,
|
||
|
-500, 500);
|
||
|
|
||
|
this->camera->OgreCamera()->setCustomProjectionMatrix(true, proj);
|
||
|
|
||
|
double newOrthoWidth = width / this->dataPtr->scale;
|
||
|
double newOrthoHeight = height / this->dataPtr->scale;
|
||
|
|
||
|
translation.Set(0.0,
|
||
|
((_screenPos.x - width/2.0) / static_cast<float>(width))
|
||
|
* newOrthoWidth,
|
||
|
((_screenPos.y - height/2.0) / static_cast<float>(height))
|
||
|
* newOrthoHeight);
|
||
|
|
||
|
this->TranslateLocal(translation);
|
||
|
|
||
|
this->UpdateRefVisual();
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////
|
||
|
void OrthoViewController::Resize(
|
||
|
const unsigned int _width, const unsigned int _height)
|
||
|
{
|
||
|
Ogre::Matrix4 proj = this->BuildScaledOrthoMatrix(
|
||
|
_width / this->dataPtr->scale / -2.0,
|
||
|
_width / this->dataPtr->scale / 2.0,
|
||
|
_height / this->dataPtr->scale / -2.0,
|
||
|
_height / this->dataPtr->scale / 2.0,
|
||
|
-500, 500);
|
||
|
|
||
|
this->camera->OgreCamera()->setCustomProjectionMatrix(true, proj);
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////
|
||
|
Ogre::Matrix4 OrthoViewController::BuildScaledOrthoMatrix(
|
||
|
const float _left, const float _right,
|
||
|
const float _bottom, const float _top,
|
||
|
const float _near, const float _far) const
|
||
|
{
|
||
|
float invw = 1.0f / (_right - _left);
|
||
|
float invh = 1.0f / (_top - _bottom);
|
||
|
float invd = 1.0f / (_far - _near);
|
||
|
|
||
|
Ogre::Matrix4 proj = Ogre::Matrix4::ZERO;
|
||
|
proj[0][0] = 2.0f * invw;
|
||
|
proj[0][3] = -(_right + _left) * invw;
|
||
|
proj[1][1] = 2.0f * invh;
|
||
|
proj[1][3] = -(_top + _bottom) * invh;
|
||
|
proj[2][2] = -2.0f * invd;
|
||
|
proj[2][3] = -(_far + _near) * invd;
|
||
|
proj[3][3] = 1.0f;
|
||
|
|
||
|
return proj;
|
||
|
}
|