99 lines
3.9 KiB
Plaintext
99 lines
3.9 KiB
Plaintext
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<?xml version="1.0" encoding="utf-8"?>
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<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
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<asset>
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<unit name="meter" meter="1"/>
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<up_axis>Z_UP</up_axis>
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</asset>
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<library_images/>
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<library_effects>
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<effect id="Material-material-effect">
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<profile_COMMON>
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<technique sid="common">
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<phong>
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<emission>
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<color sid="emission">0 0 0 1</color>
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</emission>
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<ambient>
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<color sid="ambient">0 0 0 1</color>
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</ambient>
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<diffuse>
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<color sid="diffuse">0.512 0.512 0.512 1</color>
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</diffuse>
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<specular>
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<color sid="specular">0.25 0.25 0.25 1</color>
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</specular>
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<shininess>
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<float sid="shininess">50</float>
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</shininess>
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<index_of_refraction>
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<float sid="index_of_refraction">1</float>
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</index_of_refraction>
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</phong>
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</technique>
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</profile_COMMON>
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</effect>
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</library_effects>
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<library_materials>
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<material id="Material-material-material" name="Material-material-material">
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<instance_effect url="#Material-material-effect"/>
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</material>
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</library_materials>
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<library_geometries>
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<geometry id="Cube_001-mesh" name="Cube.001">
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<mesh>
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<source id="Cube_001-mesh-positions">
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<float_array id="Cube_001-mesh-positions-array" count="24">1 1 -1 1 -1 -1 -1 -0.9999998 -1 -0.9999997 1 -1 1 0.9999995 1 0.9999994 -1.000001 1 -1 -0.9999997 1 -1 1 1</float_array>
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<technique_common>
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<accessor source="#Cube_001-mesh-positions-array" count="8" stride="3">
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<param name="X" type="float"/>
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<param name="Y" type="float"/>
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<param name="Z" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<source id="Cube_001-mesh-normals">
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<float_array id="Cube_001-mesh-normals-array" count="18">0 0 -1 0 0 1 1 -1.49012e-7 1.49012e-7 -3.57628e-7 -1 -2.08616e-7 -1 0 0 1.19209e-7 1 1.19209e-7</float_array>
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<technique_common>
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<accessor source="#Cube_001-mesh-normals-array" count="6" stride="3">
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<param name="X" type="float"/>
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<param name="Y" type="float"/>
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<param name="Z" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<vertices id="Cube_001-mesh-vertices">
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<input semantic="POSITION" source="#Cube_001-mesh-positions"/>
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</vertices>
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<polylist material="Material-material-material" count="6">
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<input semantic="VERTEX" source="#Cube_001-mesh-vertices" offset="0"/>
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<input semantic="NORMAL" source="#Cube_001-mesh-normals" offset="1"/>
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<vcount>4 4 4 4 4 4 </vcount>
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<p>0 0 1 0 2 0 3 0 4 1 7 1 6 1 5 1 0 2 4 2 5 2 1 2 1 3 5 3 6 3 2 3 2 4 6 4 7 4 3 4 4 5 0 5 3 5 7 5</p>
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</polylist>
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</mesh>
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<extra><technique profile="MAYA"><double_sided>1</double_sided></technique></extra>
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</geometry>
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</library_geometries>
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<library_visual_scenes>
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<visual_scene id="Scene" name="Scene">
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<node id="Cube" name="Cube" type="NODE">
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<translate sid="location">4.465545 1.180392 3.843102</translate>
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<rotate sid="rotationZ">0 0 1 0</rotate>
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<rotate sid="rotationY">0 1 0 0</rotate>
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<rotate sid="rotationX">1 0 0 0</rotate>
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<scale sid="scale">1 1 1</scale>
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<instance_geometry url="#Cube_001-mesh">
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<bind_material>
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<technique_common>
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<instance_material symbol="Material-material-material" target="#Material-material-material"/>
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</technique_common>
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</bind_material>
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</instance_geometry>
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</node>
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</visual_scene>
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</library_visual_scenes>
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<scene>
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<instance_visual_scene url="#Scene"/>
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</scene>
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</COLLADA>
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