174 lines
5.6 KiB
C++
174 lines
5.6 KiB
C++
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/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include "gazebo/test/ServerFixture.hh"
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using namespace gazebo;
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class RenderingSensorTest : public ServerFixture
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{
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};
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common::Time lastTimestamp;
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std::vector<common::Time> gpuRayTimeStamps;
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std::vector<common::Time> cam1TimeStamps;
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std::vector<common::Time> cam2TimeStamps;
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// Collects gpu ray sensor's data timestamps for the TimeStamp test
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void OnReceiveGpuRayMsg(ConstLaserScanStampedPtr &_msg)
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{
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gpuRayTimeStamps.push_back(
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common::Time(_msg->time().sec(), _msg->time().nsec()));
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}
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// Collects camera sensor's data timestamps for the TimeStamp test
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void OnReceiveCamera1Msg(ConstImageStampedPtr &_msg)
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{
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cam1TimeStamps.push_back(
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common::Time(_msg->time().sec(), _msg->time().nsec()));
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}
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// Collects camera sensor2's data timestamps for the TimeStamp test
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void OnReceiveCamera2Msg(ConstImageStampedPtr &_msg)
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{
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cam2TimeStamps.push_back(
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common::Time(_msg->time().sec(), _msg->time().nsec()));
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}
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/////////////////////////////////////////////////
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/// \brief Create mulitiple rendering sensors so that there's some contention
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/// for gpu resources. Verify delays do not cause duplicate timestamps
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TEST_F(RenderingSensorTest, Timestamp)
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{
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Load("worlds/empty_test.world");
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// Make sure the render engine is available.
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if (rendering::RenderEngine::Instance()->GetRenderPathType() ==
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rendering::RenderEngine::NONE)
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{
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gzerr << "No rendering engine, unable to run camera test\n";
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return;
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}
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// Spawn multiple camera sensors with reasonably high resolution and
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// framerate. The long update time needed for these camera sensors cause
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// delays to other rendering sensors updates, resulting in the sensors trying
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// to catch up in order to achieve their target update rate. The test verifies
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// that this update strategy does not produce duplicate timestamped data and
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// are in the right order.
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std::string modelName = "camera_model";
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std::string cameraName = "camera_sensor";
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unsigned int width = 800;
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unsigned int height = 800;
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double updateRate = 30;
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math::Pose camPose(
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math::Vector3(-5, 0, 5), math::Quaternion(0, GZ_DTOR(15), 0));
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SpawnCamera(modelName, cameraName, camPose.pos,
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camPose.rot.GetAsEuler(), width, height, updateRate);
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sensors::SensorPtr sensor = sensors::get_sensor(cameraName);
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EXPECT_TRUE(sensor != NULL);
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sensors::CameraSensorPtr camSensor1 =
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std::dynamic_pointer_cast<sensors::CameraSensor>(sensor);
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EXPECT_TRUE(camSensor1 != NULL);
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std::string modelName2 = "camera_model2";
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std::string cameraName2 = "camera_sensor2";
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math::Pose camPose2(
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math::Vector3(5, 0, 5), math::Quaternion(0, GZ_DTOR(15), 0));
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SpawnCamera(modelName2, cameraName2, camPose2.pos,
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camPose2.rot.GetAsEuler(), width, height, updateRate);
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sensors::SensorPtr sensor2 = sensors::get_sensor(cameraName2);
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EXPECT_TRUE(sensor2 != NULL);
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sensors::CameraSensorPtr camSensor2 =
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std::dynamic_pointer_cast<sensors::CameraSensor>(sensor2);
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EXPECT_TRUE(camSensor2 != NULL);
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// spawn gpu ray sensor
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std::string modelName3 = "gpu_ray_model";
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std::string raySensorName = "gpu_ray_sensor";
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double hMinAngle = -2.0;
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double hMaxAngle = 2.0;
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double minRange = 0.1;
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double maxRange = 5.0;
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double rangeResolution = 0.02;
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unsigned int samples = 640;
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math::Pose testPose(math::Vector3(0, 0, 0.1),
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math::Quaternion(0, 0, 0));
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SpawnGpuRaySensor(modelName3, raySensorName, testPose.pos,
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testPose.rot.GetAsEuler(), hMinAngle, hMaxAngle, minRange, maxRange,
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rangeResolution, samples);
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sensors::SensorPtr sensor3 = sensors::get_sensor(raySensorName);
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ASSERT_TRUE(sensor3 != NULL);
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sensors::GpuRaySensorPtr gpuRaySensor =
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std::dynamic_pointer_cast<sensors::GpuRaySensor>(sensor3);
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EXPECT_TRUE(gpuRaySensor != NULL);
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camSensor1->SetActive(true);
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camSensor2->SetActive(true);
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gpuRaySensor->SetActive(true);
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transport::NodePtr node = transport::NodePtr(new transport::Node());
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node->Init();
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transport::SubscriberPtr cam1Sub = node->Subscribe(camSensor1->Topic(),
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&OnReceiveCamera1Msg);
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transport::SubscriberPtr cam2Sub = node->Subscribe(camSensor2->Topic(),
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&OnReceiveCamera2Msg);
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transport::SubscriberPtr gpuRaySub = node->Subscribe(gpuRaySensor->Topic(),
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&OnReceiveGpuRayMsg);
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unsigned int numTimestamps = 100;
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// wait for a few laser scans
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gpuRayTimeStamps.clear();
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cam1TimeStamps.clear();
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cam2TimeStamps.clear();
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int i = 0;
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while ((gpuRayTimeStamps.size() < numTimestamps ||
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cam1TimeStamps.size() < numTimestamps ||
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cam2TimeStamps.size() < numTimestamps) && i < 500)
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{
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common::Time::MSleep(100);
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i++;
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}
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ASSERT_LT(i, 500);
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// Verify that there are no duplicate timestamps
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for (unsigned int j = 0; j < numTimestamps - 1; ++j)
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{
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EXPECT_TRUE (gpuRayTimeStamps[j] < gpuRayTimeStamps[j+1]);
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EXPECT_TRUE (cam1TimeStamps[j] < cam1TimeStamps[j+1]);
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EXPECT_TRUE (cam2TimeStamps[j] < cam2TimeStamps[j+1]);
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}
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gpuRayTimeStamps.clear();
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cam1TimeStamps.clear();
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cam2TimeStamps.clear();
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}
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int main(int argc, char **argv)
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{
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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