pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/gui/BuildingEditor_TEST.cc

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2019-03-28 10:57:49 +08:00
/*
* Copyright (C) 2014 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <boost/filesystem.hpp>
#include "gazebo/gui/Actions.hh"
#include "gazebo/gui/GuiIface.hh"
#include "gazebo/gui/MainWindow.hh"
#include "gazebo/gui/building/BuildingEditorEvents.hh"
#include "gazebo/gui/BuildingEditor_TEST.hh"
#include "test_config.h"
/////////////////////////////////////////////////
void BuildingEditor_TEST::ExitBuildingEditor()
{
this->resMaxPercentChange = 5.0;
this->shareMaxPercentChange = 2.0;
this->Load("worlds/empty.world", false, false, false);
gazebo::gui::MainWindow *mainWindow = new gazebo::gui::MainWindow();
QVERIFY(mainWindow != NULL);
// Create the main window.
mainWindow->Load();
mainWindow->Init();
mainWindow->show();
this->ProcessEventsAndDraw(mainWindow);
// Get the user camera and scene
gazebo::rendering::UserCameraPtr cam = gazebo::gui::get_active_camera();
QVERIFY(cam != NULL);
gazebo::rendering::ScenePtr scene = cam->GetScene();
QVERIFY(scene != NULL);
gazebo::gui::g_editBuildingAct->trigger();
this->ProcessEventsAndDraw(mainWindow);
// simulate events to discard model and exit the building editor
gazebo::gui::editor::Events::newBuildingModel();
gazebo::gui::editor::Events::finishBuildingModel();
this->ProcessEventsAndDraw(mainWindow);
cam->Fini();
mainWindow->close();
delete mainWindow;
}
// Generate a main function for the test
QTEST_MAIN(BuildingEditor_TEST)