68 lines
2.0 KiB
C++
68 lines
2.0 KiB
C++
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/*
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* Copyright (C) 2014 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include <boost/filesystem.hpp>
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#include "gazebo/gui/Actions.hh"
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#include "gazebo/gui/GuiIface.hh"
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#include "gazebo/gui/MainWindow.hh"
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#include "gazebo/gui/building/BuildingEditorEvents.hh"
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#include "gazebo/gui/BuildingEditor_TEST.hh"
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#include "test_config.h"
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/////////////////////////////////////////////////
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void BuildingEditor_TEST::ExitBuildingEditor()
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{
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this->resMaxPercentChange = 5.0;
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this->shareMaxPercentChange = 2.0;
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this->Load("worlds/empty.world", false, false, false);
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gazebo::gui::MainWindow *mainWindow = new gazebo::gui::MainWindow();
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QVERIFY(mainWindow != NULL);
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// Create the main window.
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mainWindow->Load();
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mainWindow->Init();
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mainWindow->show();
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this->ProcessEventsAndDraw(mainWindow);
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// Get the user camera and scene
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gazebo::rendering::UserCameraPtr cam = gazebo::gui::get_active_camera();
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QVERIFY(cam != NULL);
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gazebo::rendering::ScenePtr scene = cam->GetScene();
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QVERIFY(scene != NULL);
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gazebo::gui::g_editBuildingAct->trigger();
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this->ProcessEventsAndDraw(mainWindow);
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// simulate events to discard model and exit the building editor
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gazebo::gui::editor::Events::newBuildingModel();
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gazebo::gui::editor::Events::finishBuildingModel();
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this->ProcessEventsAndDraw(mainWindow);
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cam->Fini();
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mainWindow->close();
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delete mainWindow;
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}
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// Generate a main function for the test
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QTEST_MAIN(BuildingEditor_TEST)
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